Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 16494238483118352347, levelgen mode: deterministic 95 Gadrel the Skirmisher (level 4, 0/41 HPs) Began as a Centaur Wanderer on Feb 9, 2020. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:07:23 (2347 turns). Gadrel the Skirmisher (Centaur Wanderer) Turns: 2347, Time: 00:07:24 Health: 0/41 AC: 6 Str: 14 XL: 4 Next: 39% Magic: 7/7 EV: 6 Int: 12 God: Gold: 80 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis . a - +2 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... i - amulet of regeneration {+regen, !d} HPRegen 0.53/turn (no ring) MPRegen 0.10/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) (You took it off a kobold on level 2 of the Dungeon) Missiles c - 12 poisoned darts q - 27 stones (quivered) Armour d - a +0 robe f - a +0 scale mail (worn) (You found it on level 1 of the Dungeon) Jewellery i - an amulet of regeneration (around neck) {+regen, !d} (You found it on level 1 of the Dungeon) r - an uncursed amulet of the gourmand {unknown} (You found it on level 2 of the Dungeon) Wands h - a wand of random effects (13) (You found it on level 3 of the Dungeon) Scrolls b - 2 scrolls of teleportation k - a scroll of immolation {unknown} Potions e - a potion of brilliance j - 2 potions of curing {unknown} l - a potion of degeneration {unknown} m - a potion of agility {unknown} n - a potion of invisibility {unknown} o - a potion of berserk rage {unknown} p - 2 potions of lignification {unknown} Comestibles g - 5 rations Skills: + Level 4.3 Fighting - Level 1.0 Short Blades - Level 1.1 Stealth Level 1.0 Shields - Level 2.4 Spellcasting Level 1.7 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 75% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sandblast Erth #..... 50% 1 ##..... Blink Tloc N/A 87% 2 ###.... Call Imp Summ #....... 87% 2 ###.... Slow Hex #....... 87% 2 ###.... Stone Arrow Conj/Erth #..... 94% 3 ####... Conjure Flame Conj/Fire #....... 98% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 98% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory) q - 22 stones (quivered) Aim: a worm You throw a stone. The stone barely misses the worm. Throwing (i - inventory) q - 21 stones (quivered) Aim: a worm You throw a stone. The stone barely misses the worm. Throwing (i - inventory) q - 20 stones (quivered) Aim: a worm You throw a stone. The stone barely misses the worm. Throwing (i - inventory) q - 19 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm. You hit the worm. The worm is poisoned. You kick the worm! You hit the worm. The worm looks as sick as possible! The worm bites you! You take 7 damage, and have 26/33 hp. MASSIVE DAMAGE!! You hit the worm. You hit the worm. You kill the worm! You see here a worm corpse. q - 20 stones (gained 2) q - 21 stones (gained 1) q - 23 stones (gained 2) q - 24 stones (gained 1) q - 25 stones (gained 1) A kobold comes into view. The kobold shouts! Health restored: 33 Throwing (i - inventory) q - 25 stones (quivered) Aim: a kobold You throw a stone. The stone closely misses the kobold. Throwing (i - inventory) q - 24 stones (quivered) Aim: a kobold You throw a stone. The stone barely misses the kobold. Throwing (i - inventory) q - 23 stones (quivered) Aim: a kobold You throw a stone. The stone barely misses the kobold. Throwing (i - inventory) q - 22 stones (quivered) Aim: a kobold You throw a stone. The stone hits the kobold but does no damage. Throwing (i - inventory) q - 21 stones (quivered) Aim: a kobold You throw a stone. The stone hits the kobold but does no damage. You hit the kobold. