Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 2951281820684069249, levelgen mode: deterministic 0 Gadrel the Chucker (level 1, -8/16 HPs) Began as a Demonspawn Hunter on Feb 15, 2020. Mangled by a gnoll ... wielding a +0 flail (14 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (17 turns). Gadrel the Chucker (Demonspawn Hunter) Turns: 17, Time: 00:00:51 Health: -8/16 AC: 3 Str: 12 XL: 1 Next: 8% Magic: 1/1 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 5 javelins (quivered) d - 2 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) Comestibles f - a ration Skills: + Level 2.0 Fighting + Level 3.6 Throwing - Level 1.7 Dodging - Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Gadrel the Demonspawn Hunter. It is said that the Orb of Zot exists deep within this dungeon. Found 21 stones. Found a staircase leading out of the dungeon. A kobold comes into view. It is wielding a +0 dagger. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! The kobold shouts! The kobold throws a stone. The stone closely misses you. You see here a stone. The kobold throws a stone. The stone hits you but does no damage. The gnoll barely misses you. You see here a stone. You hit the gnoll. You barely miss the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! You take 10 damage, and have 6/16 hp. MASSIVE DAMAGE!! Throwing (i - inventory) c - 6 javelins (quivered) Aim: a kobold, wielding a +0 dagger You throw a javelin. The javelin pierces through the gnoll. The javelin pierces through the kobold! You kill the kobold! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... .. .. .... .#.## .... #+# ..# ##.## #.###...## #.##.....## #(g@..<...# ###+####(##.....## ..........##.(.## ........#..##.## ........##..#+# ........# #.# ........# ..# .....g[.# ... ........# ### You could see a gnoll. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 17 | D:1 | Mangled by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic Action || total -------------------------++------- Melee: Short sword || 2 Throw: Javelin || 1 Armor: Leather armour || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 23.5 | 17.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 23.5 | 17.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------