Dungeon Crawl Stone Soup version 0.23.2-33-g5129a83 (webtiles) character file. Game seed: 3707653901467194318 43 Gadrel the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on June 30, 2019. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:52 (822 turns). Gadrel the Conjurer (Octopode Conjurer) Turns: 822, Time: 00:02:53 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 58% Magic: 1/7 EV: 13 Int: 18 God: Gold: 24 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Missiles h - 10 poisoned needles Scrolls a - a scroll of enchant weapon {unknown} Potions c - a potion of haste g - a potion of mutation {unknown} Comestibles b - 2 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 ####... Force Lance Conj/Tloc ##...... 54% 4 ####... Fulminant Prism Conj/Hex ##........ 54% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Aim: a goblin (resting) The magic dart hits the goblin. You kill the goblin! You now have 4/5 mp. h - 10 poisoned needles MP restored: 5 Done exploring. Okay, then. Search for what [? for help]? . You see here 26 sling bullets. You see here a glowing hand axe. i - a glowing hand axe Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your tentacle! i - a cursed -2 hand axe (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a cursed -2 hand axe (weapon); i - a +0 whip Drop what? 9/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 whip. As you read the scroll labeled EHURUO GAYSHI, it crumbles to dust. You feel momentarily disoriented. It was a scroll of magic mapping. As you read the scroll labeled LAJETIUMELA, it crumbles to dust. It is a scroll of identify. d - a scroll of remove curse As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. As you read the scroll of identify, it crumbles to dust. c - a potion of haste Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Drop what? 5/52 slots (_ for help) (? for menu, Esc to quit) You are now empty-tentacled. You drop a -2 hand axe. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A goblin comes into view. The goblin shouts! Aim: a goblin The magic dart hits the goblin. You kill the goblin! You now have 4/5 mp. Found an escape hatch in the floor. You now have 24 gold pieces (gained 9). There is an escape hatch in the floor here. a - a scroll labeled ICHILL JULIAZ MP restored: 5 There is an escape hatch in the floor here. A gnoll comes into view. It is wielding a -2 whip. Aim: a gnoll, wielding a -2 whip (resting) The magic dart hits the gnoll. The gnoll shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 club. You now have 4/5 mp. Aim: a gnoll, wielding a +0 club The magic dart hits the gnoll. You now have 3/5 mp. Aim: a gnoll, wielding a +0 club (moderately wounded) The magic dart hits the gnoll but does no damage. You now have 2/5 mp. Aim: a gnoll, wielding a +0 club (moderately wounded) The magic dart hits the gnoll. You now have 1/5 mp. Aim: a gnoll, wielding a +0 club (severely wounded) The magic dart hits the gnoll. A gnoll comes into view. It is wielding a +0 club. You now have 0/5 mp. You don't have enough magic to cast that spell. You barely miss the gnoll. Your grab misses the gnoll. The gnoll hits you with a +0 club. You take 6 damage, and have 11/17 hp. MASSIVE DAMAGE!! You tentacle-slap the gnoll. You grab the gnoll. You squeeze the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 3 hp, and now have 14/21 hp. You barely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll! The gnoll closely misses you. You closely miss the gnoll. You grab the gnoll. You constrict the gnoll. You kill the gnoll! You barely miss the gnoll. You grab the gnoll. You constrict the gnoll, but do no damage. The gnoll closely misses you. You tentacle-slap the gnoll but do no damage. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 2/21 hp. MASSIVE DAMAGE!! You tentacle-slap the gnoll but do no damage. You constrict the gnoll. The gnoll misses you. You tentacle-slap the gnoll but do no damage. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. You die... #.# #.# #.# .# #.# #.# ##### #.# #.# #..<# #.# #.# #.### #g# #.#.#.# #@# #.#.#.### #.###.#.....# #.....###.#.# #####.......+ ##..>......#.# #..........#.# ######.###.#.# #.....#.# #.....#.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A leopard gecko (D:1) A ball python (D:1) 4 goblins 3 hobgoblins (D:1) 3 kobolds (D:1) 4 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 816 | D:2 | Reached XP level 3. HP: 14/21 MP: 0/7 820 | D:2 | HP: 2/21 [gnoll/+0 club (12)] 822 | D:2 | Slain by a gnoll Action || total -------------------------++------- Melee: Unarmed || 21 Constrict || 11 Tentacles || 5 Whip || 9 Cast: Magic Dart || 26 Use: Scroll || 4 Armor: Skin || 1 Dodge: Dodged || 20 Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_cross, minmay_misc_feat_rows D:2: kennysheep_the_goblin_king, layout_basic, uniq_terence, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.9 | 10.7 | 74.0 | 382.5 Dungeon | 100.0 | 100.0 | 6.9 | 10.7 | 74.0 | 382.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------