Dungeon Crawl Stone Soup version 0.23-a0-586-gacb4b3f (webtiles) character file. 95 Firecrotchwizard the Skirmisher (level 4, 0/32 HPs) Began as an Octopode Fighter on Dec 19, 2018. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1464 turns). Firecrotchwizard the Skirmisher (Octopode Fighter) Turns: 1464, Time: 00:02:43 Health: 0/32 AC: 1 Str: 16 XL: 4 Next: 65% Magic: 4/4 EV: 11 Int: 10 God: Gold: 52 SH: 9 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 shield (worn) Scrolls e - a scroll of fear {unknown} g - a scroll of random uselessness {unknown} h - 2 scrolls of magic mapping {unknown} i - a scroll of identify {unknown} Potions c - a potion of might Comestibles d - 6 rations f - a chunk of flesh {@w0} Skills: + Level 3.6 Fighting * Level 3.6 Long Blades - Level 3.0 Dodging + Level 3.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are poisoned. The adder poisons you! You take 4 damage, and have 10/26 hp. You closely miss the adder. You grab the adder. You constrict the adder. You kill the adder! You feel sick. You see here an adder corpse. You butcher the adder corpse. You feel sick. f - a chunk of flesh {@w0} You see here an adder skeleton. You take 1 damage, and have 9/26 hp. You feel sick. You take 1 damage, and have 8/26 hp. You start resting. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. You feel sick. x3 You are no longer poisoned. You take 2 damage, and have 6/26 hp. You start resting. Health restored: 26 You start waiting. You are feeling hungry. There is an open door here. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. An adder comes into view. There is a stone staircase leading up here. A rat comes into view. The helpless adder fails to defend itself. You hit the adder. You grab the adder. You squeeze the adder. You kill the adder! You have reached level 4! Health restored: 31; MP restored: 4 A rat is nearby! A frilled lizard and a rat come into view. You closely miss the rat. Your grab misses the rat. The rat misses you. You hit the rat. You kill the rat! The helpless frilled lizard fails to defend itself. You slash the frilled lizard! You kill the frilled lizard! The rat misses you. You barely miss the rat. Your grab misses the rat. You block the rat's attack. You closely miss the rat. You grab the rat. You constrict the rat. You kill the rat! No target in view! You may need something to eat soon, looking for food. Can't find anything matching that. Sorry, you're not good enough to have a special ability. You butcher the rat corpse. f - a chunk of flesh {@w0} You see here a rat skeleton. x2 Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. You butcher the rat corpse. f - a chunk of flesh {@w0} You see here a rat skeleton. x2 You now have 52 gold pieces (gained 2). An orc wizard comes into view. It is wielding a +0 dagger. You see here an adder corpse. An orc wizard is nearby! An orc comes into view. It is wielding a +0 club. An orc wizard comes into view. It is wielding a +0 dagger. The orc shouts! The orc wizard shouts! An orc comes into view. The orc wizard gestures at you while chanting. The puff of frost hits you! The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. You take 7 damage, and have 24/31 hp. MASSIVE DAMAGE!! The orc shouts! You hit the orc wizard. You grab the orc wizard. You squeeze the orc wizard, but do no damage. You constrict the orc wizard. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc barely misses you. The orc wizard hits you with a +0 dagger. You take 1 damage, and have 23/31 hp. You hit the orc wizard. You constrict the orc wizard. You kill the orc wizard! The orc hits you with a +0 club. You take 5 damage, and have 18/32 hp. You miss something. Something hits you. You block the orc's attack. Something hits you. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 9/32 hp. MASSIVE DAMAGE!! You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * The orc misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You block the orc's attack. You take 4 damage, and have 5/32 hp. You hit something. You squeeze something! Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... #####............## #.............#### ..........÷....# $..............######### ........................ ........................ ............†........... ..........#......o...... .........#.....@{...... .....#..<......o...... ...##..##............ ### #..##.<.......... ###....#........... #(................. .<.....#........$.. ................#.. .# .................## ..# You could see 2 orcs. Vanquished Creatures An orc wizard (D:2) 2 adders An ooze (D:1) 2 dart slugs (D:1) A leopard gecko (D:1) 5 bats (D:1) 2 giant cockroaches (D:1) 7 goblins (D:1) 4 hobgoblins (D:1) 5 kobolds (D:1) A quokka (D:2) 3 frilled lizards 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Octopode Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 46 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 591 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 798 | D:1 | Reached skill level 3 in Long Blades 1110 | D:1 | HP: 6/26 [poisoned by an adder] 1419 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/4 1463 | D:2 | HP: 6/32 [something (3)] 1464 | D:2 | Slain by an orc wizard Vault maps used: D:1: tarquinn_simple_flora_water_b, nrook_campfire, chequers_serial_rivers_large_a, grunt_decor_one_mirror Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.6 Fighting | | 3.6 Dodging | | 3.0 Shields | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 62 | 10 || 72 Tentacles | 15 | 2 || 17 Constrict | 18 | 2 || 20 Stab: Sleeping | 6 | 1 || 7 Eat: Chunk | 1 | 1 || 2 Armor: Skin | 1 | || 1 Dodge: Dodged | 27 | 4 || 31 Block: Shield | 27 | 3 || 30 Rpst.: Long sword | 6 | || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 136 | 0 | 0.0 | 40 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 77 | 0 | 0.0 | 33 | 0 | 0.0 D:2 | 59 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: tarquinn_simple_flora_water_b, nrook_campfire, chequers_serial_rivers_large_a, grunt_decor_one_mirror Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.9 | 38.2 | 44.4 | 688.5 Dungeon | 100.0 | 100.0 | 5.9 | 38.2 | 44.4 | 688.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 68.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 68.0 +-------+-------+-------+-------+-------+----------------------