Dungeon Crawl Stone Soup version 0.22-a0-425-g89d60a1 (webtiles) character file. 19 Firecrotchwizard the Digger (level 2, 0/15 HPs) Began as a Gargoyle Earth Elementalist on May 23, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:25 (502 turns). Firecrotchwizard the Digger (GrEE) Turns: 502, Time: 00:02:25 Health: 0/15 AC: 4 Str: 11 XL: 2 Next: 75% Magic: 4/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles b - 34 stones (quivered) Armour c - a +0 robe (worn) Potions e - a potion of lignification {unknown} Comestibles d - a ration {@e1} f - 4 chunks of flesh {@w0} Skills: + Level 2.1 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 0.7 Transmutations + Level 4.2 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Stone Arrow Conj/Erth #..... 28% 3 ###.... Passwall Tmut/Erth #......... 12% 2 ###.... Lee's Rapid Deconstruct Erth ##........ 71% 5 ######. Petrify Tmut/Erth #....... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History f - 6 chunks of flesh {@w0} (gained 1) A goblin comes into view. It is wielding a dagger. A dart slug comes into view. The goblin shouts! A rat comes into view. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin hits you with a dagger. You take 2 damage, and have 13/15 hp. You barely miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! You hit the rat but do no damage. The rat closely misses you. You barely miss the rat. The rat barely misses you. You closely miss the rat. The rat barely misses you. You closely miss the rat. The rat bites you. You take 3 damage, and have 10/15 hp. You hit the rat. The rat closely misses you. You hit the rat. You kill the rat! You completely miss the dart slug. You hit the dart slug but do no damage. The dart slug barely misses you. Aim: a dart slug (clinging) The blast of sand hits the dart slug. b - 36 stones The dart slug closely misses you. You now have 4/5 mp. Aim: a dart slug (almost dead, clinging) The blast of sand hits the dart slug. You kill the dart slug! b - 35 stones You now have 3/5 mp. Things that are here: a dagger; a dart slug corpse You butcher the dart slug corpse. f - 8 chunks of flesh {@w0} (gained 2) You see here a dagger. There isn't anything to butcher here. There isn't anything to butcher here. You start resting. Some of the chunks of flesh in your inventory have rotted away. Health restored: 15; MP restored: 5 2 jackals come into view. The jackal barks! You hear a bark! A jackal comes into view. The jackal moves out of view. You hear a bark! You barely miss the jackal. A jackal comes into view. You miss the jackal. The jackal closely misses you. x2 You hit the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. You take 2 damage, and have 13/15 hp. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. You miss the jackal. The jackal bites you. You take 2 damage, and have 11/15 hp. You miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 11/15 hp. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal misses you. You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. x2 You hit the jackal. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 9/15 hp. You hit the jackal. The jackal bites you. You take 1 damage, and have 8/15 hp. You barely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. You take 3 damage, and have 5/15 hp. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/15 hp. You hit the jackal but do no damage. The jackal misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aim: a jackal The blast of sand hits the jackal. b - 34 stones The jackal closely misses you. The jackal bites you. You die... ####.....#####.###.# #.# .# ##...## #.# #.# #.# .# ##.## #.###.###.# .# #.# #.........# ## #.# ######.##### #+# .. #.# #. #.# #.###.# #.h@..# ## ## ## #######..## ###... ... .+ ..#......##....... ... ## #.#.....##......⌠...⌠. #.#.....##...⌠........ #...###.#.........≈... ##.#.###.#...⌠......... #+# ##.###.##........≈.....≈ #.# #.## ##..##...⌠......... You could see a jackal. Vanquished Creatures A dart slug (D:1) A bat (D:1) 4 goblins 2 hobgoblins (D:1) 2 jackals (D:1) 3 frilled lizards (D:1) A kobold (D:2) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Gargoyle Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 86 | D:1 | You fall through a shaft! 218 | D:1 | Reached skill level 4 in Earth Magic 218 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 275 | D:1 | Reached skill level 2 in Dodging 499 | D:1 | HP: 3/15 [jackal (2)] 502 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_stone_temple_mockup D:2: lemuel_coloured_pillars_altar, minmay_statues_item Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.2 Dodging | 2 | 2.1 Stealth | | 2.1 Spellcasting | | 2.0 Transmutations | | 0.7 Action || total -------------------------++------- Melee: Dagger || 66 Throw: Stone || 2 Cast: Sandblast || 11 Armor: Robe || 15 Dodge: Dodged || 47 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 28 | 0.0 | 0 | 17 | 0.0 | 502 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 25 | 0.0 | 0 | 15 | 0.0 | 445 D:2 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 57 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_stone_temple_mockup D:2: lemuel_coloured_pillars_altar, minmay_statues_item Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 28.1 | 35.7 | 251.0 Dungeon | 100.0 | 100.0 | 0.0 | 28.1 | 35.7 | 251.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------