Dungeon Crawl Stone Soup version 0.22-a0-443-g17c3723 (webtiles) character file. 23 Firecrotchwizard the Insei (level 3, 0/17 HPs) Began as a Vine Stalker Transmuter on May 31, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:04 (971 turns). Firecrotchwizard the Insei (Vine Stalker Transmuter) Turns: 971, Time: 00:03:04 Health: 0/17 AC: 2 Str: 12 XL: 3 Next: 0% Magic: 7/7 EV: 12 Int: 14 God: Gold: 6 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -13), very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Missiles a - 52 arrows Armour b - a +0 robe (worn) Scrolls e - 2 scrolls of blinking {unknown} h - a scroll of remove curse {unknown} i - a scroll of magic mapping {unknown} Potions c - a potion of lignification {unknown} g - a potion of might {unknown} j - a potion of flight {unknown} Comestibles d - a ration {@e1} Skills: - Level 0.8 Fighting - Level 1.5 Dodging + Level 4.1 Unarmed Combat - Level 2.1 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 11% 1 #...... s - Sticks to Snakes Tmut #....... 16% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut/Pois #......... 43% 3 ###.... Blade Hands Tmut #......... 96% 5 ######. Ice Form Ice/Tmut #....... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History All of the chunks of flesh in your inventory have rotted away. Health restored: 14; MP restored: 6 You see here a club. There is a stone staircase leading down here. You see here 2 stones. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. An orc, an orc priest and an orc wizard come into view. The orc priest shouts! The orc shouts! You hear a shout! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a dagger; a short sword There is a stone staircase leading down here. You climb downwards. A rat comes into view. Found 12 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/6 mp. You barely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! An adder comes into view. A hobgoblin comes into view. It is wielding a club. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Memorise Sticks to Snakes, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 's'. MP restored: 6 Your magical contamination has completely faded away. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. A goblin comes into view. Found a glowing golden altar of the Shining One. The goblin shouts! There is an open door here. You hit the goblin. You kill the goblin! No target in view! There is an open door here. A worm comes into view. The adder hisses angrily. You miscast Sticks to Snakes. You are very lightly contaminated with residual magic. Your skin glows momentarily. The adder bites you. You are poisoned. The adder poisons you! A bat comes into view. The adder closely misses you. The bat moves out of view. You take 1 damage, and have 13/14 hp. You now have 4/6 mp. Casting: Sticks to Snakes (safe; 17% risk of failure) You create a snake! You now have 52 arrows. You feel sick. The adder bites you. You take 3 damage, and have 10/14 hp. MASSIVE DAMAGE!! You now have 2/6 mp. Your adder closely misses the adder. You closely miss the adder. The adder bites you. You are lethally poisoned! The adder poisons you! Your adder bites the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 6 damage, and have 4/14 hp. MASSIVE DAMAGE!! You now have 1/6 mp. You hit the adder. * * * LOW HITPOINT WARNING * * * You feel sick. Your adder barely misses the adder. The adder closely misses you. You take 2 damage, and have 2/14 hp. You barely miss the adder. You bite the adder. You drain its power. You feel invigorated. Your adder misses the adder. The adder barely misses you. Your adder bites the adder. The adder dies! Your Unarmed Combat skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. MP restored: 7 Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/17 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/17 hp. You die... #........... ..........## ### .........# ###_### b.....)..# #.....# .........###♣...♣# ######## ..........##.....# #......# ........####♣...♣# #......# ......#...####'#####......# ..... ##.S.@.#.###.......<# ..........................# #########....#######......# ##...# #......# ##..# #......# #... ######## ##### You could see a friendly adder. Vanquished Creatures 2 leopard geckos (D:1) A giant cockroach (D:1) 2 goblins 2 hobgoblins (D:1) A bat (D:1) 2 kobolds (D:1) 4 rats 14 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Vine Stalker Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 328 | D:1 | Reached XP level 2. HP: 14/14 MP: 4/6 909 | D:1 | Learned a level 2 spell: Sticks to Snakes 946 | D:2 | Found a glowing golden altar of the Shining One. 967 | D:2 | HP: 2/14 [poisoned by an adder] 968 | D:2 | Reached skill level 4 in Unarmed Combat 968 | D:2 | Reached XP level 3. HP: 3/17 MP: 7/7 971 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: minmay_arrival_open_corners D:2: tso_altar Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.1 Fighting | | 0.8 Dodging | | 1.5 Spellcasting | | 2.1 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 38 Bite || 4 Punch || 1 Cast: Sticks to Snakes || 1 Armor: Robe || 4 Dodge: Dodged || 23 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 34 | 0.0 | 0 | 15 | 0.0 | 971 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 12 | 0.0 | 925 D:2 | 0 | 13 | 0.0 | 0 | 3 | 0.0 | 46 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_open_corners D:2: tso_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 9.1 | 21.2 | 66.0 | 441.5 Dungeon | 100.0 | 100.0 | 9.1 | 21.2 | 66.0 | 441.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------