Dungeon Crawl Stone Soup version 0.26-a0-154-g3d63440 (webtiles) character file. Game seed: 12207848729573775336 118 Firecrotchwizard the Shooter (level 4, -3/38 HPs) Began as a Centaur Hunter on July 2, 2020. Slain by Grinder (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:25 (2252 turns). Firecrotchwizard the Shooter (Centaur Hunter) Turns: 2252, Time: 00:06:26 Health: -3/38 AC: 6 Str: 16 XL: 4 Next: 72% Magic: 4/4 EV: 9 Int: 10 God: Gold: 135 SH: 0 Dex: 9 Spells: 3/3 levels left rFire + . . SeeInvis . a - +1 hunting sling (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . i - +1 helmet rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.12/turn h - ring of stealth {Stlth+} MPRegen 0.09/turn k - ring of protection from fire {rF+, !d} @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +1 vorpal hunting sling (weapon) (You found it on level 1 of the Dungeon) b - a +0 short sword g - a +1 vampiric whip {!w} (You found it on level 1 of the Dungeon) j - a +1 shortbow B - a +2 antimagic short sword (You took it off a hobgoblin on level 2 of the Dungeon) Missiles d - 39 arrows m - 43 sling bullets p - 64 stones (quivered) Armour c - a +0 leather armour (worn) i - a +1 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery h - a ring of stealth (left hand) {Stlth+} (You found it on level 1 of the Dungeon) k - a ring of protection from fire (right hand) {rF+, !d} (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of magic mapping {unknown} l - a scroll of teleportation v - 3 scrolls of amnesia {unknown} w - 2 scrolls of fog {unknown} x - 3 scrolls of remove curse {unknown} y - a scroll of fear {unknown} C - 2 scrolls of identify Potions n - a potion of invisibility {unknown} o - 2 potions of brilliance q - a potion of heal wounds {unknown} r - a potion of magic {unknown} s - a potion of mutation {unknown} u - a potion of berserk rage {unknown} z - a potion of curing {unknown} A - a potion of lignification {unknown} D - a potion of degeneration {unknown} Comestibles f - 2 rations t - a chunk of flesh {@w0} Skills: + Level 3.2 Fighting * Level 7.3 Bows - Level 1.3 Dodging - Level 0.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Grinder Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You butcher the hobgoblin corpse. t - 6 chunks of flesh {@w0} (gained 1) Things that are here: an adder skeleton; a hobgoblin skeleton Things that are here: an adder skeleton; a hobgoblin skeleton p - 64 stones (gained 2) p - 65 stones (gained 1) p - 66 stones (gained 1) You now have 103 gold pieces (gained 17). Things that are here: an adder skeleton; a hobgoblin skeleton p - 67 stones (gained 1) x - 3 scrolls labeled JUPPYGEVUNN (gained 1) An adder comes into view. a - a +1 vorpal hunting sling (weapon) Firing (i - inventory. (/) - cycle) p - 67 stones (quivered) Aim: an adder (wandering, hasn't noticed you) You shoot a stone. The adder hisses angrily. The stone hits the adder. Firing (i - inventory. (/) - cycle) p - 66 stones (quivered) Aim: an adder (moderately wounded) You shoot a stone. The stone hits the adder. You kill the adder! No target in view! You start waiting. Eating one of 6 chunks of flesh {@w0}. You eat one of the 6 chunks of flesh {@w0}. Some of the chunks of flesh in your inventory have rotted away. Done waiting. p - 66 stones (gained 1) Some of the chunks of flesh in your inventory have rotted away. You now have 119 gold pieces (gained 16). You open the door. A bat comes into view. Firing (i - inventory. (/) - cycle) p - 66 stones (quivered) Aim: a bat (asleep) You shoot a stone. The stone hits the bat. You kill the bat! There is an open door here. Some of the chunks of flesh in your inventory have rotted away. p - 66 stones (gained 1) You butcher the bat corpse. t - 2 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. x2 You now have 130 gold pieces (gained 11). You now have 135 gold pieces (gained 5). D - a viscous dark potion C - 2 scrolls of identify (gained 1) You open the door. There is an open door here. You see here a helmet. