Version: Dungeon Crawl Stone Soup 0.21.1-1-g345015f Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.21 -name FangTR18 -rc /dgldir/rcfiles/crawl-0.21/FangTR18.rc -macro /dgldir/rcfiles/crawl-0.21/FangTR18.macro -morgue /dgldir/morgue/FangTR18/ -webtiles-socket /crawl-master/webserver/sockets/FangTR18:2018-02-26.04:30:13.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-0.21(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d62e3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.21(_Z13do_crash_dumpv+0x311) [0x5dd491]: do_crash_dump() /usr/games/crawl-0.21(_Z20crash_signal_handleri+0x9c) [0x5d657c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fa1eb6f24c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7fa1eb7a1100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7fa1eb735313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7fa1eb7351da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7fa1eb735c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7fa1eb709016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7fa1eb703c1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7fa1eb7c38cb]: /usr/games/crawl-0.21(_Z3endibPKcz+0x219) [0x676939]: end(int, bool, char const*, ...) /usr/games/crawl-0.21(_Z9save_gamebPKc+0x150) [0x6949d0]: save_game(bool, char const*) /usr/games/crawl-0.21() [0xbc1bcf] /usr/games/crawl-0.21() [0xbc2a2d] /usr/games/crawl-0.21(main+0x2eb) [0xbc612b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fa1eb6dd76d]: /usr/games/crawl-0.21() [0x5391e9] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 5 2018 at 03:10:31 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.21/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.21/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.21/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = corridors, absdepth0 = 7 Level vaults: layout_loops_corners david_lair_shrubbed Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Vehumet accepts your kill. p - 51 stones The worker ant barely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded) The blast of sand hits the worker ant. You kill the worker ant! Vehumet accepts your kill. p - 50 stones An orc comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc The blast of sand hits the orc. You kill the orc! Vehumet accepts your kill. p - 49 stones Things that are here: a dagger; a worker ant corpse You butcher the worker ant corpse. r - 3 chunks of flesh You see here a dagger. Things that are here: a flail; an orc corpse You butcher the orc corpse. r - 6 chunks of flesh (gained 3) Things that are here: a flail; an orc skeleton You see here a dagger. You see here an iguana corpse. You butcher the iguana corpse. r - 8 chunks of flesh (gained 2) r - 11 chunks of flesh (gained 3) Things that are here: a giant club; an ogre skeleton You see here an orc corpse. You butcher the orc corpse. r - 13 chunks of flesh (gained 2) You start resting. Magic restored. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 449 gold pieces (gained 8). You open the door. There is an open door here. Eating one of 13 chunks of flesh. You eat one of the 13 chunks of flesh. This raw flesh tastes terrible. A hungry ghost comes into view. A bullfrog zombie comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - hungry ghost Aim: a hungry ghost The stone arrow hits the hungry ghost. The hungry ghost is heavily damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - hungry ghost Aim: a hungry ghost (heavily damaged) The stone arrow hits the hungry ghost. You destroy the hungry ghost! Vehumet accepts your kill. Your Shields skill increases to level 1! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a trident. Found a stone staircase leading up. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - bullfrog zombie Aim: a bullfrog zombie The blast of sand hits the bullfrog zombie. You destroy the bullfrog zombie! Vehumet accepts your kill. p - 48 stones Found a black potion. B - a large glass ring You see here a trident. J - a black potion You start resting. Magic restored. A shadow imp comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (resting) The blast of sand hits the shadow imp. The shadow imp is almost dead. The shadow imp shouts! p - 47 stones Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (almost dead) The blast of sand hits the shadow imp. You kill the shadow imp! Vehumet accepts your kill. p - 46 stones You start resting. Magic restored. All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading up. Found a stone staircase leading down. d - 5 rations (gained 1) p - 74 stones (gained 28) You open the door. There is an open door here. A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. You see here 20 stones. p - 94 stones (gained 20) The jackal moves out of view. A jackal comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The stone arrow misses the jackal. The jackal closely misses you. A jackal comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The blast of sand hits the jackal. You kill the jackal! Vehumet accepts your kill. You feel your power returning. p - 93 stones Unknown command. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The blast of sand hits the jackal. You kill the jackal! Vehumet accepts your kill. p - 92 stones The jackal barks! Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The blast of sand hits the jackal. You kill the jackal! Vehumet accepts your kill. p - 91 stones You hit the jackal. You drain the jackal! The jackal is almost dead. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You block the jackal's attack. You miss the jackal. The jackal is almost dead. The jackal closely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (almost dead, heavily drained) The blast of sand hits the jackal. You kill the jackal! Vehumet accepts your kill. p - 90 stones You see here a jackal corpse. You butcher the jackal corpse. r - 3 chunks of flesh You start resting. Magic restored. A howler monkey comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey The stone arrow hits the howler monkey. The howler monkey is almost dead. A howler monkey comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (almost dead) Okay, then. