Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 32 Firecrotchwizard the Insei (level 3, 0/26 HPs) Began as a Merfolk Transmuter on Apr 22, 2017. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon on Apr 23, 2017. The game lasted 00:02:09 (673 turns). Firecrotchwizard the Insei (Merfolk Transmuter) Turns: 673, Time: 00:02:10 Health: 0/26 AC: 2 Str: 10 XL: 3 Next: 27% Magic: 5/6 EV: 13 Int: 13 God: Gold: 38 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: appendage A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Missiles a - 36 arrows h - 2 javelins (quivered) Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} j - a scroll of blinking {unknown} Potions g - a potion of curing {unknown} i - a potion of haste {unknown} k - a potion of heal wounds {unknown} m - a potion of degeneration {unknown} Books c - a book of Changes Comestibles d - a bread ration {@e1} f - a chunk of flesh {@w0} l - a beef jerky Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 4.0 Unarmed Combat - Level 2.0 Spellcasting + Level 4.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ##.... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History Some of the chunks of flesh in your inventory have rotted away. h - 3 javelins (gained 1) h - 4 javelins (gained 1) You now have 30 gold pieces (gained 10). You see here a ring mail. A bat comes into view. Okay, then. You barely miss the bat. The bat misses you. You miss the bat. The bat hits you but does no damage. Aim: a bat You throw a javelin. The javelin hits the bat! You kill the bat! h - 4 javelins (gained 1) There is an open door here. There is an open door here. A frilled lizard comes into view. Aim: a frilled lizard (hasn't noticed you) You throw a javelin. The javelin hits the frilled lizard. You kill the frilled lizard! Found a stone staircase leading down. You now have 38 gold pieces (gained 8). A gnoll comes into view. The gnoll shouts! Aim: a gnoll You throw a javelin. The javelin closely misses the gnoll. Aim: a gnoll You throw a javelin. The javelin completely misses the gnoll. Sorry, you're not good enough to have a special ability. You grow a pair of large bovine horns. You now have 4/5 mp. You hit the gnoll. Your headbutt misses the gnoll. Your punch misses the gnoll. You barely miss the gnoll. The gnoll misses you. You hit the gnoll but do no damage. You headbutt the gnoll. The gnoll closely misses you. You barely miss the gnoll. Your transformation is almost over. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! Your Unarmed Combat skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 26 h - 2 javelins (gained 1) You butcher the frilled lizard corpse. f - 5 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. x2 h - 3 javelins (gained 1) Your horns disappear. h - 4 javelins (gained 1) m - a grey potion A goblin comes into view. It is wielding a dagger. Some of the chunks of flesh in your inventory have rotted away. MP restored: 6 (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: o Input macro action: ===HDAtravel Created macro 'o' => '===HDAtravel'. Aim: a goblin, wielding a dagger You throw a javelin. The javelin closely misses the goblin. You hear a shout! x2 A goblin and a hobgoblin come into view. You hit the goblin but do no damage. The goblin barely misses you. You punch the goblin! You kill the goblin! Aim: a hobgoblin, wielding a club You throw a javelin. The javelin completely misses the hobgoblin. You closely miss the hobgoblin. Your punch misses the hobgoblin. The hobgoblin hits you with a club. You take 5 damage, and have 21/26 hp. You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You take 3 damage, and have 18/26 hp. You barely miss the hobgoblin. The goblin completely misses you. The hobgoblin hits you with a club. You take 5 damage, and have 13/26 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You grow a pair of large bovine horns. The goblin hits you with a club. The hobgoblin hits you with a club. You take 5 damage, and have 8/26 hp. You now have 5/6 mp. You closely miss the goblin. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/26 hp. You closely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. You closely miss the goblin. You headbutt the goblin. You kill the goblin! Your Transmutations skill increases to level 4! You barely miss the hobgoblin. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/26 hp. You closely miss the hobgoblin. Your headbutt misses the hobgoblin. The hobgoblin hits you with a club. You die... #........########## #(........##......####### #............รท........... #.....[..##.........##### #........................ #........###......####### ########.# #............. #.# #>.....######. #@# #......######. #g# #.[....#...##. #(().# #......#...##. #!%.....# ####...#...##. .[.##...# #...#...##. ## #...# #...#...... ......# #...#...##. ......# #...#...##. ...>..######...#...##. You could see a hobgoblin. Vanquished Creatures An adder (D:1) A gnoll (D:1) A leopard gecko (D:1) 2 bats (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A ball python (D:1) 2 frilled lizards (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 100 | D:1 | Reached skill level 3 in Transmutations 155 | D:1 | Reached XP level 2. HP: 16/21 MP: 3/5 634 | D:1 | Reached skill level 4 in Unarmed Combat 634 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 668 | D:1 | HP: 5/26 [goblin/club (3)] 671 | D:1 | Reached skill level 4 in Transmutations 672 | D:1 | HP: 1/26 [hobgoblin/club (5)] 673 | D:1 | Slain by a hobgoblin Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 3 4 | 4.0 Unarmed Combat | 4 | 4.0 Fighting | | 1.1 Dodging | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 47 Headbutt || 5 Throw: Javelin || 9 Cast: Beastly Appendage || 4 Armor: Robe || 5 Dodge: Dodged || 22 Vault maps used: D:1: minmay_arrival_cross, minmay_tetromino_o4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.9 | 18.0 | 139.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.9 | 18.0 | 139.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 47.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 47.0 +-------+-------+-------+-------+-------+----------------------