Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 2 Fordwin the Ducker (level 1, -1/10 HPs) Began as a Felid Monk on Jan 13, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (46 turns). Fordwin the Ducker (Felid Monk) Turns: 46, Time: 00:00:17 Health: -1/10 AC: 1 Str: 7 XL: 1 Next: 33% Magic: 2/2 EV: 20 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of identify {unknown} Comestibles a - a ration Skills: + Level 3.0 Fighting + Level 4.1 Dodging + Level 2.7 Stealth + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The rat bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The rat completely misses you. You scratch the jackal but do no damage. The jackal is lightly wounded. The jackal completely misses you. The rat closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. You scratch the jackal. The jackal is severely wounded. The jackal barely misses you. The rat barely misses you. The jackal barely misses you. You barely miss the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##. .....######## ########## #...†@.[..###.......≈≈ .%....rh..........≈≈.... #.##......##...≈.≈≈≈.≈.. .........##..≈.≈≈.≈.≈≈. ###.........≈.≈..≈≈≈.≈≈ #............≈≈≈≈≈≈≈≈ #...#.#.....≈..≈≈≈≈.≈ #..#..#.....≈≈..≈≈≈≈≈ #.. .....#...≈≈≈≈.... You could see a jackal and a rat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fordwin the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 46 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 12 Bite || 1 Armor: Skin || 2 Dodge: Dodged || 22