Dungeon Crawl Stone Soup version 0.26-a0-346-g33516b1 (webtiles) character file. Game seed: 6252523964957065097 49 Firecrotchwizard the Chopper (level 3, -6/33 HPs) Began as a Hill Orc Monk on July 17, 2020. Shot with an arrow by a centaur (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (1478 turns). Firecrotchwizard the Chopper (Hill Orc Monk) Turns: 1478, Time: 00:02:20 Health: -6/33 AC: 5 Str: 14 XL: 3 Next: 77% Magic: 3/3 EV: 11 Int: 10 God: Gold: 103 SH: 0 Dex: 13 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . o - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn m - ring of protection from fire {rF+, !d} MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles l - 29 poisoned darts Armour b - a +0 robe o - a +0 ring mail (worn) (You found it on level 2 of the Dungeon) p - a +0 chain mail (You took it off Terence on level 2 of the Dungeon) Jewellery f - an uncursed ring of resist corrosion {unknown} (You found it on level 1 of the Dungeon) h - an uncursed amulet of magic regeneration {unknown} (You found it on level 1 of the Dungeon) m - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 2 of the Dungeon) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} g - a scroll of noise {unknown} j - a scroll of magic mapping {unknown} k - 2 scrolls of blinking {!r} q - a scroll of fog {unknown} Potions d - 2 potions of curing {unknown} i - a potion of stabbing {unknown} n - a potion of might {unknown} Skills: + Level 4.1 Fighting * Level 4.7 Axes + Level 0.2 Armour - Level 2.8 Dodging - Level 2.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You hit Terence. Terence hits you but does no damage. You hit Terence but do no damage. Terence closely misses you. You hit Terence. You kill Terence! Your Fighting skill increases to level 4! Your Stealth skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel stronger. You regained 3 hp, and now have 15/33 hp. MP restored: 3 You hit the goblin. You kill the goblin! Items here: )) [ †† a +0 club; a cursed -3 mace; a +0 chain mail; a goblin corpse the human corpse of Terence Unknown command. p - a +0 chain mail You start resting. Health restored: 33 A jackal comes into view. The jackal barks! A jackal is nearby! The jackal barks! You hear a bark! The jackal barks! You hit the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. You take 2 damage, and have 31/33 hp. You barely miss the jackal. You closely miss the jackal. The jackal barely misses you. You barely miss the jackal. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. The jackal completely misses you. You take 1 damage, and have 30/33 hp. You closely miss the jackal. You hit the jackal. The jackal bites you. The jackal barely misses you. The jackal completely misses you. The jackal closely misses you. You take 1 damage, and have 29/33 hp. You slash the jackal! You kill the jackal! You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 28/33 hp. You hit the jackal. You kill the jackal! No target in view! You now have 50 gold pieces (gained 7). You now have 63 gold pieces (gained 13). You now have 75 gold pieces (gained 12). You now have 88 gold pieces (gained 13). l - 29 poisoned darts (gained 14) Health restored: 33 There is a stone staircase leading up, spattered with blood here. You see here an arrow. q - a scroll labeled OPHARELYCI You now have 103 gold pieces (gained 15). A quokka comes into view. A hobgoblin comes into view. It is wielding a +0 club. The centaur shoots an arrow. The arrow barely misses you. You see here an arrow. You barely miss the quokka. The centaur shoots an arrow. The arrow barely misses you. The quokka barely misses you. The centaur shoots an arrow. The arrow hits you! You take 9 damage, and have 24/33 hp. MASSIVE DAMAGE!! The quokka twitches its whiskers. The quokka bites you. The centaur shoots an arrow. The arrow barely misses you. The quokka bites you. The centaur shoots an arrow. The arrow hits you! The quokka bites you. You see here an arrow. You take 14 damage, and have 10/33 hp. MASSIVE DAMAGE!! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 3/33 hp. MASSIVE DAMAGE!! You barely miss the quokka. The quokka misses you. You hit the quokka. The quokka closely misses you. You closely miss the quokka. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/33 hp. You hit the quokka. You kill the quokka! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you but does no damage. Your ring mail prevents you from hitting the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! The centaur shoots an arrow. The arrow hits you! You die... #....§..# ##.##......... ....#.###.# ####..##....##### .####.. .# #..........## ##. #.# ##..###...### #.####..####..## ##(...........## #......######.# ........#(..#.# ####..@)c.(..# ##.##.....=# ............... ######....###### #...... #c..#### ....# ###### You could see a centaur. Vanquished Creatures Terence (D:2) A leopard gecko (D:2) A bat (D:2) A giant cockroach (D:2) 2 goblins 3 hobgoblins 5 jackals 2 kobolds (D:1) A quokka (D:2) A frilled lizard (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Hill Orc Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 555 | D:2 | Noticed a centaur 556 | D:2 | HP: 5/20 [centaur/arrow (15)] 884 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 1034 | D:2 | Found a faded altar of an unknown god. 1116 | D:2 | Noticed Terence 1165 | D:2 | Killed Terence 1165 | D:2 | Reached skill level 4 in Fighting 1165 | D:2 | Reached skill level 2 in Stealth 1165 | D:2 | Reached XP level 3. HP: 15/33 MP: 3/3 1470 | D:2 | HP: 3/33 [centaur/arrow (7)] 1478 | D:2 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_ring D:2: layout_rooms, minitemple, chequers_ecumenical_altar_simple, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.1 Stealth | 2 | 2.1 Axes | | 4.7 Armour | | 0.2 Dodging | | 2.8 Action || total -------------------------++------- Melee: Hand axe || 73 Use: Scroll || 1 Stab: Sleeping || 4 Armor: Robe || 3 Ring mail || 14 Dodge: Dodged || 44 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 36 | 50.7 | 18 | 1 | 5.3 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 19 | 36 | 65.5 | 9 | 1 | 10.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_ring D:2: layout_rooms, minitemple, chequers_ecumenical_altar_simple, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 15.8 | 54.2 | 30.9 | 622.0 Dungeon | 100.0 | 100.0 | 15.8 | 54.2 | 30.9 | 622.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.5 +-------+-------+-------+-------+-------+----------------------