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is poisoned. You kill the kobold! q - 21 stones (gained 1) q - 22 stones (gained 1) q - 23 stones (gained 1) q - 24 stones (gained 1) r - a square cameo amulet You open the door. There is an open door here. q - 25 stones (gained 1) q - 26 stones (gained 1) q - 27 stones (gained 1) q - 28 stones (gained 1) The orc priest is too close now for your liking. Throwing (i - inventory) q - 28 stones (quivered) Aim: an orc priest, wielding a +0 trident (hasn't noticed you) You throw a stone. The orc priest shouts! The stone hits the orc priest but does no damage. The orc priest begins to cast a cantrip, but forgets the words! The orc shouts! You hear a shout! The orc priest hits you from afar with a +0 trident. You take 5 damage, and have 28/33 hp. There is an open door here. You close the door. Health restored: 33 You start waiting. The orc priest is too close now for your liking. The orc priest hits you with a +0 trident. There is an open door here. You take 3 damage, and have 30/33 hp. You hit the orc priest but do no damage. The orc priest is poisoned. You kick the orc priest! The orc priest hits you with a +0 flail! The orc priest barely misses you. You take 7 damage, and have 23/33 hp. MASSIVE DAMAGE!! You hit the orc priest. Your kick misses the orc priest. The orc priest hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 9/33 hp. MASSIVE DAMAGE!! You closely miss the orc priest. You kill the orc priest! Your Fighting skill increases to level 4! You have reached level 4! You feel agile. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #..#.##.....##..# # #..o..#o###$⌠$###..# # #.....#..#######...# # #....###.........#.### # #....# ####..#####.#.# # ##### #....# ####.### #.#.# # #...# #....# #......# #.#.# # #.#.####....###).....####.#.# # #.#....'......@o..........#.# # #.######....###...........#.### #.# #....# #................ #.# #....# #...........#.### #.# #....# #...........#.... #.#############...........#..## #.........................#.... ###########################...# #........#.... You could see an orc priest. Vanquished Creatures An orc priest (D:2) 2 adders (D:3) An ooze (D:1) A worm (D:2) 2 dart slugs (D:1) 2 leopard geckos (D:1) 3 orcs A ball python (D:2) 2 bats (D:1) 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:3) 3 kobolds 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Centaur Wanderer began the quest for the Orb. 0 | D:1 | Gadrel set off with the following items: a +0 club, a | scroll of teleportation, a +0 robe, a +0 dagger, a ration; | and the following spells available to memorise: Sandblast, | Magic Dart, Blink, Call Imp, Slow, Stone Arrow, Conjure | Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 2 | D:1 | Learned a level 1 spell: Magic Dart 285 | D:1 | Reached skill level 2 in Fighting 435 | D:1 | Reached XP level 2. HP: 20/24 MP: 1/5 1092 | D:1 | Reached skill level 3 in Fighting 1450 | D:2 | Reached XP level 3. HP: 31/31 MP: 6/6 1583 | D:2 | Found a white marble altar of Elyvilon. 1585 | D:2 | You fall into a shaft and drop 2 floors! 2347 | D:2 | Reached skill level 4 in Fighting 2347 | D:2 | Reached XP level 4. HP: 12/41 MP: 7/7 2347 | D:2 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_rooms, st_stairs_4 D:2: cheibrodos_pilgrimage, layout_basic, elyvilon_altar_3 D:3: layout_loops_corners, nicolae_gozag_zags_fifth_avenue, tgw_xom, uniq_natasha, uniq_sigmund D:4: layout_loops_cross, serial_shops, shop, feat_on_display Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 4 | 4.3 Short Blades | | 1.0 Stealth | | 1.1 Shields | | 1.0 Spellcasting | | 2.4 Earth Magic | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 56 | || 56 Kick | 13 | || 13 Mace | 5 | || 5 Dagger | 47 | || 47 Fire: Hunting sling | 8 | || 8 Throw: Stone | 14 | || 14 Cast: Magic Dart | 23 | || 23 Use: Scroll | 2 | || 2 Eat: Chunk | 3 | || 3 Armor: Robe | 38 | || 38 Scale mail | 26 | || 26 Dodge: Dodged | 45 | || 45 Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_rooms, st_stairs_4 D:2: cheibrodos_pilgrimage, layout_basic, elyvilon_altar_3 D:3: layout_loops_corners, nicolae_gozag_zags_fifth_avenue, tgw_xom, uniq_natasha, uniq_sigmund D:4: layout_loops_cross, serial_shops, shop, feat_on_display Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 26.5 | 49.5 | 568.5 Dungeon | 100.0 | 100.0 | 3.1 | 26.5 | 49.5 | 568.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 +-------+-------+-------+-------+-------+----------------------