Dungeon Crawl Stone Soup version 0.25-a0-474-ga8a2ee3 (webtiles) character file. Game seed: 3056850633433358588, levelgen mode: deterministic 18 G1itch the Conjurer (level 2, 3/19 HPs) Began as a Human Conjurer on Feb 6, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:01:26 (411 turns). G1itch the Conjurer (Human Conjurer) Turns: 411, Time: 00:01:27 Health: 3/19 AC: 9 Str: 8 XL: 2 Next: 90% Magic: 1/5 EV: 12 Int: 15 God: Gold: 26 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . d - +2 mace (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: protection aura A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons b - a +0 club d - a +2 mace of protection (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions e - a potion of heal wounds {unknown} Comestibles c - a ration Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 4% 2 ###.... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Fulminant Prism Conj/Hex #......... 63% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The worm bites you. You hit the worm. The worm is almost dead. The worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm but do no damage. The worm is almost dead. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is almost dead. The worm barely misses you. You sock the worm! You kill the worm! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## # #. #.#. # #...####.... #..@......# #..#†####.. #.. (?. ...# ##..# ###. ..# ## .# # There were no monsters in sight! Vanquished Creatures A worm (D:2) A leopard gecko (D:1) 5 hobgoblins (D:1) 2 kobolds (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | G1itch the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 399 | D:1 | You fall into a shaft and drop 1 floor! 411 | D:2 | Quit the game Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_loops_corners, st_stairs_1, dk_noncrumbling_3, kennysheep_another_room D:2: layout_basic, lemuel_doored_altar, minmay_tetromino_i2 Action || total -------------------------++------- Melee: Club || 4 Mace || 9 Cast: Magic Dart || 29 Armor: Robe || 3 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 8 | 29.6 | 11 | 3 | 21.4 +---------+---------+-------+---------+---------+------- D:1 | 19 | 3 | 13.6 | 11 | 2 | 15.4 D:2 | 0 | 5 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------