Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 16853183598728428244, levelgen mode: deterministic 33 Gadrel the Magician (level 3, -1/21 HPs) Began as an Octopode Wizard on Nov 23, 2019. Slain by a worm (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:47 (1704 turns). Gadrel the Magician (Octopode Wizard) Turns: 1704, Time: 00:04:48 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 29% Magic: 2/8 EV: 13 Int: 21 God: Gold: 72 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) (You found it on level 1 of the Dungeon) Armour h - a +0 hat (worn) Jewellery i - an uncursed ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} d - 2 scrolls of identify f - a scroll of magic mapping {unknown} j - a scroll of remove curse {unknown} Potions e - a potion of resistance g - a potion of invisibility l - a potion of haste {unknown} m - a potion of heal wounds {unknown} n - a potion of brilliance {unknown} o - a potion of magic {unknown} Comestibles c - 9 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting + Level 2.2 Conjurations Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 None b - Blink Tloc N/A 13% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 13% 2 ##..... Slow Hex #....... 19% 2 ##..... Conjure Flame Conj/Fire #....... 24% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Elyvilon Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You take 2 damage, and have 10/21 hp. You see here an adder corpse. You butcher the adder corpse. p - a chunk of flesh {@w0} You see here an adder skeleton. You feel sick. You are no longer poisoned. You take 1 damage, and have 9/21 hp. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. You start resting. The worm is too close now for your liking. You regained 2 hp, and now have 12/21 hp. You regained 3 mp, and now have 5/8 mp. You start resting. Health restored: 21; MP restored: 8 You see here an adder skeleton. Aim: a worm The magic dart hits the worm but does no damage. You now have 7/8 mp. Aim: a worm The magic dart hits the worm but does no damage. You now have 6/8 mp. Aim: a worm The magic dart hits the worm. You now have 5/8 mp. Aim: a worm (lightly wounded) The magic dart hits the worm but does no damage. You now have 4/8 mp. Aim: a worm The magic dart hits the worm. You now have 3/8 mp. Aim: a worm (lightly wounded) The magic dart hits the worm but does no damage. You now have 2/8 mp. Aim: a worm (lightly wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 1/8 mp. You see here an adder skeleton. You start resting. Your magical contamination has completely faded away. You start resting. The worm is too close now for your liking. You regained 2 mp, and now have 6/8 mp. Aim: a worm (hasn't noticed you) The magic dart hits the worm. You now have 5/8 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 4/8 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. Aim: a worm (heavily wounded) The magic dart hits the worm. You now have 3/8 mp. Aim: a worm (heavily wounded) The magic dart hits the worm. You now have 2/8 mp. Aim: a worm (severely wounded) The magic dart hits the worm. You now have 1/8 mp. Aim: a worm (severely wounded) The magic dart hits the worm. You now have 0/8 mp. Firing (i - inventory) No suitable missiles. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering k - 5 poisoned darts for throwing. Throwing (i - inventory) k - 5 poisoned darts (quivered) Aim: a worm (moderately wounded) You throw a poisoned dart. The poisoned dart completely misses the worm. Throwing (i - inventory) k - 4 poisoned darts (quivered) Aim: a worm (moderately wounded) You throw a poisoned dart. The poisoned dart hits the worm. Throwing (i - inventory) k - 3 poisoned darts (quivered) Aim: a worm (moderately wounded) You throw a poisoned dart. The poisoned dart hits the worm. The worm is poisoned. Throwing (i - inventory) k - 2 poisoned darts (quivered) Aim: a worm (moderately wounded, poisoned) You throw a poisoned dart. The poisoned dart barely misses the worm. Throwing (i - inventory) k - a poisoned dart (quivered) Aim: a worm (moderately wounded, poisoned) You throw a poisoned dart. The poisoned dart hits the worm. The worm looks even sicker. Aim: a worm (moderately wounded, poisoned) The magic dart hits the worm. You now have 1/8 mp. You hit the worm. You grab the worm. You constrict the worm. The worm bites you! You take 10 damage, and have 11/21 hp. MASSIVE DAMAGE!! You hit the worm but do no damage. You constrict the worm. You hit the worm but do no damage. You squeeze the worm, but do no damage. You constrict the worm. The worm bites you! Ouch! That really hurt! You die... ##### #.... #.... ####### #.... #.....# #.... #.....# #(... #.....############ #.... #.....((w@.......### #.... #....(##########...###.... #.....# ###..###### ##...## ##...# # #####...####### ###.# # #.............# #.#### #.####w####...# #..... #.##.....##...# #..... #.#.......#...##########.รท... You could see a worm. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) 7 bats 2 hobgoblins 4 jackals (D:1) A kobold (D:1) 2 goblins (D:1) 3 rats 21 creatures vanquished. Vanquished Creatures (others) A quokka (D:2) A frilled lizard (D:1) 2 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 258 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 280 | D:1 | Learned a level 2 spell: Blink 968 | D:1 | Reached skill level 2 in Conjurations 1073 | D:2 | Found a white marble altar of Elyvilon. 1383 | D:2 | Found a snail-covered altar of Cheibriados. 1435 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/7 1704 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, lemuel_flame_loot_1 D:2: layout_rooms, grunt_temple_overflow_magic_moments, elyvilon_altar_4, old_standard_altar, chequers_ecumenical_altar_island, corexii_leaking_fountain, kennysheep_slug_shrine Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.5 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 6 Tentacles || 2 Club || 18 Throw: Dart || 5 Cast: Magic Dart || 60 Use: Scroll || 2 Eat: Chunk || 2 Armor: Skin || 3 Dodge: Dodged || 19 Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, lemuel_flame_loot_1 D:2: layout_rooms, grunt_temple_overflow_magic_moments, elyvilon_altar_4, old_standard_altar, chequers_ecumenical_altar_island, corexii_leaking_fountain, kennysheep_slug_shrine Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.6 | 31.9 | 53.7 | 812.5 Dungeon | 100.0 | 100.0 | 4.6 | 31.9 | 53.7 | 812.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------