Dungeon Crawl Stone Soup version 0.25.0 (webtiles) character file. Gadrel the Magician (Gargoyle Wizard) Turns: 67, Time: 00:00:15 Health: 10/10 AC: 4 Str: 10 XL: 1 Next: 20% Magic: 3/4 EV: 12 Int: 18 God: Gold: 18 SH: 0 Dex: 8 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a ration Skills: + Level 1.6 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You have 5 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contains the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 17% 2 ##..... Call Imp Summ #....... 17% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 38% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Gadrel the Gargoyle Wizard. It is said that the Orb of Zot exists deep within this dungeon. Found 12 gold pieces. Found a staircase leading out of the dungeon. You now have 12 gold pieces. A giant cockroach comes into view. Aim: a giant cockroach (asleep) The magic dart hits the giant cockroach. You now have 3/4 mp. Aim: a giant cockroach (severely wounded) The magic dart hits the giant cockroach. You kill the giant cockroach! You now have 2/4 mp. You now have 18 gold pieces (gained 6). A giant cockroach comes into view. MP restored: 4 Aim: a giant cockroach (asleep) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 3/4 mp. Save game and exit? ##.## ###♣#♣#♣#♣#♣#. ##.#### ## #.....# ####...#.## ...........+ #####...#.## #..##.# #..##.# #..##@# #.....# #.s(....# #.##.##.# #. #.# # ... #.# #.# You can see a giant cockroach. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Gargoyle Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 Illustrated notes Action || total -------------------------++------- Cast: Magic Dart || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 92.5 | 67.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 92.5 | 67.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------