Dungeon Sprint DCSS version 0.19-a0-49-gb8736b8 (webtiles) character file. 8 FitzyFitz the Changer (level 2, -4/23 HPs) Began as a Draconian Transmuter on May 6, 2016. Was an Initiate of Makhleb. Slain by a merfolk ... wielding a +0 trident (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:07 (101 turns). FitzyFitz the Changer (Draconian Transmuter) Turns: 101, Time: 00:03:08 Health: -4/23 AC: 4 Str: 12 XL: 2 Next: 0% Magic: 3/6 EV: 13 Int: 25 God: Makhleb [......] Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +......... G - +6 ring of intelligence F - +6 ring of intelligence @: very slightly contaminated, invisible, not resistant to hostile enchantments, very unstealthy A: unfitting armour, cold-blooded, AC +4 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons J - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). K - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Missiles a - 1012 arrows Armour L - a +3 buckler M - a +3 large shield N - a +3 shield Jewellery D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence (left hand) G - a +6 ring of intelligence (right hand) H - a +6 ring of strength I - a +6 ring of strength Wands y - a wand of disintegration (7/24) z - a wand of iceblast (5/15) A - a wand of lightning (5/15) B - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - a potion of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Miscellaneous C - a crystal ball of energy Comestibles c - 5 bread rations w - 42 fruits x - 4 meat rations Skills: - Level 1.1 Fighting + Level 3.3 Dodging + Level 4.4 Unarmed Combat + Level 3.5 Spellcasting * Level 5.0 Transmutations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt ####.. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +4). Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History You feel more experienced! Your Dodging skill gained 2 levels and is now at level 3! Your Unarmed Combat skill increases to level 4! Your Spellcasting skill increases to level 3! Your Transmutations skill gained 3 levels and is now at level 5! You have reached level 2! Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Drink which item? (? for menu, Esc to quit) You fade into invisibility! The merfolk hits you from afar with a trident! You are very lightly contaminated with residual magic. You strike the helpless merfolk from behind! You hit the merfolk. The merfolk is lightly wounded. The merfolk hits you from afar with a trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.}.).▓ ▓.m...▓ ▓..m..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | FitzyFitz the Draconian Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a roughly hewn altar of Beogh. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a white marble altar of Elyvilon. 2 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an iron altar of Okawaru. 3 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a radiant altar of Vehumet. 3 | D | Found a bloodstained altar of Trog. 3 | D | Found a shimmering altar of Xom. 53 | D | Became a worshipper of Makhleb the Destroyer 98 | D | Entered arena 1. 98 | D | Noticed a merfolk 98 | D | Noticed a merfolk 99 | D | Reached skill level 5 in Transmutations 99 | D | Reached XP level 2. HP: 23/23 MP: 3/6 101 | D | Slain by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Unarmed Combat | 4 | 4.4 Spellcasting | 3 | 3.5 Transmutations | 5 | 5.0 Fighting | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 1 Use: Potion || 2 Stab: Invisible || 1 Dodge: Dodged || 1