Dungeon Crawl Stone Soup version 0.23-a0-703-gdf2d5e0 (webtiles) character file. 113 Firecrotchwizard the Conjurer (level 4, -1/24 HPs) Began as a Tengu Fire Elementalist on Jan 13, 2019. Slain by a river rat (6 damage) ... in a sewer. The game lasted 00:07:56 (2203 turns). Firecrotchwizard the Conjurer (TeFE) Turns: 2203, Time: 00:07:56 Health: -1/24 AC: 7 Str: 9 XL: 4 Next: 96% Magic: 4/9 EV: 13 Int: 16 God: Gold: 86 SH: 0 Dex: 16 Spells: 0/8 levels left rFire . . . SeeInvis . a - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . n - +0 pair of gloves MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn f - +2 ring of dexterity MPRegen 0.11/turn u - +4 ring of protection @: no status effects A: beak, talons 3 a: no special abilities You were in a sewer. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 86 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) (You found it on level 1 of the Dungeon) b - a +0 hunting sling (You found it on level 1 of the Dungeon) Missiles k - 42 sling bullets Armour e - a +0 robe (worn) n - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery f - a +2 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) p - an uncursed amulet of the gourmand {unknown} (You found it on level 2 of the Dungeon) u - a +4 ring of protection (right hand) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of magic mapping {!r} j - a scroll of noise {unknown} l - a scroll of fog {unknown} o - 2 scrolls of teleportation q - a scroll of identify {unknown} s - a scroll of blinking {unknown} Potions g - a potion of degeneration {unknown} i - a potion of heal wounds {unknown} m - 2 potions of agility {unknown} r - a potion of lignification {unknown} t - a potion of mutation {unknown} Comestibles c - 5 rations h - 3 chunks of flesh {@w0} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting + Level 4.2 Conjurations + Level 4.2 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 3% 1 #...... c - Conjure Flame Conj/Fire ###..... 10% 3 ###.... s - Sticky Flame Conj/Fire ###..... 32% 4 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire ###... 4% 2 ##..... Inner Flame Hex/Fire #....... 24% 3 ###.... Fireball Conj/Fire ###....... 67% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You hit the kobold. You kill the kobold! Your magical contamination has completely faded away. u - a glowing marble ring u - a +4 ring of protection (right hand) As you read the scroll labeled ENUAHU TAGO, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. It was a scroll of magic mapping. As you read the scroll labeled IHATIGAVVE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. o - 2 scrolls of teleportation (gained 1) There are no items here. Things that are here: a +0 club; a hobgoblin skeleton You hear the slow rusting of a distant drain. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You barely miss the goblin. You claw the goblin. The goblin barely misses you. You barely miss the goblin. You peck the goblin. You kill the goblin! Things that are here: a +0 club; a runed short sword There isn't anything to butcher here. Found a glowing drain. A giant cockroach comes into view. Found a stone staircase leading up. You open the door. Aim: an adder (resting) The flame tongue hits the adder. The adder is engulfed in a cloud of scalding steam. You kill the adder! You now have 8/9 mp. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a glowing drain here. The helpless giant cockroach fails to defend itself. You puncture the giant cockroach! You kill the giant cockroach! You enter the shallow water. Moving in this stuff is going to be slow. You hear the slow rusting of a drain. You see here a giant cockroach corpse. You butcher the giant cockroach corpse. h - 3 chunks of flesh {@w0} (gained 1) MP restored: 9 There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! 