Dungeon Crawl Stone Soup version 0.24-a0-244-ga6a6ab7 (webtiles) character file. Game seed: 10132636045677277008 113 GEC the Vexing (level 4, -5/22 HPs) Began as a Spriggan Arcane Marksman on Apr 12, 2019. Killed from afar by Ijyb (9 damage) ... with a wand of flame (15) ... on level 2 of the Dungeon. The game lasted 00:09:59 (2914 turns). GEC the Vexing (Spriggan Arcane Marksman) Turns: 2914, Time: 00:10:00 Health: -5/22 AC: 3 Str: 7 XL: 4 Next: 65% Magic: 9/9 EV: 21 Int: 14 God: Gold: 102 SH: 0 Dex: 16 Spells: 5/9 levels left rFire . . . SeeInvis + a - +0 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . i - +0 cloak rCorr . Harm . (gloves unavailable) MR +.... Rnd*Tele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn h - ring of protection from magic MPRegen 0.11/turn (no ring) @: very quick A: very small, unfitting armour, repulsion field 1, see invisible, herbivore, speed 3, slow metabolism 2, teleportitis 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +0 short sword Missiles d - 14 sling bullets k - 20 stones (quivered) Armour e - a +0 robe (worn) i - a +0 cloak (worn) Jewellery h - a ring of protection from magic (left hand) Scrolls c - 5 scrolls of remove curse Potions j - 2 potions of flight {unknown} Comestibles f - 5 rations Skills: + Level 1.3 Fighting * Level 3.6 Slings + Level 3.7 Dodging + Level 1.8 Stealth * Level 3.1 Spellcasting + Level 4.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 6% 1 #...... b - Portal Projectile Hex/Tloc ##.... 34% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ###..... 10% 2 ##..... Inner Flame Hex/Fire ##...... 34% 3 ###.... Cause Fear Hex ###....... 45% 4 #####.. Leda's Liquefaction Hex/Erth ##........ 73% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. You are surrounded by a mild repulsion field. (EV +2) You are occasionally teleported next to monsters. Your spells are a little harder to cast, but a little more powerful. Message History Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +2 club, wearing a +0 ring mail and carrying a wand of flame (16) (chance to defeat MR: 63%) Ijyb is outlined in light. Firing (i - inventory. (/) - cycle) k - 22 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +2 club, wearing a +0 ring mail and carrying a wand of flame (16) (softly glowing) You shoot a stone. The stone completely misses Ijyb. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) k - 21 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +2 club, wearing a +0 ring mail and carrying a wand of flame (15) (softly glowing) You shoot a stone. The stone closely misses Ijyb. You start resting. Ijyb is too close now for your liking. Ijyb screams, "Me kill you!" Ijyb zaps a wand. The puff of flame hits you! You die... ##......#.######## #.........# #.........# #.........# #.........# #.........# #.........# #.........# #########@........# #...g.............# #.##########.(.#.## #.# ######.#..# #.######...##(#.## #..........##g#.# ########...#..#.# ##.##.##.# ###...#.##.## You could see Ijyb. Vanquished Creatures 2 human skeletons (D:2) 3 adders (D:2) A worm (D:2) A leopard gecko (D:2) 2 goblins 3 hobgoblins 4 jackals (D:1) 8 kobolds 2 bats 4 frilled lizards (D:3) A goblin skeleton (D:2) 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GEC the Spriggan Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 352 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 961 | D:2 | Found a runed translucent door. 961 | D:2 | Noticed a human 963 | D:2 | Found a basalt altar of Yredelemnul. 987 | D:2 | Reached skill level 1 in Fighting 987 | D:2 | Reached skill level 1 in Stealth 987 | D:2 | Reached XP level 3. HP: 18/18 MP: 7/7 1026 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1026 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1026 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 1395 | D:2 | Reached skill level 4 in Hexes 1395 | D:2 | Reached XP level 4. HP: 17/22 MP: 9/9 2378 | D:3 | Noticed Ijyb 2547 | D:3 | Learned a level 3 spell: Portal Projectile 2861 | D:2 | HP: 1/22 [Ijyb/wand of flame (16) (11)] 2914 | D:2 | Killed from afar by Ijyb Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, st_stairs_6 D:2: layout_loops_ring, first_ration, dk_yredelemnul_ordeal D:3: layout_loops_ring, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.1 Fighting | 1 | 1.3 Slings | 3 | 3.6 Stealth | 1 | 1.8 Hexes | 4 | 4.1 Dodging | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Fire: Hunting sling | 88 | 101 || 189 Cast: Corona | | 3 || 3 Use: Scroll | 3 | 1 || 4 Potion | 1 | || 1 Armor: Robe | 4 | || 4 Dodge: Dodged | 23 | 23 || 46 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 86 | 76 | 46.9 | 33 | 4 | 10.8 +---------+---------+-------+---------+---------+------- D:1 | 19 | 2 | 9.5 | 12 | 1 | 7.7 D:2 | 62 | 74 | 54.4 | 16 | 3 | 15.8 D:3 | 5 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------