Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 17565673199241442468, levelgen mode: deterministic 410 Gadrel the Magician (level 6, -7/36 HPs) Began as an Octopode Wizard on Nov 28, 2019. Was an Initiate of Sif Muna. Mangled by an orc wizard ... wielding a +2 dagger of electrocution (9 damage) ... on level 4 of the Dungeon. The game lasted 00:09:47 (4371 turns). Gadrel the Magician (Octopode Wizard) Turns: 4371, Time: 00:09:48 Health: -7/36 AC: 1 Str: 6 XL: 6 Next: 89% Magic: 9/12 EV: 14 Int: 23 God: Sif Muna [......] Gold: 120 SH: 0 Dex: 10 Spells: 5/14 levels left rFire . . . SeeInvis . a - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) (You took it off a goblin on level 2 of the Dungeon) Armour b - a +0 hat (worn) Scrolls f - 3 scrolls of remove curse g - a scroll of magic mapping {!r} i - a scroll of teleportation k - a scroll of identify {unknown} Potions d - a potion of heal wounds {unknown} e - 2 potions of agility {unknown} j - 2 potions of curing Comestibles c - 3 rations h - 2 chunks of flesh {@w0} Skills: + Level 4.1 Dodging - Level 2.6 Stealth + Level 4.5 Spellcasting + Level 3.7 Conjurations Level 1.0 Summonings - Level 1.0 Translocations + Level 2.3 Invocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Blink Tloc N/A 10% 2 None c - Conjure Flame Conj/Fire ##...... 14% 3 ##..... x - Mephitic Cloud Conj/Pois/Air ##...... 19% 3 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 10% 2 None Slow Hex #....... 16% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Sif Muna Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History There is an open door here. As you close the door, it creaks loudly! You start resting. You are feeling hungry. You regained 11 hp, and now have 28/36 hp. MP restored: 12 You open the door. There is an open door here. There is an open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear an angry hiss. Aim: an iguana (moderately wounded) The magic dart hits the iguana. You now have 11/12 mp. Aim: an iguana (moderately wounded) The magic dart hits the iguana. You now have 10/12 mp. The fire ignites! You now have 7/12 mp. Aim: an iguana (heavily wounded) The magic dart hits the iguana. You now have 6/12 mp. Aim: an iguana (severely wounded) The magic dart hits the iguana! You kill the iguana! Sif Muna accepts your kill. You now have 5/12 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 flail; a +0 leather armour; an orc corpse There is a stone staircase leading down here. Things that are here: a +0 dagger; a +0 leather armour; a +0 flail There is a stone staircase leading down, spattered with blood here. You regained 2 mp, and now have 8/12 mp. You start resting. Health restored: 36; MP restored: 12 You climb downwards. The orc misses you. The orc barely misses you. There is a stone staircase leading up, spattered with blood here. You hit the orc. The orc is poisoned. Your grab misses the orc. You squeeze the orc. You kill the orc! Sif Muna accepts your kill. Things that are here: a +0 dagger; a cursed +0 leather armour; an orc corpse You butcher the orc corpse. h - 3 chunks of flesh {@w0} Things that are here: a +0 dagger; a cursed +0 leather armour; an orc skeleton Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. The orc wizard is too close now for your liking. Aim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +0 robe The magic dart hits the orc wizard but does no damage. The orc shouts! You hear a shout! You now have 11/12 mp. Aim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +0 robe The magic dart hits the orc wizard. You now have 10/12 mp. Aim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +0 robe (moderately wounded) The magic dart hits the orc wizard. The orc misses you. You now have 9/12 mp. Aim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +0 robe (heavily wounded) The magic dart hits the orc wizard but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc comes into view. It is wielding a +2 dagger of freezing. The orc hits you with a +0 dagger. You take 1 damage, and have 35/36 hp. You now have 8/12 mp. You barely miss the orc. You grab the orc. You constrict the orc. The orc barely misses you. You hit the orc. The orc is poisoned. You constrict the orc. The orc misses you. You hit the orc. You kill the orc! Sif Muna accepts your kill. