Version: Dungeon Crawl Stone Soup 0.19-a0-1779-g7aee5af Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-452a841b9e -name FrankyJ -rc /dgldir/rcfiles/crawl-git/FrankyJ.rc -macro /dgldir/rcfiles/crawl-git/FrankyJ.macro -morgue /dgldir/morgue/FrankyJ/ -webtiles-socket /crawl-master/webserver/sockets/FrankyJ:2016-10-02.20:46:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-git-452a841b9e(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5ce223]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-452a841b9e(_Z13do_crash_dumpv+0x2f2) [0x5d5592]: do_crash_dump() /usr/games/crawl-git-452a841b9e(_Z20crash_signal_handleri+0x9c) [0x5ce4bc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f36750a74c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f3675156100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f36750ea313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f36750ea1da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f36750eac8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f36750be016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f36750b8c1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f36751788cb]: /usr/games/crawl-git-452a841b9e(_Z3endibPKcz+0x219) [0x66a8f9]: end(int, bool, char const*, ...) /usr/games/crawl-git-452a841b9e(_Z9save_gamebPKc+0x160) [0x68d690]: save_game(bool, char const*) /usr/games/crawl-git-452a841b9e() [0xbaa533] /usr/games/crawl-git-452a841b9e() [0xbab3f5] /usr/games/crawl-git-452a841b9e(main+0x2eb) [0xbaec1b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f367509276d]: /usr/games/crawl-git-452a841b9e() [0x534379] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Oct 2 2016 at 10:59:30 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-452a841b9e/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-452a841b9e/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-452a841b9e/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: minmay_arrival_arboretum_small layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (53, 28): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, FrankyJ the Vine Stalker Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found 19 sling bullets. A bat comes into view. A bat is nearby! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The magic dart hits the bat. The bat is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) The magic dart hits the bat. The bat is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You start resting. Magic restored. d - a beef jerky A kobold comes into view. It is wielding a dagger. The kobold shouts! A goblin comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger The magic dart hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger (moderately wounded) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (hasn't noticed you) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (severely wounded) The magic dart hits the goblin. You kill the goblin! Things that are here: a dagger; a stone; a kobold corpse e - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a beef jerky (in hand) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 dagger (weapon) A leopard gecko comes into view. A leopard gecko is nearby! You start resting. Magic restored. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, resting) The magic dart hits the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko hisses angrily. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (heavily wounded, clinging) The magic dart hits the leopard gecko. You kill the leopard gecko! You start resting. Magic restored. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. f - 2 chunks of flesh A kobold comes into view. The helpless kobold fails to defend itself. You puncture the kobold! You kill the kobold! Things that are here: 3 stones; a kobold corpse A kobold comes into view. Found a dagger. Found a stone staircase leading down. The helpless kobold fails to defend itself. You puncture the kobold! You kill the kobold! You have reached level 2! You open the door. There is an open door here. A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard hisses and fully extends its frill. The frilled lizard misses you. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You closely miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! Your Stealth skill increases to level 3! No target in view! You see here a frilled lizard corpse. You butcher the frilled lizard corpse. f - 3 chunks of flesh (gained 1) A giant cockroach comes into view. The giant cockroach closely misses you. x2 You hit the giant cockroach. You bite the giant cockroach. You drain its power. The giant cockroach is heavily wounded. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. You bite the giant cockroach. You drain its power. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (almost dead) The magic dart hits the giant cockroach. You kill the giant cockroach! HP restored. You now have 10 gold pieces. You see here 19 sling bullets. Found a helmet. A jackal comes into view. A jackal comes into view. The jackal barks! Found a sedimented pink potion. A jackal comes into view. The jackal barks! You see here a helmet. g - a helmet A jackal comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You miscast Magic Dart. You are very lightly contaminated with residual magic. You are momentarily dazzled by a flash of light! You closely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you. You hit the jackal but do no damage. The jackal bites you but does no damage. You barely miss the jackal. Your bite misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. You bite the jackal, but do no damage. The jackal bites you. You hit the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is heavily wounded. The jackal barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you. The jackal misses you. You hit the jackal. You bite the jackal, but do no damage. The jackal is moderately wounded. The jackal closely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! Things that are here: a jackal corpse x3 Butcher a jackal corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] Butcher a jackal corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] Butcher a jackal corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] You butcher the jackal corpse. x3 f - 4 chunks of flesh (gained 1); f - 5 chunks of flesh (gained 1) f - 8 chunks of flesh (gained 3) You see here a jackal skeleton. Your magical contamination has completely faded away. You start resting. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal is severely wounded. The jackal barks! You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! You start resting. Some of the chunks of flesh in your inventory have rotted away. A bat comes into view. A bat is nearby! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. The bat is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You start resting. HP restored. You start resting. Magic restored. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MEMORISE_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [FrankyJ] Species: Vine Stalker Job: Conjurer HP: 13/13; mods: 0/0 MP: 6/6; mod: 0 Stats: 10 (10) 15 (15) 14 (14) Position: (51, 19), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/59 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 33 | 1 | 211 | 141/142 Stealth | X | 1 | 33 | 3 | 187 | 9/119 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 33 | 2 | 219 | 69/150 Conjurations | X | 0 | 0 | 4 | 501 | 1/250 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 10 #27: 22 #49: 20 #59: 1 Mutations: fangs: 2 (innate) magic shield: 1 (innate) antimagic bite: 1 (innate) no device heal: 3 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 dagger eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...#.##.##....... ................ ... #.#........ ###.. #......h... ....##.......... #...#.........# #...#.h........ #.#.#.h...#...# #.#@#..#....... ###.#....######## #.#.#....#P..P #........#.♣. . #.#.##...#...PP #.#.##...#P..♣. #.#(##...#♣P.P. ########.#.##...#..♣.P ............#...#♣.PP. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>