Dungeon Crawl Stone Soup version 0.21-a0-552-g593960d (webtiles) character file. 8 Firecrotchwizard the Cutter (level 2, -1/16 HPs) Began as a Vine Stalker Berserker on Dec 17, 2017. Was a Follower of Trog. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (213 turns). Firecrotchwizard the Cutter (Vine Stalker Berserker) Turns: 213, Time: 00:00:31 Health: -1/16 AC: 2 Str: 19 XL: 2 Next: 8% Magic: 0/3 EV: 12 Int: 7 God: Trog [*.....] Gold: 23 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Berserk, Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 short sword e - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour b - a +0 animal skin (worn) Scrolls d - a scroll of amnesia {unknown} Comestibles c - a bread ration {@e1} f - 3 chunks of flesh {@w0} Skills: + Level 2.8 Fighting * Level 2.9 Short Blades + Level 1.7 Armour + Level 1.7 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You barely miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko barely misses you. x2 You closely miss the leopard gecko. The leopard gecko bites you. You take 1 damage, and have 6/11 hp. You closely miss the leopard gecko. The leopard gecko misses you. You hit the leopard gecko. You kill the leopard gecko! Trog accepts your kill. You hit the kobold. You kill the kobold! Trog accepts your kill. Items here: )) †† a whip; a dagger; a leopard gecko corpse; a goblin corpse You butcher the leopard gecko corpse. f - 2 chunks of flesh {@w0} Things that are here: a whip; a dagger; a goblin corpse You butcher the goblin corpse. f - 3 chunks of flesh {@w0} (gained 1) Things that are here: a whip; a dagger MP restored: 2 e - a dagger e - a +0 dagger (weapon) You start resting. Health restored: 11 You now have 23 gold pieces (gained 12). A jackal comes into view. The jackal barks! You hear a bark! x3 A jackal comes into view. A jackal comes into view. The jackal moves out of view. The jackal barks! You hit the jackal. Your bite misses the jackal. You hear a bark! The jackal closely misses you. The jackal bites you. You take 2 damage, and have 9/11 hp. You hit the jackal. The jackal misses you. A jackal comes into view. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal bites you. You take 1 damage, and have 8/11 hp. You closely miss the jackal. Your bite misses the jackal. The jackal barely misses you. You hit the jackal. You kill the jackal! Trog accepts your kill. You barely miss the jackal. Your bite misses the jackal. The jackal bites you. A jackal comes into view. You take 2 damage, and have 6/11 hp. You now have 1/2 mp. You hit the jackal. Your bite misses the jackal. The jackal bites you. You take 1 damage, and have 5/11 hp. You now have 0/2 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/11 hp. MASSIVE DAMAGE!! You closely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. You kill the jackal! Trog accepts your kill. You have reached level 2! The jackal barely misses you. MP restored: 3 You hit the jackal but do no damage. The jackal bites you. You now have 2/3 mp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/16 hp. You hit the jackal but do no damage. The jackal misses you. You hit the jackal. Your bite misses the jackal. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. You bite the jackal. You drain its power. You feel invigorated. The jackal barely misses you. MP restored: 3 You closely miss the jackal. Your bite misses the jackal. The jackal barely misses you. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/16 hp. You hit the jackal but do no damage. The jackal barely misses you. You barely miss the jackal. You bite the jackal. You drain its power. You kill the jackal! Trog accepts your kill. You hit the jackal. Your bite misses the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. The jackal closely misses you. You now have 1/3 mp. You hit the jackal. The jackal closely misses you. You barely miss the jackal. You bite the jackal, but do no damage. The jackal bites you. You die... # # .###. #.#. #..# #..# #..# .#######..#### .....hh@.....# ##########.#.#..## .#.#.#.#........ ..............##.#.### .........#......#.# #.......#.......## # ......#....#.....# ##...#...........## #..#...#.#.#.#....# You could see 2 jackals. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 3 jackals (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Vine Stalker Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 198 | D:1 | HP: 1/11 [jackal (2)] 199 | D:1 | Reached XP level 2. HP: 2/16 MP: 3/3 207 | D:1 | HP: 1/16 [jackal (1)] 213 | D:1 | Slain by a jackal Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square, minmay_lizard_pond Action || total -------------------------++------- Melee: Short sword || 10 Dagger || 23 Bite || 6 Dodge: Dodged || 19 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 213 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 213 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square, minmay_lizard_pond Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 61.5 | 16.0 | 213.0 Dungeon | 100.0 | 100.0 | 0.0 | 61.5 | 16.0 | 213.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------