Dungeon Crawl Stone Soup version 0.21-a0-630-g344d351 (webtiles) character file. 135 Firecrotchwizard the Vandal (level 5, 0/35 HPs) Began as a Halfling Hunter on Dec 25, 2017. Slain by Grinder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:05:24 (1922 turns). Firecrotchwizard the Vandal (Halfling Hunter) Turns: 1922, Time: 00:05:25 Health: 0/35 AC: 5 Str: 11 (13) XL: 5 Next: 41% Magic: 5/5 EV: 19 Int: 7 (9) God: Gold: 55 SH: 0 Dex: 20 (21) Spells: 4/4 levels left rFire . . . SeeInvis . b - +1 dagger (elec) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . h - +0 ring mail {MR+} rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: agile A: small, mutation resistance 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling b - a +1 dagger of electrocution (weapon) (You took it off a goblin on level 1 of the Dungeon) n - a +0 short sword Missiles d - 63 sling bullets e - 30 stones (quivered) Armour h - a +0 ring mail of magic resistance (worn) (You found it on level 4 of the Dungeon) j - a +0 scale mail (You found it on level 1 of the Dungeon) Scrolls m - a scroll of identify Potions g - a potion of agility i - a potion of heal wounds {unknown} k - a potion of degeneration {@e1!q} l - a potion of flight {unknown} p - a potion of haste {unknown} Comestibles c - 4 chunks of flesh {@w0} f - a ration {@e1} Skills: + Level 2.5 Fighting * Level 7.3 Slings + Level 2.0 Armour + Level 3.2 Dodging - Level 1.1 Stealth You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Annotations: D:2 Sigmund D:3 Grinder Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You kill the adder! You feel sick. You take 1 damage, and have 19/35 hp. No target in view! You start resting. You feel sick. x5 You are no longer poisoned. You take 3 damage, and have 16/35 hp. You start resting. You are feeling very hungry. You regained 16 hp, and now have 32/35 hp. You eat one of the 2 rations {@e1}. That ration really hit the spot! A hobgoblin comes into view. The hobgoblin shouts! Aim: a hobgoblin You throw a stone. The stone barely misses the hobgoblin. Aim: a hobgoblin You throw a stone. The stone hits the hobgoblin. Aim: a hobgoblin (moderately wounded) You throw a stone. The stone hits the hobgoblin but does no damage. Aim: a hobgoblin (moderately wounded) You throw a stone. The stone hits the hobgoblin but does no damage. Aim: a hobgoblin (moderately wounded) You throw a stone. The stone barely misses the hobgoblin. Health restored: 35 Aim: a hobgoblin (moderately wounded) You throw a stone. The stone hits the hobgoblin but does no damage. You closely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin hits you. You take 2 damage, and have 33/35 hp. You hit the hobgoblin. You kill the hobgoblin! No target in view! You butcher the hobgoblin corpse. c - 4 chunks of flesh {@w0} e - 27 stones (gained 1) e - 29 stones (gained 2) e - 30 stones (gained 1) Found a stone staircase leading up. A hobgoblin comes into view. It is wielding a club. Health restored: 35 Aim: a hobgoblin, wielding a club (resting) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin shouts! Aim: a hobgoblin, wielding a club You throw a stone. The stone hits the hobgoblin. Aim: a hobgoblin, wielding a club (moderately wounded) You throw a stone. The stone closely misses the hobgoblin. Aim: a hobgoblin, wielding a club (moderately wounded) You throw a stone. The stone hits the hobgoblin. You closely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin. Lightning courses through the hobgoblin! You kill the hobgoblin! No target in view! You see here a club. e - 27 stones (gained 1) e - 28 stones (gained 1) e - 29 stones (gained 1) e - 30 stones (gained 1) m - a scroll of identify Grinder comes into view. Grinder blinks! A worm comes into view. You hit Grinder but do no damage. Grinder hits you! You writhe in agony. You take 14 damage, and have 21/35 hp. MASSIVE DAMAGE!! You closely miss Grinder. Grinder gestures at you. You resist with some effort. You closely miss Grinder. Grinder gestures at you. Pain shoots through your body! You take 8 damage, and have 13/35 hp. MASSIVE DAMAGE!! You closely miss Grinder. Grinder misses you. It was a potion of agility. You feel agile all of a sudden. