Dungeon Crawl Stone Soup version 0.22-a0-441-gcf5b0c6 (webtiles) character file. 41 Firecrotchwizard the Chopper (level 3, -2/33 HPs) Began as a Hill Orc Monk on May 31, 2018. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (1179 turns). Firecrotchwizard the Chopper (Hill Orc Monk) Turns: 1179, Time: 00:01:27 Health: -2/33 AC: 3 Str: 14 XL: 3 Next: 52% Magic: 3/3 EV: 12 Int: 10 God: Gold: 50 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles i - 14 stones (quivered) Armour b - a +0 robe k - a +0 leather armour (worn) (You found it on level 2 of the Dungeon) Scrolls f - 3 scrolls of random uselessness {unknown} h - 4 scrolls of identify {unknown} j - a scroll of teleportation {unknown} Potions e - a potion of invisibility {unknown} g - a potion of heal wounds {unknown} Comestibles c - 2 rations {@e1} d - 2 chunks of flesh {@w0} Skills: + Level 4.1 Fighting * Level 5.1 Axes + Level 1.3 Armour - Level 2.4 Dodging - Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex #....... 80% 3 ####... Confusing Touch Hex #..... 43% 1 ##..... Metabolic Englaciation Hex/Ice #......... 100% 5 ######. Petrify Tmut/Erth #....... 99% 4 #####.. Gell's Gravitas Tloc #......... 80% 3 ####... Yara's Violent Unravell Hex/Tmut #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Throwing (i - inventory) i - 21 stones (quivered) Aim: a leopard gecko (lightly wounded) You throw a stone. The stone closely misses the leopard gecko. A leopard gecko is nearby! Throwing (i - inventory) i - 20 stones (quivered) Aim: a leopard gecko (lightly wounded) You throw a stone. The stone hits the leopard gecko but does no damage. Throwing (i - inventory) i - 19 stones (quivered) Aim: a leopard gecko (lightly wounded) You throw a stone. The stone hits the leopard gecko. Throwing (i - inventory) i - 18 stones (quivered) Aim: a leopard gecko (heavily wounded) You throw a stone. The stone closely misses the leopard gecko. You hit the leopard gecko. You kill the leopard gecko! No target in view! No target in view! i - 18 stones (gained 1) i - 19 stones (gained 1) i - 20 stones (gained 1) i - 21 stones (gained 1) i - 22 stones (gained 1) i - 24 stones (gained 2) j - a scroll labeled QOUGUA EVUSAU A bat comes into view. A bat is nearby! Throwing (i - inventory) i - 24 stones (quivered) Aim: a bat (resting) You throw a stone. The stone hits the bat. Throwing (i - inventory) i - 23 stones (quivered) Aim: a bat (moderately wounded) You throw a stone. The stone hits the bat. The bat barely misses you. You hit the bat. You kill the bat! No target in view! No target in view! You butcher the bat corpse. d - 3 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. x2 You pick up a book of Misfortune and begin reading... You add the spells Confusing Touch, Confuse, Gell's Gravitas, Petrify, Metabolic Englaciation and Yara's Violent Unravelling to your library. Some of the chunks of flesh in your inventory have rotted away. You see here a leather armour. k - a leather armour You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your leather armour. x5 You finish putting on your +0 leather armour. Search for what [? for help]? arm i - 23 stones (gained 1) A worm comes into view. A worm is nearby! Throwing (i - inventory) i - 23 stones (quivered) Aim: a worm (resting) You throw a stone. The stone hits the worm. Throwing (i - inventory) i - 22 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone barely misses the worm. Throwing (i - inventory) i - 21 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory) i - 20 stones (quivered) Aim: a worm You throw a stone. The stone barely misses the worm. Throwing (i - inventory) i - 19 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm. Throwing (i - inventory) i - 18 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone barely misses the worm. Throwing (i - inventory) i - 17 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. Throwing (i - inventory) i - 16 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. Throwing (i - inventory) i - 15 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. You barely miss the worm. You barely miss the worm. The worm misses you. You barely miss the worm. The worm bites you! You take 9 damage, and have 24/33 hp. MASSIVE DAMAGE!! You hit the worm. You hit the worm but do no damage. The worm bites you! You take 9 damage, and have 15/33 hp. MASSIVE DAMAGE!! You hit the worm but do no damage. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 8/33 hp. MASSIVE DAMAGE!! You barely miss the worm. You hit the worm. The worm bites you! You die... #...........#####.. #.......##.รท....... #.................. #.................. ####............... #####............... ...................? .................... ........@...#####... .......w...?# ... ......(.....# .. .....(.......# ....(........# .............# ..(..........# (.....###...# You could see a worm. Vanquished Creatures 2 oozes (D:1) A dart slug (D:1) A leopard gecko (D:2) A giant cockroach (D:1) A hobgoblin (D:1) 5 bats A frilled lizard (D:1) 8 goblins (D:1) 7 kobolds (D:1) 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 43 | D:1 | Reached XP level 2. HP: 8/27 MP: 2/2 435 | D:1 | Reached skill level 1 in Armour 454 | D:1 | Reached skill level 4 in Fighting 454 | D:1 | Reached XP level 3. HP: 29/33 MP: 3/3 668 | D:1 | Reached skill level 5 in Axes 1177 | D:2 | HP: 8/33 [worm (7)] 1179 | D:2 | Slain by a worm Vault maps used: D:1: erik_arrival_gehennom Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.3 Fighting | 4 | 4.1 Axes | 5 | 5.1 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 77 Throw: Stone || 39 Stab: Sleeping || 5 Eat: Chunk || 1 Armor: Robe || 11 Dodge: Dodged || 40 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 59 | 0.0 | 0 | 31 | 0.0 | 1179 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 53 | 0.0 | 0 | 28 | 0.0 | 1091 D:2 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 88 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: erik_arrival_gehennom Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.6 | 26.2 | 55.6 | 562.5 Dungeon | 100.0 | 100.0 | 4.6 | 26.2 | 55.6 | 562.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 +-------+-------+-------+-------+-------+----------------------