Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 1 Gadrel the Chucker (level 1, 0/13 HPs) Began as a Gargoyle Hunter on July 1, 2016. Slain by a giant gecko (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (21 turns). Gadrel the Chucker (Gargoyle Hunter) Turns: 21, Time: 00:00:25 Health: 0/13 AC: 5 Str: 15 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . b - +0 leather armour rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 2 javelins (quivered) d - 2 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) Comestibles f - a bread ration {@e1} Skills: + Level 2.3 Fighting + Level 3.6 Throwing + Level 1.5 Dodging + Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Gadrel the Gargoyle Hunter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found four items. Found a staircase leading out of the dungeon. A hobgoblin comes into view. The hobgoblin shouts! A giant gecko comes into view. Aim: a hobgoblin You throw a javelin. The javelin hits the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The giant gecko bites you. The hobgoblin barely misses you. The giant gecko bites you but does no damage. You take 1 damage, and have 11/12 hp. You barely miss the hobgoblin. The giant gecko bites you but does no damage. The hobgoblin hits you. You take 2 damage, and have 9/12 hp. You closely miss the hobgoblin. The giant gecko misses you. The hobgoblin hits you. The giant gecko bites you but does no damage. You take 1 damage, and have 8/12 hp. You closely miss the hobgoblin. The hobgoblin hits you. The giant gecko closely misses you. You take 1 damage, and have 7/12 hp. You closely miss the hobgoblin. The hobgoblin misses you. The giant gecko misses you. You hit the hobgoblin. The giant gecko bites you. The hobgoblin hits you but does no damage. You take 3 damage, and have 4/12 hp. MASSIVE DAMAGE!! You hit the hobgoblin. You kill the hobgoblin! The giant gecko closely misses you. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/13 hp. You miss the giant gecko. The giant gecko bites you but does no damage. You hit the giant gecko. The giant gecko misses you. You closely miss the giant gecko. The giant gecko barely misses you. The giant gecko misses you. You hit the giant gecko but do no damage. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/13 hp. You closely miss the giant gecko. The giant gecko closely misses you. The giant gecko bites you but does no damage. Aim: a giant gecko (heavily wounded) You throw a javelin. The javelin barely misses the giant gecko. The giant gecko barely misses you. Aim: a giant gecko (heavily wounded) You throw a javelin. The javelin misses the giant gecko. The giant gecko closely misses you. x2 Aim: a giant gecko (heavily wounded) You throw a javelin. The javelin hits the giant gecko. The giant gecko bites you but does no damage. The giant gecko bites you. You die... #.........# # #.........# #.##.........### ...(......... #.........# #....%....# #.........# #..l......# #.@....?.[# #...).....# +......<..# #.........# ########### You could see a giant gecko. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gadrel the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 11 | D:1 | HP: 2/13 [giant gecko (2)] 21 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Melee: Short sword || 12 Throw: Javelin || 4 Armor: Leather armour || 8 Dodge: Dodged || 13 Vault maps used: D:1: dpeg_arrival_connections Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.5 | 22.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.5 | 22.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------