Dungeon Crawl Stone Soup version 0.22-a0-247-gbddf880 (webtiles) character file. 56 Firecrotchwizard the Skirmisher (level 3, 0/20 HPs) Began as a Vine Stalker Fighter on Feb 23, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:01 (1300 turns). Firecrotchwizard the Skirmisher (VSFi) Turns: 1300, Time: 00:02:02 Health: 0/20 AC: 6 Str: 18 XL: 3 Next: 95% Magic: 2/4 EV: 7 Int: 8 God: Gold: 69 SH: 9 Dex: 18 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn n - +4 ring of dexterity MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -3) A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) k - a +0 dagger of electrocution (You found it on level 1 of the Dungeon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery n - a +4 ring of dexterity (left hand) (You found it on level 2 of the Dungeon) Wands l - a wand of polymorph (15) (You found it on level 2 of the Dungeon) Scrolls e - 6 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} j - a scroll of enchant weapon {unknown} m - 3 scrolls of blinking {unknown} Potions d - 2 potions of might h - a potion of curing {unknown} o - a potion of ambrosia {unknown} Comestibles f - 2 rations {@e1} g - a chunk of flesh {@w0} Skills: + Level 3.3 Fighting * Level 3.2 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You block the kobold's attack. You closely miss the kobold. You kill the kobold! No target in view! You butcher the frilled lizard corpse. g - 2 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. x2 Things that are here: a club; 3 stones; a kobold corpse n - a twisted silver ring You feel agile. n - a +4 ring of dexterity (left hand) You now have 69 gold pieces (gained 14). Some of the chunks of flesh in your inventory have rotted away. You open the door. Found a stone staircase leading down. o - a fuming purple potion You open the door. There is an open door here. e - 6 scrolls labeled FILANGUEFA (gained 1) There is an open door here. A worm comes into view. A worm is nearby! No reachable target in view! A worm is nearby! An adder comes into view. The adder bites the plant but does no damage. You hit the adder. Your bite misses the adder. The adder barely misses you. Your shield and scale mail prevent you from hitting the adder. Your bite misses the adder. The adder bites you but does no damage. You block the adder's attack. You closely miss the adder. Your bite misses the adder. You block the adder's attack. The adder completely misses you. A bat comes into view. You hit the adder. Your bite misses the adder. Something hits the bush but does no damage. The adder bites you but does no damage. Something hits the bush but does no damage. Your shield prevents you from hitting the adder. Your bite misses the adder. Something hits the bush but does no damage. x2 You block the adder's attack. Something completely misses the bush. You block the adder's attack. Something hits the bush but does no damage. You miss the adder. Your bite misses the adder. Something hits the bush but does no damage. x2 The adder bites you. You are poisoned. The adder poisons you! Something hits the bush but does no damage. You take 3 damage, and have 17/20 hp. You now have 3/4 mp. You hit the adder. You feel sick. Something hits the bush but does no damage. x2 You block the adder's attack. Something hits the bush but does no damage. The adder bites you but does no damage. You take 1 damage, and have 16/20 hp. Your shield and scale mail prevent you from hitting the adder. You bite the adder. You drain its power. You feel invigorated. Something hits the bush but does no damage. x3 The adder bites you. You take 1 damage, and have 15/20 hp. You puncture the adder! You kill the adder! You feel sick. Something hits the bush but does no damage. x4 You take 1 damage, and have 14/20 hp. You puncture the worm! You bite the worm. You drain its power. You feel invigorated. Something hits the bush but does no damage. x3 The worm bites you! You take 6 damage, and have 8/20 hp. MASSIVE DAMAGE!! Your shield and scale mail prevent you from hitting the worm. You bite the worm. You drain its power. You feel invigorated. Something hits the bush but does no damage. x3 MP restored: 4 You puncture the worm! You bite the worm, but do no damage. You feel sick. Something hits the bush but does no damage. x2 Something hits the bush. The worm bites you! * * * LOW HITPOINT WARNING * * * Something hits the bush but does no damage. You take 6 damage, and have 3/20 hp. MASSIVE DAMAGE!! You now have 1/4 mp. You puncture the worm! You kill the worm! Something hits the bush but does no damage. x4 Something hits the bush but does no damage. x3 Okay, then. There is a lethal amount of poison in your body! Something hits the bush but does no damage. x3 * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/20 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/20 hp. There is an open door here. You die... .. ♣P..# #.# #.....#.#.....#.#. .P♣♣P..# #.# #.###.#....##...#. ..♣.PPP.###.####.###.#.#########. ....P.#.##...........#.# #. ......†.............>#.# #. #.###.#.#............#.# #. ###<###.......##'#####.#### #. .#...#........#...# #....# #. .#.8.#....#+###.@.# #..#.# #. .#...#....# #...# #..#.# #. .##.##....# #...# #..#.######. .##'####### #...####..#........ .#...##...## ##.........######### .'.8.'..8.<# ....#####......# .#...##...#####.###########.# ###.#######............# #.# ##.##.#..#.###........# #.# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A worm (D:2) A dart slug (D:1) A leopard gecko (D:2) 2 giant cockroaches (D:1) 3 goblins A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:2) 3 bats (D:1) A frilled lizard (D:2) A kobold (D:2) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 18 | D:1 | Reached skill level 2 in Short Blades 399 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 876 | D:2 | Reached skill level 3 in Fighting 876 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 1097 | D:2 | Reached skill level 3 in Short Blades 1288 | D:2 | HP: 3/20 [worm (5)] 1296 | D:2 | HP: 1/20 [poisoned by an adder] 1300 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: minmay_arrival_four_circles D:2: serial_forest, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_clump_curved, infiniplex_forest_zigzag_2, infiniplex_forest_lined_3, infiniplex_forest_clump_C, infiniplex_forest_end_3, infiniplex_forest_clump_small, infiniplex_forest_lined_room_3, infiniplex_forest_straight_2, grunt_ministairs_5, minmay_hexomino_r4 Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 3 | 3.2 Fighting | 3 | 3.3 Armour | | 2.4 Shields | | 2.6 Action || total -------------------------++------- Melee: Rapier || 59 Bite || 14 Eat: Chunk || 1 Armor: Scale mail || 26 Dodge: Dodged || 8 Block: Shield || 28 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 80 | 0.0 | 0 | 23 | 0.0 | 1300 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 11 | 0.0 | 866 D:2 | 0 | 59 | 0.0 | 0 | 12 | 0.0 | 434 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_four_circles D:2: serial_forest, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_clump_curved, infiniplex_forest_zigzag_2, infiniplex_forest_lined_3, infiniplex_forest_clump_C, infiniplex_forest_end_3, infiniplex_forest_clump_small, infiniplex_forest_lined_room_3, infiniplex_forest_straight_2, grunt_ministairs_5, minmay_hexomino_r4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 11.8 | 75.8 | 637.0 Dungeon | 100.0 | 100.0 | 2.0 | 11.8 | 75.8 | 637.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------