Dungeon Crawl Stone Soup version 0.25.0-9-g26727b6 (webtiles) character file. Game seed: 12827648173348616418 2 Forgeling the Vexing (level 1, 0/13 HPs) Began as a Mummy Enchanter on June 21, 2020. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (76 turns). Forgeling the Vexing (Mummy Enchanter) Turns: 76, Time: 00:00:18 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 3/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.1 Short Blades - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.6 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 19% 2 N/A Confusing Touch Hex #....... 22% 3 N/A Tukima's Dance Hex #....... 22% 3 N/A Dazzling Flash Conj/Hex #..... 36% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. A dart slug comes into view. You hit the hobgoblin. The hobgoblin is moderately wounded. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin stops glowing. You closely miss the hobgoblin. The hobgoblin is moderately wounded. A giant cockroach comes into view. You barely miss the hobgoblin. The hobgoblin is moderately wounded. A rat comes into view. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you with a +0 club. You die... ### ########.. ........# ....... ... . #.... .. #. #####.s.# #....# ...w..g@#####.##.# .....#.........#.### ..[ #.....###...... # #..?###.#.....# ###. #.#.....##### #. #............. ## ####..######## ##....#....## ##......)....## You could see a dart slug, a giant cockroach and a hobgoblin. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Forgeling the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 23 | D:1 | Reached skill level 1 in Short Blades 76 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, chequers_mini_garden Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.1 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.6 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 13 Cast: Corona || 3 Armor: Robe || 2 Dodge: Dodged || 16