Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 17161623654716877444, levelgen mode: deterministic 73 Gadrel the Shield-Bearer (level 4, -1/27 HPs) Began as a Deep Elf Fighter on Mar 7, 2020. Slain by a sky beast (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:35 (1474 turns). Gadrel the Shield-Bearer (Deep Elf Fighter) Turns: 1474, Time: 00:02:35 Health: -1/27 AC: 8 Str: 19 XL: 4 Next: 8% Magic: 6/6 EV: 7 Int: 13 God: Gold: 113 SH: 9 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 falchion (holy) rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . p - +0 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn n - +1 ring of protection MPRegen 0.10/turn (no ring) @: mighty A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +1 falchion of holy wrath (weapon) (You found it on level 2 of the Dungeon) Missiles g - 2 boomerangs i - 32 poisoned darts Armour b - a +0 scale mail (worn) c - a +0 shield (worn) p - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery n - a +1 ring of protection (left hand) (You found it on level 2 of the Dungeon) Scrolls e - 3 scrolls of identify {unknown} j - a scroll of fear {unknown} o - a scroll of amnesia {unknown} t - a scroll of immolation {unknown} Potions h - a potion of curing {unknown} k - a potion of degeneration {unknown} l - 2 potions of lignification {unknown} m - a potion of flight {unknown} q - a potion of haste {unknown} r - 2 potions of berserk rage {unknown} s - 2 potions of agility {unknown} v - a potion of mutation {unknown} Comestibles f - 8 rations u - 2 chunks of flesh {@w0} Skills: + Level 2.8 Fighting Level 2.0(2.1) Short Blades * Level 0.8(1.4) Long Blades + Level 1.6 Throwing + Level 2.8 Armour + Level 2.9 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Message History You butcher the worm corpse. t - a chunk of flesh {@w0} You start resting. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. Health restored: 27 f - 7 rations (gained 1) You now have 94 gold pieces (gained 10). t - a scroll labeled MIEBBA COBLO You open the door. Found a stone staircase leading up. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! A frilled lizard comes into view. The frilled lizard hisses angrily. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you but does no damage. Your scale mail prevents you from hitting the kobold. You block the kobold's attack. You slash the kobold! You kill the kobold! You hit the frilled lizard. You kill the frilled lizard! No target in view! Things that are here: a +0 whip; a kobold corpse Found a white marble altar of Elyvilon. You now have 105 gold pieces (gained 11). You open the door. There is an open door here. A bat comes into view. A bat is nearby! The bat hits you but does no damage. You closely miss the bat. The bat hits you. You take 1 damage, and have 26/27 hp. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. You miss the bat. The bat barely misses you. Health restored: 27 You hit the bat. You block the bat's attack. Your scale mail prevents you from hitting the bat. The bat barely misses you. You completely miss the bat. The bat hits you but does no damage. You block the bat's attack. You slash the bat! You kill the bat! No target in view! f - 8 rations (gained 1) You open the door. There is an open door here. You are feeling hungry. There is an open gate here. As you open the door, it creaks loudly! There is an open door here. You see here 11 stones. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. A hobgoblin comes into view. The hobgoblin shouts! Found 8 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. A hobgoblin is nearby! You hit the hobgoblin. You block the hobgoblin's attack. You slash the hobgoblin! You kill the hobgoblin! No target in view! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. u - 3 chunks of flesh {@w0} You see here a hobgoblin skeleton. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. You now have 113 gold pieces (gained 8). v - a fizzy emerald potion You open the door. A sky beast comes into view. Okay, then. There is an open door here. You feel very mighty all of a sudden. You slash the sky beast! The sky beast hits you. The sky beast shocks you. You take 7 damage, and have 20/27 hp. MASSIVE DAMAGE!! You closely miss the sky beast. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. You take 9 damage, and have 11/27 hp. MASSIVE DAMAGE!! You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * A sky beast appears from thin air! Reactivating autopickup. The sky beast hits you. You die... #.########.### #... #.#..........# #... #.#.#####.##.# #.... #.#.......##.# #....#####.#.....#....## ........##.#.###.#.#.... ^.......##.#.........### ........##.#####.<...... $....)Y@'.....รท..#.....# #=.....)#####.#....##..# ........+.....>..#.....# #.##....###.#..........# . ......# #.#..###.....# .#.##### # ... ...#.# # #. #### #..#.# . ..# .# You could see a sky beast. Vanquished Creatures 3 oozes A worm (D:2) 4 dart slugs (D:1) 9 bats A giant cockroach (D:2) 4 goblins 7 hobgoblins 3 jackals (D:2) 6 kobolds 4 frilled lizards 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Deep Elf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a gargoyle 2 | D:1 | Noticed a vampire 4 | D:1 | Noticed a formicid 4 | D:1 | Noticed an ogre 6 | D:1 | Noticed a vine stalker 6 | D:1 | Noticed an elf 8 | D:1 | Noticed a demonspawn 10 | D:1 | Noticed a spriggan 10 | D:1 | Noticed a halfling 12 | D:1 | Noticed a centaur 12 | D:1 | Noticed a dwarf 14 | D:1 | Noticed a ghoul 14 | D:1 | Noticed a tengu 16 | D:1 | Noticed an octopode 16 | D:1 | Noticed a naga 18 | D:1 | Noticed a demigod 18 | D:1 | Noticed a troll 20 | D:1 | Noticed a human 22 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a draconian 26 | D:1 | Noticed a merfolk 26 | D:1 | Noticed a felid 80 | D:1 | Reached XP level 2. HP: 14/18 MP: 4/4 265 | D:1 | Reached skill level 1 in Throwing 368 | D:1 | Reached XP level 3. HP: 22/22 MP: 5/5 953 | D:2 | Reached XP level 4. HP: 17/27 MP: 6/6 1187 | D:2 | Found a white marble altar of Elyvilon. 1468 | D:3 | Noticed a sky beast 1474 | D:3 | HP: 2/27 [something (5)] 1474 | D:3 | Slain by a sky beast Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring D:2: layout_basic, elyvilon_altar_4, first_ration D:3: layout_basic, lexackson_kobold_supper Skill XL: | 1 2 | ---------------+-------+----- Throwing | 1 | 1.6 Fighting | | 2.8 Short Blades | | 2.0 Long Blades | | 0.8 Armour | | 2.8 Shields | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Rapier | 88 | || 88 Falchion | 33 | 15 || 48 Use: Potion | | 1 || 1 Eat: Chunk | | 2 || 2 Armor: Scale mail | 63 | 5 || 68 Dodge: Dodged | 39 | 3 || 42 Block: Shield | 51 | 4 || 55 Rpst.: Falchion | 5 | || 5 Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring D:2: layout_basic, elyvilon_altar_4, first_ration D:3: layout_basic, lexackson_kobold_supper Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 7.0 | 72.6 | 481.3 Dungeon | 100.0 | 100.0 | 2.0 | 7.0 | 72.6 | 481.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------