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a large open door here. There is a large open door here. There is a stone staircase leading down here. Some of the chunks of flesh in your inventory have rotted away. You climb downwards. A goblin comes into view. There is a stone staircase leading up here. Firing (i - inventory. (/) - cycle) p - 66 stones (quivered) Aim: a goblin (asleep) You shoot a stone. The stone hits the goblin. You kill the goblin! p - 66 stones (gained 1) Grinder comes into view. Grinder shouts! Grinder says, "Don't move a muscle." There is a stone staircase leading up here. Grinder hits you! You writhe in agony. You climb upwards. There is a stone staircase leading down here. You take 13 damage, and have 25/38 hp. MASSIVE DAMAGE!! Really attack while wielding your +1 vorpal hunting sling? [Y]es or [N]o only, please. Really attack while wielding your +1 vorpal hunting sling? Okay, then. You are too injured to fight recklessly! Unknown command. Firing (i - inventory. (/) - cycle) p - 66 stones (quivered) Aim: Grinder You shoot a stone. The stone hits Grinder but does no damage. Grinder hits you! You writhe in agony. You take 10 damage, and have 15/38 hp. MASSIVE DAMAGE!! Firing (i - inventory. (/) - cycle) p - 65 stones (quivered) Aim: Grinder You shoot a stone. The stone hits Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder hits you. You die... ####### ......###### .####......# .# #......# ####### .####...÷..####.....# ...÷.......'..'.@5..# .####......####.....# .# #......# ##'#### .####......# ##'############ .........### #.............# .(.......######.............# ............................# ............................# .####.............########### You could see Grinder. Vanquished Creatures Natasha (D:1) 5 adders (D:2) An ooze (D:2) A worm (D:2) A leopard gecko (D:2) A giant cockroach (D:2) 4 hobgoblins 4 jackals A ball python (D:2) 5 bats 3 frilled lizards (D:1) 6 goblins 3 kobolds 8 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Centaur Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 489 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 774 | D:1 | Reached skill level 6 in Bows 1049 | D:2 | Noticed Natasha 1061 | D:1 | Killed Natasha 1061 | D:1 | Reached XP level 3. HP: 12/30 MP: 3/3 1624 | D:2 | Reached skill level 3 in Fighting 1624 | D:2 | Reached XP level 4. HP: 30/38 MP: 4/4 1730 | D:2 | Reached skill level 7 in Bows 2242 | D:3 | Noticed Grinder 2252 | D:2 | HP: 9/38 [Grinder (6)] 2252 | D:2 | HP: 3/38 [Grinder (6)] 2252 | D:2 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, minmay_tetromino_t2 D:2: layout_basic, st_stairs_14, uniq_natasha D:3: layout_loops_ring, nicolae_overflow_hidden_temple, minmay_misc_feat_square, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Bows | 6 7 | 7.3 Fighting | 3 | 3.2 Dodging | | 1.3 Stealth | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 89 | 12 || 101 Kick | 13 | 1 || 14 Fire: Hunting sling | 17 | 28 || 45 Throw: Stone | 2 | 2 || 4 Use: Scroll | 4 | 1 || 5 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 2 || 3 Armor: Leather armour | 60 | 5 || 65 Dodge: Dodged | 61 | 12 || 73 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 117 | 52 | 30.8 | 40 | 4 | 9.1 +---------+---------+-------+---------+---------+------- D:1 | 27 | 38 | 58.5 | 20 | 2 | 9.1 D:2 | 88 | 14 | 13.7 | 19 | 2 | 9.5 D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, minmay_tetromino_t2 D:2: layout_basic, st_stairs_14, uniq_natasha D:3: layout_loops_ring, nicolae_overflow_hidden_temple, minmay_misc_feat_square, uniq_robin, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.7 | 19.9 | 57.5 | 693.0 Dungeon | 100.0 | 100.0 | 7.7 | 19.9 | 57.5 | 693.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.3 +-------+-------+-------+-------+-------+----------------------