Dungeon Crawl Stone Soup version 0.19-a0-1048-g709fac1 (webtiles) character file. 2 Findleman the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on July 31, 2016. Slain by a kobold (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (45 turns). Findleman the Conjurer (Draconian Conjurer) Turns: 45, Time: 00:00:44 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 25% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Scrolls c - a scroll of blinking {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a bread ration Skills: + Level 0.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History a club; a hobgoblin corpse Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold The magic dart hits the kobold. The kobold is moderately wounded. The kobold barely misses you. A giant newt comes into view. You now have 0/3 mp. d - a club The kobold hits you but does no damage. The giant newt moves out of view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 club (weapon) The kobold closely misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you. You die... #.g. #...... #.K... #..... #.... .... #l#############.. #.(....K@....$... #(##############. #..# ########.####### #≈§≈≈≈≈≈.≈≈≈≈≈§≈ #≈≈≈≈≈.§..§§≈≈≈≈ #§≈....≈≈≈....≈≈ #§...≈≈≈.≈≈≈§..≈ #≈.§≈≈..<.≈≈≈..≈ You could see a kobold and a giant newt (wandering). Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Findleman the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 45 | D:1 | Slain by a kobold Vault maps used: D:1: dpeg_arrival_shrine, minmay_tetromino_o2 Action || total -------------------------++------- Melee: Unarmed || 9 Club || 1 Cast: Magic Dart || 5 Armor: Skin || 5 Dodge: Dodged || 12