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You take 10 damage, and have 25/36 hp. MASSIVE DAMAGE!! Something hits you. You take 1 damage, and have 24/36 hp. Something hits you. You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. You take 20 damage, and have 4/36 hp. MASSIVE DAMAGE!! The orc hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... ?. #..^.o...... ....##%.........# ................ ..##.##)###.... #.# #.## . #..###..# . #...#..## .. #...#..# .## ...#####.@#[.#.... .........o........ ###..)..[........ #...##.#######. #.####.). #. ..o.# . ###... . .... .#... You could see 2 orcs. Vanquished Creatures 4 orc wizards A hound (D:3) An iguana (D:3) Natasha (D:3) A hound zombie (D:4) Robin (D:2) 8 adders An ooze (D:2) 2 worms 4 leopard geckos 15 orcs 5 giant cockroaches 10 goblins (D:2) 9 hobgoblins 10 jackals A quokka (D:3) 3 bats 4 frilled lizards 6 kobolds 5 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 515 | D:1 | Found a shattered altar of Ashenzari. 531 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/6 973 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/7 1183 | D:2 | Reached skill level 2 in Conjurations 1548 | D:2 | Reached XP level 4. HP: 24/27 MP: 3/9 1562 | D:2 | Noticed Robin 1569 | D:2 | Killed Robin 1569 | D:2 | Reached skill level 3 in Dodging 2403 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/10 2411 | D:3 | Learned a level 2 spell: Blink 2415 | D:3 | Learned a level 3 spell: Conjure Flame 2419 | D:3 | Learned a level 3 spell: Mephitic Cloud 2557 | D:3 | Found a shimmering blue altar of Sif Muna. 2567 | D:3 | Became a worshipper of Sif Muna the Loreminder 2596 | D:3 | Reached skill level 4 in Spellcasting 2596 | D:3 | Reached skill level 3 in Conjurations 2854 | D:3 | Noticed Natasha 2863 | D:3 | Killed Natasha 2863 | D:3 | Reached skill level 1 in Invocations 3384 | D:4 | Reached XP level 6. HP: 36/36 MP: 5/12 3996 | D:4 | Reached skill level 2 in Invocations 4025 | D:3 | Reached skill level 4 in Dodging 4370 | D:4 | HP: 4/36 [something (18)] 4371 | D:4 | Mangled by an orc wizard Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, nicolae_ashenzari_panopticon D:2: layout_loops_corners, st_stairs_14, minmay_tiny_reverse_x, uniq_robin D:3: layout_loops_ring, lemuel_round_altar, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, uniq_natasha D:4: layout_cave_pools, kennysheep_slug_shrine, nicolae_overflow_crystal_walls, serial_glass, glass_columns_b, glass_columns_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 | 3.7 Dodging | 3 4 | 4.1 Spellcasting | 4 | 4.5 Invocations | 1 2 | 2.3 Stealth | | 2.6 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 9 | || 9 Constrict | 12 | 23 || 35 Unarmed | 2 | || 2 Tentacles | 6 | 9 || 15 Dagger | 38 | 101 || 139 Cast: Magic Dart | 50 | 116 || 166 Conjure Flame | | 3 || 3 Blink | | 4 || 4 Use: Potion | 2 | || 2 Scroll | 1 | 4 || 5 Stab: Sleeping | 1 | 4 || 5 Distracted | | 1 || 1 Eat: Chunk | 2 | 9 || 11 Armor: Skin | 1 | 9 || 10 Dodge: Dodged | 28 | 60 || 88 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, nicolae_ashenzari_panopticon D:2: layout_loops_corners, st_stairs_14, minmay_tiny_reverse_x, uniq_robin D:3: layout_loops_ring, lemuel_round_altar, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, uniq_natasha D:4: layout_cave_pools, kennysheep_slug_shrine, nicolae_overflow_crystal_walls, serial_glass, glass_columns_b, glass_columns_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.5 | 41.3 | 41.5 | 1032.8 Dungeon | 100.0 | 100.0 | 5.5 | 41.3 | 41.5 | 1032.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 146.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 146.8 +-------+-------+-------+-------+-------+----------------------