Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 2456083473434762558, levelgen mode: deterministic 37 Gadrel the Firebug (level 3, 0/21 HPs) Began as an Octopode Fire Elementalist on Dec 8, 2019. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1010 turns). Gadrel the Firebug (Octopode Fire Elementalist) Turns: 1010, Time: 00:02:08 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 41% Magic: 5/6 EV: 13 Int: 18 God: Gold: 16 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . i - ring of resist corrosion rCorr + Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Jewellery i - a ring of resist corrosion (left tentacle) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of identify {unknown} e - a scroll of remove curse {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of magic mapping {unknown} Potions c - a potion of invisibility {unknown} g - a potion of haste {unknown} j - a potion of brilliance {unknown} Comestibles b - 3 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 2.0 Conjurations + Level 3.5 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 5% 1 #...... c - Conjure Flame Conj/Fire ##...... 17% 3 ###.... x - Throw Flame Conj/Fire ##.... 9% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire #....... 26% 3 ###.... Sticky Flame Conj/Fire ##...... 50% 4 #####.. Fireball Conj/Fire ##........ 83% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The helpless rat fails to defend itself. You puncture the rat! You kill the rat! Things that are here: a +0 club; 4 stones; MP restored: 6 b - 3 rations (gained 1) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! You hear a shout! A goblin comes into view. Sigmund gestures at you while chanting. The magic dart hits you. You take 6 damage, and have 15/21 hp. MASSIVE DAMAGE!! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 dagger. There is a stone staircase leading down here. You regained 2 hp, and now have 18/21 hp. You climb downwards. Level annotation: Sigmund Found a stone staircase leading down. There is a stone staircase leading up here. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund 2 rats and a hobgoblin come into view. There is a stone staircase leading up here. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! The hobgoblin shouts! You hit the rat but do no damage. You grab the rat. You constrict the rat. The rat bites you but does no damage. You hit the rat but do no damage. You constrict the rat, but do no damage. The rat misses you. You barely miss the rat. You constrict the rat. The rat bites you. You take 3 damage, and have 17/21 hp. You hit the rat. You kill the rat! Aim: a hobgoblin, wielding a +0 club The flame tongue hits the hobgoblin! You kill the hobgoblin! You now have 5/6 mp. Things that are here: a +0 club; a hobgoblin corpse You start resting. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll comes into view. It is wielding a -3 halberd. MP restored: 6 Aim: a gnoll, wielding a -3 halberd (hasn't noticed you) The puff of flame misses the gnoll. The gnoll shouts! x2 You now have 4/6 mp. Aim: a gnoll, wielding a -3 halberd The puff of flame hits the gnoll. You now have 2/6 mp. There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 spear. Aim: a gnoll, wielding a -3 halberd (lightly wounded) The flame tongue hits the gnoll. The gnoll shouts! You now have 1/6 mp. Aim: a gnoll, wielding a -3 halberd (heavily wounded) The flame tongue misses the gnoll. The gnoll misses you. You now have 0/6 mp. You don't have enough magic to cast that spell. The gnoll hits you from afar with a cursed -3 halberd! You climb upwards. There is a stone staircase leading down here. You take 7 damage, and have 11/21 hp. MASSIVE DAMAGE!! You start resting. All of the chunks of flesh in your inventory have rotted away. Health restored: 21; MP restored: 6 You climb downwards. Level annotation: Sigmund The gnoll hits you from afar with a +0 spear. x2 There is a stone staircase leading up, spattered with blood here. You take 6 damage, and have 15/21 hp. MASSIVE DAMAGE!! Aim: a gnoll, wielding a -3 halberd The flame tongue hits the gnoll. The gnoll completely misses you. The gnoll hits you from afar with a cursed -3 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 3/21 hp. MASSIVE DAMAGE!! You now have 5/6 mp. The gnoll hits you from afar with a +0 spear. You die... .#. ... .###### ..# .....#. #### #..# ....... g.##...### #....###......... #.g.@#...# #..#.)...†## #....g.....# ....##...†.#.# .## #.....#.# .......# . ###...... .. #.....## ## #...... You could see 3 gnolls. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 2 leopard geckos (D:1) 4 bats (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins 2 kobolds (D:2) 6 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 114 | D:1 | Reached XP level 2. HP: 8/17 MP: 0/5 419 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 423 | D:1 | Learned a level 2 spell: Throw Flame 427 | D:1 | Learned a level 3 spell: Conjure Flame 776 | D:2 | Reached skill level 2 in Conjurations 791 | D:2 | Noticed Sigmund 1009 | D:2 | HP: 3/21 [gnoll/cursed -3 halberd (12)] 1010 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_cross D:2: layout_rooms, lemuel_doored_altar, grunt_ministairs_13, tso_metal_star, uniq_sigmund, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Fire Magic | | 3.5 Action || total -------------------------++------- Melee: Dagger || 24 Constrict || 4 Cast: Flame Tongue || 14 Throw Flame || 2 Stab: Sleeping || 14 Armor: Skin || 2 Dodge: Dodged || 14 Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_cross D:2: layout_rooms, lemuel_doored_altar, grunt_ministairs_13, tso_metal_star, uniq_sigmund, uniq_jessica, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.2 | 37.0 | 47.0 | 473.5 Dungeon | 100.0 | 100.0 | 6.2 | 37.0 | 47.0 | 473.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------