Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347 (webtiles) character file. Game seed: 4970878337026436305, levelgen mode: deterministic 1 Firebatgyro the Skirmisher (level 1, 0/16 HPs) Began as a Demonspawn Wanderer on Jan 23, 2020. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (45 turns). Firebatgyro the Skirmisher (Demonspawn Wanderer) Turns: 45, Time: 00:00:24 Health: 0/16 AC: 2 Str: 14 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Wands c - a wand of random effects (14) Comestibles f - a ration Skills: + Level 2.0 Fighting + Level 1.0 Maces & Flails - Level 1.0 Stealth - Level 2.0 Spellcasting Level 1.0 Hexes Level 1.7 Translocations - Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 16% 1 ##..... Freeze Ice #... 24% 1 ##..... Ensorcelled Hibernation Hex/Ice #..... 28% 2 ###.... Confusing Touch Hex #....... 43% 3 ####... Tukima's Dance Hex #....... 43% 3 ####... Dazzling Flash Conj/Hex #..... 50% 3 ####... Ozocubu's Armour Chrm/Ice #....... 56% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you. Found a fizzy sapphire potion. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The jackal suddenly stops moving! The jackal bites you. The jackal barely misses you. The helpless jackal fails to defend itself. You hit the jackal. The jackal is heavily wounded. The helpless jackal fails to defend itself. You hit the jackal. You kill the jackal! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. The goblin hits you with a +0 club. You die... #..8..#..#..#..# .!................# .................## #..#..#..#..#..#.# ....(............# ................## #..#..#..#..#...# ......lhh......## .......@g%...### ############## You could see 2 jackals, a goblin and a frilled lizard. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firebatgyro the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Firebatgyro set off with the following items: a +0 club, a | wand of random effects (15), a +0 robe, a ration; and the | following spells available to memorise: Corona, Freeze, | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash, Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 45 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: co_arrival_hall_of_pillars, layout_basic, minmay_misc_feat_columns Action || total -------------------------++------- Melee: Club || 3 Evoke: Wand || 1 Stab: Paralysed || 2 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------