Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 13115904994432879472, levelgen mode: deterministic 1 Gadrel the Sneak (level 1, 0/14 HPs) Began as a Demigod Enchanter on Feb 19, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (52 turns). Gadrel the Sneak (Demigod Enchanter) Turns: 52, Time: 00:00:37 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 13% Magic: 3/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn e - ring of positive energy {rN+} MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - a ring of positive energy (left hand) {rN+} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of identify {unknown} Comestibles d - a ration Skills: + Level 0.9 Short Blades + Level 1.8 Dodging + Level 2.7 Stealth + Level 1.7 Spellcasting + Level 2.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Confuse Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Dazzling Spray Conj/Hex #..... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Welcome, Gadrel the Demigod Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Found a scroll labeled ERIWOLEANT. Found a staircase leading out of the dungeon. Okay, then. c - a scroll labeled ERIWOLEANT e - an encrusted bronze ring e - a ring of positive energy (left hand) A hobgoblin comes into view. You hit the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 13/14 hp. You closely miss the hobgoblin. A jackal comes into view. The hobgoblin completely misses you. The jackal barks! You hit the hobgoblin but do no damage. You hear a bark! The hobgoblin hits you. A rat comes into view. You take 3 damage, and have 10/14 hp. MASSIVE DAMAGE!! You barely miss the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 7/14 hp. MASSIVE DAMAGE!! You don't know that spell. Aim: a hobgoblin (heavily wounded, chance to defeat MR: 64%) The hobgoblin is outlined in light. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/14 hp. MASSIVE DAMAGE!! You now have 4/5 mp. You hit the hobgoblin. You kill the hobgoblin! Aim: a jackal (chance to defeat MR: 64%) The jackal is outlined in light. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/14 hp. You now have 3/5 mp. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. You die... r... ..# ..# ... # #.# #.##.##.# ........# ..#######.# .......@hr# #########.# #####.# #.....# #.###.# #.# #.# #.# #.# ###########.###.# #...............# You could see a jackal and a rat. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Demigod Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 47 | D:1 | HP: 3/14 [hobgoblin (4)] 52 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 9 Cast: Corona || 2 Armor: Robe || 2 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 69.2 | 52.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 69.2 | 52.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------