Dungeon Crawl Stone Soup version 0.20-a0-1117-g62da73f (webtiles) character file. 1 FastMan the Shield-Bearer (level 1, 20/20 HPs) Began as a Deep Dwarf Fighter on May 9, 2017. Got out of the dungeon alive. The game lasted 00:00:14 (47 turns). FastMan the Shield-Bearer (Deep Dwarf Fighter) Turns: 47, Time: 00:00:14 Health: 20/20 AC: 6 Str: 19 XL: 1 Next: 16% Magic: 1/1 EV: 7 Int: 8 God: Gold: 9 SH: 9 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might {@q4} e - a potion of flight {unknown} Comestibles f - 2 bread rations {@e1} g - 3 chunks of flesh Skills: + Level 2.6 Fighting * Level 2.3 Axes - Level 3.2 Armour - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A hobgoblin comes into view. The hobgoblin shouts! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You see here 10 stones. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , ≈ #........# #.# #.# * ..#......#.# #.###.## .≈......#.# #.##...## ≈..?...#.###.#.....# ... #§.....#............ #≈≈≈*##≈≈≈###.###.#.....# .....#§....#.......>...## , ..)..≈..⌠..≈(####.###.## .....≈..@g.≈......# #.# ...%.#.....#.....##*#.# ....,##≈≈≈#'..........#* ###**#.................. * ###......[..####### ...........# * ###.........# * #.........# #.........# You could see a hobgoblin. Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FastMan the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 47 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_rooms_with_view Action || total -------------------------++------- Melee: War axe || 3 Armor: Scale mail || 2