3 rats and 2 river rats come into view. Found a gate leading back out of this place. There is an empty arch of ancient stone here. Aim: a river rat (resting) The flame tongue hits the river rat. You now have 8/9 mp. Aim: a river rat (heavily wounded) The flame tongue misses the river rat. The flame tongue hits the rat. You now have 7/9 mp. You closely miss the river rat. Your peck misses the river rat. The river rat completely misses you. You barely miss the river rat. You claw the river rat, but do no damage. The river rat closely misses you. You hit the river rat. The river rat is poisoned. Your kick misses the river rat. Your peck misses the river rat. The river rat bites you! You take 9 damage, and have 15/24 hp. MASSIVE DAMAGE!! Aim: a river rat (severely wounded, poisoned) The flame tongue misses the river rat. The flame tongue hits the rat. You kill the rat! The river rat closely misses you. You now have 6/9 mp. You closely miss the river rat. You claw the river rat, but do no damage. Your peck misses the river rat. You kill the river rat! Aim: a river rat The flame tongue hits the river rat. The rat closely misses you. You now have 5/9 mp. Aim: a river rat (moderately wounded) The flame tongue hits the river rat. The river rat bites you. The rat closely misses you. You take 4 damage, and have 11/24 hp. Aim: a river rat (severely wounded) The flame tongue hits the river rat. The rat bites you but does no damage. The river rat bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/24 hp. You now have 4/9 mp. You closely miss the river rat. The rat bites you but does no damage. The river rat closely misses you. You hit the river rat but do no damage. Your peck misses the river rat. The rat barely misses you. The river rat bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/24 hp. You hit the river rat but do no damage. The river rat is poisoned. The rat bites you but does no damage. The river rat bites you. You die... ############### #....rr@r†....≈ ############### You could see a river rat and 2 rats. Vanquished Creatures 4 adders A river rat (Sewer) 2 oozes (D:2) A worm (D:2) 3 leopard geckos 2 ball pythons 5 bats 7 giant cockroaches 6 hobgoblins 4 jackals 4 kobolds 4 frilled lizards 4 goblins 7 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Tengu Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 173 | D:1 | Reached skill level 2 in Conjurations 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/6 923 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/7 928 | D:1 | Learned a level 3 spell: Conjure Flame 958 | D:1 | Reached skill level 3 in Conjurations 1378 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/8 1502 | D:2 | Reached skill level 4 in Fire Magic 1786 | D:2 | Reached skill level 4 in Conjurations 2047 | D:2 | Learned a level 4 spell: Sticky Flame 2174 | D:3 | Found a glowing drain. 2190 | Sewer | Entered a sewer 2202 | Sewer | HP: 5/24 [river rat (2)] 2203 | Sewer | Slain by a river rat Vault maps used: D:1: dpeg_arrival_arbitrary_a, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_b, co_window_corner_cb, co_window_of_opportunity_b, co_window_unsneaky_path_a, co_window_broadway_a, co_window_paths_c, co_window_4corner_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_b, minmay_worlds_worst_comb D:2: first_ration D:3: gup_sewer_entry_glass, uniq_crazy_yiuf_cottage Sewer: sewer_kobolds Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.2 Fire Magic | 4 | 4.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 35 | 21 || 56 Kick | 6 | 5 || 11 Peck | 3 | 4 || 7 Fire: Hunting sling | 8 | 1 || 9 Cast: Flame Tongue | 28 | 20 || 48 Use: Scroll | | 2 || 2 Stab: Sleeping | 8 | 1 || 9 Eat: Chunk | 2 | 2 || 4 Armor: Robe | 10 | 7 || 17 Dodge: Dodged | 29 | 16 || 45 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 125 | 37 | 22.8 | 46 | 8 | 14.8 +---------+---------+-------+---------+---------+------- D:1 | 31 | 8 | 20.5 | 19 | 4 | 17.4 D:2 | 88 | 0 | 0.0 | 23 | 0 | 0.0 D:3 | 6 | 15 | 71.4 | 4 | 2 | 33.3 Sewer | 0 | 14 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_arbitrary_a, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_b, co_window_corner_cb, co_window_of_opportunity_b, co_window_unsneaky_path_a, co_window_broadway_a, co_window_paths_c, co_window_4corner_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_b, minmay_worlds_worst_comb D:2: first_ration D:3: gup_sewer_entry_glass, uniq_crazy_yiuf_cottage Sewer: sewer_kobolds Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.3 | 22.0 | 54.5 | 527.2 Dungeon | 99.4 | 99.4 | 4.3 | 22.1 | 54.8 | 698.7 Sewer | 0.6 | 0.6 | 0.0 | 0.0 | 0.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.5 Dungeon | 96.3 | 96.3 | N/A | N/A | 91.4 | 49.3 Sewer | 3.7 | 3.7 | N/A | N/A | 8.6 | 14.0 +-------+-------+-------+-------+-------+----------------------