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 4/35 hp. MASSIVE DAMAGE!! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Grinder misses you. Your ring mail prevents you from hitting Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... #.##..#)#.## #.##.......# # #.##.#.....# . #. #....+.....# ..#.########..#.#.....# ................+....[.+ ................#....### ................#..... .......@........#.##### .....w5.......###.# .....<######......# ...... ##.##### ..... #.######## ..(.. #........# .).. ##.......# .... #.......# #.......# You could see Grinder and a worm. Vanquished Creatures A bullfrog skeleton (D:4) A centaur skeleton (D:4) A gnoll (D:4) 2 adders An ooze (D:4) An adder zombie (D:2) 2 adder skeletons 2 worms 3 bats 2 giant cockroaches 5 goblins (D:1) 7 hobgoblins A ball python (D:1) A ball python skeleton (D:4) A frilled lizard (D:1) 2 kobolds (D:1) A quokka zombie (D:2) A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 134 | D:1 | Reached skill level 6 in Slings 361 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 440 | D:1 | Reached skill level 2 in Fighting 882 | D:2 | Noticed Sigmund 1039 | D:1 | Reached skill level 1 in Armour 1039 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 1326 | D:2 | You fall through a shaft for 2 floors! 1326 | D:4 | Found a bloodstained altar of Trog. 1338 | D:4 | Reached XP level 4. HP: 27/29 MP: 4/4 1417 | D:4 | Reached skill level 3 in Dodging 1423 | D:4 | Reached skill level 7 in Slings 1423 | D:4 | Reached XP level 5. HP: 17/35 MP: 5/5 1593 | D:4 | Reached skill level 2 in Armour 1907 | D:3 | Noticed Grinder 1920 | D:3 | HP: 4/35 [Grinder (5)] 1922 | D:3 | HP: 1/35 [Grinder (3)] 1922 | D:3 | Slain by Grinder Vault maps used: D:1: dpeg_arrival_snail, st_stairs_11, minmay_strange_pillars, lemuel_another_geyser D:2: elyvilon_altar_3, serial_undead, serial_undead_f, serial_undead_b, serial_undead_e, serial_undead_a, serial_undead_c, serial_undead_e, serial_undead_f, serial_undead_b, uniq_sigmund D:3: uniq_grinder D:4: nicolae_ossuary_entry_false_entrances, serial_shops, shop_coins, trog_three_pillars_becter Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Slings | 6 7 | 7.3 Fighting | 2 | 2.5 Armour | 1 2 | 2.0 Dodging | 3 | 3.2 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 37 | || 37 Dagger | 72 | 42 || 114 Fire: Hunting sling | 2 | 1 || 3 Throw: Stone | 28 | 14 || 42 Use: Scroll | 1 | || 1 Potion | | 2 || 2 Eat: Chunk | 1 | 1 || 2 Ration | | 1 || 1 Armor: Scale mail | 70 | 1 || 71 Ring mail | | 7 || 7 Dodge: Dodged | 122 | 23 || 145 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 193 | 0.0 | 0 | 35 | 0.0 | 1922 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 47 | 0.0 | 0 | 20 | 0.0 | 1253 D:2 | 0 | 16 | 0.0 | 0 | 5 | 0.0 | 73 D:3 | 0 | 18 | 0.0 | 0 | 3 | 0.0 | 266 D:4 | 0 | 112 | 0.0 | 0 | 7 | 0.0 | 330 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_snail, st_stairs_11, minmay_strange_pillars, lemuel_another_geyser D:2: elyvilon_altar_3, serial_undead, serial_undead_f, serial_undead_b, serial_undead_e, serial_undead_a, serial_undead_c, serial_undead_e, serial_undead_f, serial_undead_b, uniq_sigmund D:3: uniq_grinder D:4: nicolae_ossuary_entry_false_entrances, serial_shops, shop_coins, trog_three_pillars_becter Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.0 | 42.7 | 37.0 | 446.8 Dungeon | 100.0 | 100.0 | 7.0 | 42.7 | 37.0 | 446.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.2 +-------+-------+-------+-------+-------+----------------------