Dungeon Crawl Stone Soup version 0.22-a0-21-g9421e3f (webtiles) character file. 39 FrankyJ the Poker (level 3, 0/27 HPs) Began as a Merfolk Gladiator on Jan 2, 2018. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (955 turns). FrankyJ the Poker (Merfolk Gladiator) Turns: 955, Time: 00:01:46 Health: 0/27 AC: 4 Str: 15 XL: 3 Next: 47% Magic: 3/3 EV: 14 Int: 7 God: Gold: 103 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a +0 chain mail j - a +0 ring mail Jewellery r - a +6 amulet of reflection {unknown} Scrolls e - 2 scrolls of magic mapping {unknown} g - 2 scrolls of identify {unknown} k - 2 scrolls of enchant armour {unknown} l - a scroll of amnesia {unknown} m - 2 scrolls of remove curse {unknown} p - a scroll of immolation {unknown} Potions h - a potion of invisibility {unknown} o - a potion of might {unknown} q - a potion of brilliance {unknown} Comestibles f - 4 rations n - 5 chunks of flesh Skills: - Level 2.1 Fighting + Level 6.4 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal The Shining One Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the worm. The worm is heavily wounded. The worm bites you! You die... .............###.## .............# #..# # .####....##### #..# #8# .## #...)# #..##8... ..# #....# #..##.... ..# #....# #..#>.... ..# #....# #.###.... ..# #....# ####.###8... ..# #....# #...@# ##8# .## ###### ####w# ## .# #.# .# #.# .# #.# .# #.# .# #.# .# ..# .# You could see a worm. Vanquished Creatures An adder (D:2) An ooze (D:2) An adder zombie (D:2) A worm (D:2) A ball python (D:1) 3 bats 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins A frilled lizard (D:2) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FrankyJ the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 176 | D:1 | Reached skill level 5 in Polearms 207 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 692 | D:2 | Found a glowing golden altar of the Shining One. 836 | D:2 | Reached skill level 6 in Polearms 836 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/3 838 | D:2 | Found a stormy altar of Qazlal. 955 | D:2 | Slain by a worm Vault maps used: D:1: dpeg_arrival_fog D:2: tso_metal_star, nicolae_overflow_hidden_temple, grunt_temple_overflow_open, nicolae_qazlal_general_emergency Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 6 | 6.4 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total -------------------------++------- Melee: Trident || 68 Stab: Sleeping || 1 Armor: Leather armour || 6 Dodge: Dodged || 30 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 57 | 0.0 | 0 | 18 | 0.0 | 955 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 19 | 0.0 | 0 | 10 | 0.0 | 661 D:2 | 0 | 38 | 0.0 | 0 | 8 | 0.0 | 294 +---------+---------+-------+---------+---------+-------+---------