Dungeon Crawl Stone Soup version 0.17-a0-1435-geafbe2f (webtiles) character file. 4 Gadrel the Sneak (level 1, -1/11 HPs) Began as a High Elf Enchanter on June 26, 2015. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (146 turns). Gadrel the Sneak (High Elf Enchanter) Turns: 146, Time: 00:00:43 Health: -1/11 AC: 3 Str: 7 XL: 1 Next: 50% Magic: 4/5 EV: 12 Int: 18 God: Gold: 59 SH: 0 Dex: 15 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 59 gold pieces. Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls f - a scroll of remove curse {unknown} Potions e - a potion of degeneration {unknown} Books c - a book of Maledictions Comestibles d - a bread ration {@e1} g - a meat ration {@e2} Skills: - Level 1.2 Short Blades - Level 2.1 Dodging + Level 3.4 Stealth + Level 2.7 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Gadrel the High Elf Enchanter. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. e - an amethyst potion You open the door. There is an open door here. You open the door. There is an open door here. You now have 14 gold pieces. f - a scroll labeled AHOLOH GIYCSU You open the door. There is an open door here. You open the door. There is an open door here. You now have 32 gold pieces (gained 18). You see here 11 bolts. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading down. A rat comes into view. The rat moves out of view. You hit the rat. You kill the rat! g - a meat ration {@e2} You see here a rat corpse. You now have 48 gold pieces (gained 16). A kobold comes into view. It is wielding a whip. MP restored: 5 The kobold shouts! The kobold moves out of view. A rat comes into view. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin comes into view. The teleport trap disappears. The hobgoblin disappears! Aim: a kobold, wielding a whip (chance to defeat MR: 67%) The kobold is outlined in light. You now have 4/5 mp. You hit the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold barely misses you. A hobgoblin comes into view. The hobgoblin shouts! You hit the kobold. You kill the kobold! You closely miss the rat. The rat bites you. You take 2 damage, and have 9/11 hp. You hit the rat. You kill the rat! Aim: a hobgoblin (chance to defeat MR: 67%) The hobgoblin is outlined in light. You now have 3/5 mp. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 6/11 hp. MASSIVE DAMAGE!! You hit the hobgoblin. You kill the hobgoblin! You start resting. MP restored: 5 Things that are here: 11 gold pieces; a hobgoblin corpse You now have 59 gold pieces (gained 11). The hobgoblin shouts! Things that are here: a whip; a rat corpse You see here a hobgoblin corpse. Aim: a hobgoblin (chance to defeat MR: 67%) The hobgoblin is outlined in light. You now have 4/5 mp. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/11 hp. MASSIVE DAMAGE!! You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin stops glowing. The hobgoblin hits you. You die... ######...##.#.####### ..'......##.........# ..#......##.#.##.##.########## ..#......#.................... ###########.##.##.############ #.##.##..##...##### ..........†........ ##.##.###.##...##..# #. #>.@gg##.......# #####..#......## ##.......### #..........# #..##..##.#.# ....# #.....#... ....# ##g#..# .. ...#. #...## #### ##..... You could see 2 hobgoblins. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gadrel the High Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 141 | D:1 | HP: 2/11 [hobgoblin (4)] 146 | D:1 | Slain by a hobgoblin Vault maps used: D:1: minmay_arrival_widening_spiral_wide, grunt_decor_fettered, hangedman_decor_growths Action || total -------------------------++------- Melee: Dagger || 16 Cast: Corona || 3 Vault maps used: D:1: minmay_arrival_widening_spiral_wide, grunt_decor_fettered, hangedman_decor_growths Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.2 | 10.4 | 48.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.2 | 10.4 | 48.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------