Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 9277490710247738048, levelgen mode: deterministic 38 Gadrel the Skirmisher (level 3, 0/31 HPs) Began as a Demigod Fighter on Apr 16, 2020. Slain by a worm (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:30 (982 turns). Gadrel the Skirmisher (Demigod Fighter) Turns: 982, Time: 00:01:31 Health: 0/31 AC: 7 Str: 21 XL: 3 Next: 10% Magic: 5/5 EV: 5 Int: 12 God: Gold: 35 SH: 14 Dex: 15 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 war axe rCold . . . Gourm . i - +0 large shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . e - +0 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn k - ring of protection from fire {rF+, !d} MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -4) A: high mp 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) e - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) i - a +0 large shield (worn) (You found it on level 2 of the Dungeon) Jewellery k - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 2 of the Dungeon) Scrolls g - 2 scrolls of amnesia {unknown} h - 2 scrolls of identify {unknown} l - a scroll of random uselessness {unknown} Potions c - a potion of agility {unknown} d - a potion of might j - a potion of berserk rage {unknown} Comestibles f - 4 rations Skills: + Level 3.1 Fighting + Level 2.2 Axes + Level 3.0 Armour + Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History j - a cyan potion You see here 9 arrows. A goblin comes into view. A goblin is nearby! The goblin hits you but does no damage. You slash the goblin! You kill the goblin! No target in view! No target in view! There is a stone staircase leading down here. You now have 35 gold pieces (gained 13). You open the door. There is an open door here. Found a stone staircase leading up. No target in view! k - a wooden ring k - a ring of protection from fire (left hand) You open the door. There is an open door here. l - a scroll labeled REXOQOWAOG Found a stone staircase leading down. f - 3 rations (gained 1) A goblin comes into view. You slash the goblin! You kill the goblin! You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Health restored: 31; MP restored: 5 g - 2 scrolls labeled GIOCUCW JUPN (gained 1) f - 4 rations (gained 1) You open the door. There is an open door here. You open the door. A hobgoblin comes into view. The hobgoblin shouts! There is an open door here. You block the hobgoblin's attack. You slash the hobgoblin! You kill the hobgoblin! No target in view! A goblin comes into view. It is wielding a +0 club. You block the goblin's attack. You hit the goblin. You kill the goblin! No target in view! Things that are here: a +0 club; a goblin corpse You open the door. There is an open door here. h - 2 scrolls labeled OBIUK MEPH (gained 1) There is an open door here. Found a stone staircase leading down. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. A worm comes into view. There is a stone staircase leading up here. A worm is nearby! A goblin comes into view. It is wielding a +0 club. The goblin shouts! An adder comes into view. You block the goblin's attack. Your shield prevents you from hitting the goblin. You block the goblin's attack. You miss the goblin. You block the goblin's attack. You hit the goblin. The goblin hits you but does no damage. x2 You barely miss the goblin. You block the goblin's attack. You closely miss the goblin. You block the goblin's attack. You closely miss the goblin. You hit the worm but do no damage. The goblin hits you but does no damage. The worm bites you. You block the goblin's attack. You take 3 damage, and have 28/31 hp. You hit the goblin. You kill the goblin! You hit the worm. You block the adder's attack. The worm bites you but does no damage. You hit the worm. Your shield prevents you from hitting the adder. The adder bites you. You are poisoned. The adder poisons you! You block the adder's attack. The worm bites you. You take 7 damage, and have 21/31 hp. MASSIVE DAMAGE!! Your shield prevents you from hitting the worm. You miss the adder. You feel sick. You block the adder's attack. The adder bites you. The worm bites you! You take 11 damage, and have 10/31 hp. MASSIVE DAMAGE!! Your shield prevents you from hitting the adder. You barely miss the worm. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The worm bites you! You die... ..## ...## .... ... .. ##.# #..# #.###<###.# #..S@w....# #..##.##.?# #. ..... .# ##.##......w # #.#...### #.##..# ... ..# #.# ## You could see a worm and an adder. Vanquished Creatures An ooze (D:1) An adder skeleton (D:2) 2 leopard geckos (D:1) A bat (D:1) A giant cockroach (D:2) 4 hobgoblins 2 jackals (D:2) 2 frilled lizards (D:1) 7 goblins 6 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 105 | D:1 | Reached skill level 2 in Axes 155 | D:1 | Reached XP level 2. HP: 25/25 MP: 4/4 228 | D:1 | Reached skill level 3 in Fighting 237 | D:1 | Reached skill level 3 in Armour 466 | D:2 | Reached skill level 3 in Shields 689 | D:2 | Reached XP level 3. HP: 31/31 MP: 5/5 982 | D:3 | Slain by a worm Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms D:2: layout_basic, nrook_mini_vaults D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_loops_corners, chequers_ecumenical_altar_grove, chequers_serial_rivers_marsh, lemuel_flame_loot_1 Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.2 Fighting | 3 | 3.1 Armour | 3 | 3.0 Shields | 3 | 3.0 Action || total -------------------------++------- Melee: War axe || 76 Armor: Scale mail || 34 Dodge: Dodged || 15 Block: Shield || 26 Large shield || 11 Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms D:2: layout_basic, nrook_mini_vaults D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_loops_corners, chequers_ecumenical_altar_grove, chequers_serial_rivers_marsh, lemuel_flame_loot_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.7 | 0.0 | 80.4 | 312.0 Dungeon | 100.0 | 100.0 | 4.7 | 0.0 | 80.4 | 312.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.3 +-------+-------+-------+-------+-------+----------------------