Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 2981444163331504315, levelgen mode: deterministic 3 Gadrel the Magician (level 1, 0/11 HPs) Began as an Octopode Wizard on Dec 1, 2019. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (69 turns). Gadrel the Magician (Octopode Wizard) Turns: 69, Time: 00:00:19 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 50% Magic: 1/4 EV: 13 Int: 20 God: Gold: 14 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 hat (worn) Scrolls d - a scroll of fear {unknown} e - a scroll of enchant armour {unknown} Potions b - a potion of might {unknown} Comestibles c - a ration Skills: + Level 2.1 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Gadrel the Octopode Wizard. It is said that the Orb of Zot exists deep within this dungeon. Found a scale mail, 14 gold pieces and 7 stones. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. A bat comes into view. Aim: a bat The magic dart hits the bat. You now have 3/4 mp. Aim: a bat (water, moderately wounded) The magic dart hits the bat. You kill the bat! You now have 2/4 mp. A bat comes into view. You see here 14 gold pieces. You now have 14 gold pieces. Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You now have 1/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) b - a murky dark potion d - a scroll labeled GOGUALYFEG e - a scroll labeled IWOFER KEIJA A frilled lizard comes into view. MP restored: 4 Aim: a frilled lizard (resting) The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 3/4 mp. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear an angry hiss. A leopard gecko comes into view. MP restored: 4 Aim: a leopard gecko (clinging, hasn't noticed you) The magic dart hits the leopard gecko but does no damage. The leopard gecko closely misses you. You now have 3/4 mp. Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko. The leopard gecko barely misses you. You now have 2/4 mp. Aim: a leopard gecko (lightly wounded, clinging) The magic dart hits the leopard gecko. The leopard gecko barely misses you. You now have 1/4 mp. The goblin hits you with a +0 club! Ouch! That really hurt! You take 7 damage, and have 4/11 hp. MASSIVE DAMAGE!! The leopard gecko bites you. You die... #+# #.# #####.#### # #......... #. #.##...## ####.#### #.#.....# #......†####...@..# #..........##l###.### ####.####.###g....... #.# #.# #?###.### #.#####.# #.. ... #.......########.## ########.......##### #####..+#≈≈≈##.... #......#.....#.... You could see a leopard gecko and a goblin. Vanquished Creatures 2 bats (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 69 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners Action || total -------------------------++------- Cast: Magic Dart || 7 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 76.8 | 69.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 76.8 | 69.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------