Dungeon Crawl Stone Soup version 0.22-a0-284-g99d1f74 (webtiles) character file. 47 Firecrotchwizard the Poker (level 3, -6/29 HPs) Began as a Merfolk Gladiator on Mar 22, 2018. Splashed by a jelly's acid (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (824 turns). Firecrotchwizard the Poker (Merfolk Gladiator) Turns: 824, Time: 00:01:29 Health: -6/29 AC: 2 Str: 14 XL: 3 Next: 70% Magic: 3/3 EV: 13 Int: 7 God: Gold: 140 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . p - +0 ring mail rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: corroded A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour c - a +0 helmet (worn) p - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Jewellery i - a +4 amulet of reflection {unknown} (You found it on level 1 of the Dungeon) Scrolls h - a scroll of enchant weapon {unknown} j - 2 scrolls of identify {unknown} l - a scroll of amnesia {unknown} m - a scroll of remove curse {unknown} q - a scroll of magic mapping {unknown} r - a scroll of teleportation {unknown} Potions e - a potion of heal wounds {unknown} k - a potion of berserk rage {unknown} n - a potion of brilliance {unknown} o - a potion of haste {unknown} Comestibles f - 3 rations {@e1} g - 4 chunks of flesh {@w0} Skills: + Level 3.0 Fighting * Level 6.0 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History An adder comes into view. Health restored: 28 An adder is nearby! The adder hisses angrily. The adder misses you. You puncture the adder! The adder barely misses you. You hit the adder. You kill the adder! Your Fighting skill increases to level 3! Health restored: 29 No target in view! r - a scroll labeled LECSUR GUIGE You open the door. There is an open door here. A rat comes into view. You hit the rat. You kill the rat! No target in view! You open the door. Found a stone staircase leading up. No target in view! No target in view! There is an open door here. You now have 129 gold pieces (gained 14). Found a stone staircase leading down. No target in view! You open the door. There is an open door here. A goblin comes into view. A goblin is nearby! You barely miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! j - 2 scrolls labeled GIFRERCHIUCW (gained 1) You now have 140 gold pieces (gained 11). You open the door. There is an open door here. A frilled lizard comes into view. Attack whom? Aim: a frilled lizard (hasn't noticed you) You reach to attack! You catch the helpless frilled lizard completely off-guard! You hit the frilled lizard. You kill the frilled lizard! Found a stone staircase leading down. No target in view! No target in view! No target in view! No target in view! A worm comes into view. Attack whom? Aim: a worm You reach to attack! You hit the worm. Attack whom? Aim: a worm (moderately wounded) You reach to attack! You hit the worm but do no damage. You puncture the worm! You puncture the worm! You kill the worm! Your Polearms skill increases to level 6! No target in view! You butcher the worm corpse. g - 4 chunks of flesh {@w0} (gained 3) A kobold comes into view. A kobold is nearby! A rat comes into view. The kobold shouts! The kobold throws a stone. The stone completely misses you. The rat moves out of view. You see here a stone. A jelly comes into view. The jelly quivers. You puncture the rat! You kill the rat! The kobold hits you but does no damage. There are monsters nearby! You hit the kobold. The kobold hits you. You take 2 damage, and have 27/29 hp. You hit the kobold. You kill the kobold! You hit the jelly. Your hands burn! The jelly hits you but does no damage. You take 2 damage, and have 25/29 hp. You puncture the jelly! Your hands burn! The jelly hits you. The acid corrodes you! You are splashed with acid! The acid burns! You take 14 damage, and have 11/29 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You hit the jelly but do no damage. Your hands burn! The jelly barely misses you. You take 1 damage, and have 10/29 hp. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly barely misses you. You take 4 damage, and have 6/29 hp. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! You die... #.#... ###.#.. ..#.#.. #.#.#.# #.#.#.# ###### #.#.#.########....# #.#...............+ ...#.#†#(##########....# ......J@................ .........#............## ##.#.#.#.#..#######.#.# # #.#.. .# #.#.# #$....!# #.#.# #. ####(#.# #.#.# #. ...# #.#.# #.# #..# #.#.# #.# #..#######.#.# You could see a jelly. Vanquished Creatures An adder (D:2) An ooze (D:1) A worm (D:2) 2 leopard geckos (D:1) A ball python (D:1) 2 giant cockroaches 5 goblins 5 hobgoblins (D:1) 3 bats (D:1) A frilled lizard (D:2) 4 kobolds 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 96 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 99 | D:1 | Reached skill level 5 in Polearms 327 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 695 | D:2 | Reached skill level 3 in Fighting 805 | D:2 | Reached skill level 6 in Polearms 823 | D:2 | HP: 6/29 [acid (4)] 824 | D:2 | Splashed by a jelly's acid Vault maps used: D:1: saegor_arrival_simple_a, minmay_shallow_snake_nest D:2: lemuel_doored_altar Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.0 Fighting | 3 | 3.0 Throwing | | 2.0 Dodging | | 4.0 Action || total -------------------------++------- Melee: Trident || 88 Stab: Distracted || 1 Armor: Leather armour || 8 Ring mail || 3 Dodge: Dodged || 45 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 68 | 0.0 | 0 | 29 | 0.0 | 824 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 42 | 0.0 | 0 | 21 | 0.0 | 659 D:2 | 0 | 26 | 0.0 | 0 | 8 | 0.0 | 165 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: saegor_arrival_simple_a, minmay_shallow_snake_nest D:2: lemuel_doored_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.2 | 9.0 | 67.5 | 399.0 Dungeon | 100.0 | 100.0 | 3.2 | 9.0 | 67.5 | 399.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 +-------+-------+-------+-------+-------+----------------------