Dungeon Crawl Stone Soup version 0.18-a0-1354-gbc5753f (webtiles) character file. 0 Gadrel the Sneak (level 1, -3/14 HPs) Began as a Ghoul Enchanter on Feb 19, 2016. Slain by a giant gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (73 turns). Gadrel the Sneak (Ghoul Enchanter) Turns: 73, Time: 00:00:41 Health: -3/14 AC: 3 Str: 11 XL: 1 Next: 10% Magic: 2/2 EV: 12 Int: 10 God: Gold: 16 SH: 0 Dex: 9 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . b - +1 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: rotting, not resistant to hostile enchantments, unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger Armour b - a +1 robe (worn) Books c - a book of Maledictions Comestibles d - a meat ration {@e2} Skills: - Level 0.8 Short Blades - Level 1.7 Dodging - Level 3.2 Stealth + Level 1.7 Spellcasting + Level 2.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Gadrel the Ghoul Enchanter. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found 8 gold pieces. Found a staircase leading out of the dungeon. Okay, then. You now have 8 gold pieces. You open the door. There is an open door here. A rat comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. The rat barely misses you. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? You scratch the rat but do no damage. The rat bites you. You take 1 damage, and have 13/14 hp. You scratch the rat. You kill the rat! You now have 16 gold pieces (gained 8). You open the door. There is an open door here. You see here a leather armour. A giant gecko comes into view. Health restored: 14 A giant gecko is nearby! A giant gecko is nearby! A goblin comes into view. It is wielding a club. You barely miss the giant gecko. The giant gecko closely misses you. You closely miss the giant gecko. The giant gecko closely misses you. You scratch the giant gecko. The giant gecko closely misses you. The giant gecko completely misses you. You scratch the giant gecko. The giant gecko bites you but does no damage. You closely miss the giant gecko. The giant gecko hisses menacingly. The giant gecko bites you. You take 5 damage, and have 9/14 hp. MASSIVE DAMAGE!! You scratch the giant gecko but do no damage. The giant gecko barely misses you. You completely miss the giant gecko. The giant gecko closely misses you. You closely miss the giant gecko. The giant gecko bites you. x2 You take 4 damage, and have 5/14 hp. MASSIVE DAMAGE!! You scratch the giant gecko. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/14 hp. MASSIVE DAMAGE!! You scratch the giant gecko. The giant gecko barely misses you. You completely miss the giant gecko. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/14 hp. You completely miss the giant gecko. The giant gecko bites you. You die... ..#.##.....# #g.... #.#.##.....# ...... #.#.##.....# ...... #.#.##.....##...... .#.####.#.##...........!. ..........[.............. .#.####.#................ #.#................ .#. #.##......@l..#..## .#.####.##.......#### .# .........'......... .#.####.##...###... .#.####.###....#.... .#......###....#..... .).......##....#...... ....................... .........##....#... You could see a giant gecko. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gadrel the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 70 | D:1 | HP: 2/14 [giant gecko (3)] 73 | D:1 | Slain by a giant gecko Vault maps used: D:1: tarquinn_simple_flora_water_d Action || total -------------------------++------- Melee: Unarmed || 14 Vault maps used: D:1: tarquinn_simple_flora_water_d Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.5 | 31.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.5 | 31.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------