Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 11302110656313831133, levelgen mode: deterministic 18 Gadrel the Shield-Bearer (level 2, 0/21 HPs) Began as an Octopode Fighter on Dec 25, 2019. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (155 turns). Gadrel the Shield-Bearer (Octopode Fighter) Turns: 155, Time: 00:01:10 Health: 0/21 AC: 1 Str: 15 XL: 2 Next: 70% Magic: 2/2 EV: 11 Int: 10 God: Gold: 4 SH: 8 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 shield (worn) Scrolls e - a scroll of amnesia {unknown} g - a scroll of fear {unknown} Potions c - a potion of might h - a potion of curing {unknown} i - a potion of agility {unknown} Comestibles d - a ration f - a chunk of flesh {@w0} Skills: + Level 3.2 Fighting + Level 2.3 Axes + Level 3.2 Dodging + Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A goblin and a hobgoblin come into view. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 12/16 hp. You hit the jackal but do no damage. Your grab misses the jackal. The jackal barks! The hobgoblin shouts! The goblin shouts! The jackal bites you but does no damage. You block the jackal's attack. You hit the jackal. Your grab misses the jackal. The jackal bites you. x2 You take 3 damage, and have 9/16 hp. You hit the jackal. You kill the jackal! You closely miss the jackal. You block the jackal's attack. x2 You slash the goblin! You kill the goblin! You have reached level 2! You completely miss the hobgoblin. You closely miss the jackal. The jackal bites you. You block the hobgoblin's attack. The jackal misses you. You regained 2 hp, and now have 12/21 hp. MP restored: 2 You closely miss the hobgoblin. You grab the hobgoblin. You hit the jackal. You kill the jackal! You constrict the hobgoblin. The hobgoblin barely misses you. The hobgoblin hits you. You take 2 damage, and have 10/21 hp. You slash the hobgoblin! You kill the hobgoblin! Things that are here: a +0 dagger; a goblin corpse; a jackal corpse You butcher the goblin corpse. f - a chunk of flesh {@w0} Things that are here: a +0 dagger; a goblin skeleton; a jackal corpse You see here a jackal corpse. g - a scroll labeled JUWUEKYPPE h - a lumpy white potion i - a white potion Found a stone staircase leading down. You now have 4 gold pieces. A hobgoblin comes into view. The hobgoblin shouts! A leopard gecko comes into view. A goblin comes into view. It is wielding a +0 dagger. The leopard gecko moves out of view. 2 leopard geckos and a goblin come into view. The leopard gecko hisses angrily. A hobgoblin comes into view. It is wielding a +0 club. You barely miss the hobgoblin. You grab the hobgoblin. Your squeeze misses the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you. You take 4 damage, and have 10/21 hp. You slash the hobgoblin! You kill the hobgoblin! You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. You block the hobgoblin's attack. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! You miss the leopard gecko. You grab the leopard gecko. You constrict the leopard gecko. The leopard gecko bites you. The leopard gecko barely misses you. You take 4 damage, and have 7/21 hp. You hit the leopard gecko. You constrict the leopard gecko. You kill the leopard gecko! You closely miss the goblin. Your grab misses the goblin. The goblin misses you. You barely miss the goblin. Your grab misses the goblin. The goblin hits you but does no damage. You block the goblin's attack. You closely miss the goblin. You grab the goblin. You constrict the goblin. You block the goblin's attack. You hit the goblin. You kill the goblin! The leopard gecko hisses angrily. Things that are here: a cursed -2 club; a +0 club; a leopard gecko corpse The leopard gecko completely misses you. You slash the leopard gecko! You kill the leopard gecko! You start resting. A kobold comes into view. It is wielding a +0 club. You start resting. The kobold is too close now for your liking. Things that are here: a cursed -2 club; a +0 club; a leopard gecko corpse The kobold shouts! You hit the kobold. Your grab misses the kobold. You squeeze the kobold, but do no damage. You hear an angry hiss. The kobold hits you but does no damage. You hit the kobold but do no damage. You grab the kobold. Your squeeze misses the kobold. You constrict the kobold. You kill the kobold! The leopard gecko hisses angrily. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 4/21 hp. MASSIVE DAMAGE!! You hit the leopard gecko. You grab the leopard gecko. You constrict the leopard gecko. The leopard gecko bites you. You die... # # # ####### ......##### ..........######### ..#######.......@># ..#######..######l# #..........# #.# #.########.# #.# #.#......#.# #....g... #.#.####.#.# #.....### #.#.#.<#.#.# #..g.g... #.#....#.#.# #....l... #.######.#.# #.....g.. You could see a leopard gecko and a goblin (wandering). Vanquished Creatures 2 leopard geckos (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:1 | Reached XP level 2. HP: 13/21 MP: 2/2 154 | D:1 | HP: 4/21 [leopard gecko (5)] 155 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic Action || total -------------------------++------- Melee: War axe || 28 Constrict || 10 Tentacles || 2 Armor: Skin || 5 Dodge: Dodged || 16 Block: Shield || 13 Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 9.0 | 39.4 | 155.0 Dungeon | 100.0 | 100.0 | 0.0 | 9.0 | 39.4 | 155.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------