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (almost dead) The blast of sand hits the howler monkey. You kill the howler monkey! Vehumet accepts your kill. p - 89 stones Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey The stone arrow hits the howler monkey. The howler monkey is severely wounded. The howler monkey hoots and howls with incredible vigour! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (severely wounded, catching its breath) The stone arrow hits the howler monkey. You kill the howler monkey! Vehumet accepts your kill. You see here a howler monkey corpse. You butcher the howler monkey corpse. r - 5 chunks of flesh (gained 2) You start resting. Magic restored. A howler monkey comes into view. No target in view! The howler monkey is too close now for your liking. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The howler monkey howls! The howler monkey hoots and howls with incredible vigour! You hear a croak. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (catching its breath) The stone arrow hits the howler monkey. The howler monkey is almost dead. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (almost dead, catching its breath) The stone arrow hits the howler monkey. You kill the howler monkey! Vehumet accepts your kill. You start resting. A bullfrog comes into view. A bullfrog is nearby! You found a teleport trap! Found a robe and a ration. Found a shadowy altar of Dithmenos. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (hasn't noticed you) The stone arrow hits the bullfrog. You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? Okay, then. A leopard gecko zombie comes into view. Found a crooked runed staff. You see here a bullfrog corpse. You butcher the bullfrog corpse. r - 7 chunks of flesh (gained 2) You start resting. A leopard gecko zombie is nearby! Found a dagger. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - leopard gecko zombie Aim: a leopard gecko zombie The blast of sand hits the leopard gecko zombie. You destroy the leopard gecko zombie! Vehumet accepts your kill. You feel your power returning. p - 88 stones Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Okay, then. d - 6 rations (gained 1) You see here a robe. A howler monkey comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (hasn't noticed you) The stone arrow hits the howler monkey. The howler monkey is moderately wounded. The howler monkey howls! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (moderately wounded) The stone arrow misses the howler monkey. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (moderately wounded) The stone arrow hits the howler monkey. You kill the howler monkey! Vehumet accepts your kill. You see here a crooked runed staff. L - a crooked runed staff You start resting. A jelly comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly The blast of sand hits the jelly. You kill the jelly! Vehumet accepts your kill. You feel your power returning. p - 87 stones You start resting. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes terrible. Magic restored. L - an uncursed staff of poison (weapon) You sense an unholy aura. g - a +3 whip of draining (weapon) There is an open door here. Some of the chunks of flesh in your inventory have rotted away. An electric eel comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You resist. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the electric eel. You kill the electric eel! Vehumet accepts your kill. You hear an angry hiss. You start resting. An adder comes into view. An adder is nearby! No reachable target in view! Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The stone arrow hits the adder. You kill the adder! Vehumet accepts your kill. You feel your power returning. You start resting. HP restored. There is an open door here. Magic restored. Found a stone staircase leading down. M - a scroll labeled FOKLABOQIE Some of the chunks of flesh in your inventory have rotted away. Found a dagger. You open the door. There is an open door here. c - 2 potions of curing (gained 1) All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You open the door. 2 hogs and a human come into view. Found 5 rations. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 hogs come into view. There is an open door here. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - human Aim: a human, wielding a hand axe and wearing an animal skin (resting) The stone arrow hits the human. The human is heavily wounded. The human shouts! The hog squeals angrily. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human, wielding a hand axe and wearing an animal skin (heavily wounded) The stone arrow hits the human. You kill the human! Vehumet accepts your kill. You feel your power returning. The hog squeals angrily. x2 Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - hog Fragment what (e.g. wall or brittle monster)?: a hog The door shatters! The blast of rock fragments hits the hog. You kill the hog! Vehumet accepts your kill. Your Shields skill increases to level 2! The blast of rock fragments hits the hog. You kill the hog! Vehumet accepts your kill. The blast of rock fragments hits the hog. The hog is almost dead. The blast of rock fragments hits the hog. The hog is moderately wounded. You are feeling hungry. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - hog Aim: a hog (almost dead) The blast of sand hits the hog. You kill the hog! Vehumet accepts your kill. You feel your power returning. p - 86 stones Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - hog Aim: a hog (moderately wounded) The blast of sand hits the hog. You kill the hog! Vehumet accepts your kill. p - 85 stones An ice beast comes into view. There isn't anything here! You see here a hog corpse. You butcher the hog corpse. You see here 3 chunks of flesh. r - 3 chunks of flesh You see here a hog corpse. You butcher the hog corpse. r - 5 chunks of flesh (gained 2) You see here a hog skeleton. d - 8 rations (gained 2) d - 10 rations (gained 2) d - 11 rations (gained 1) Things that are here: a hand axe; an animal skin; a human corpse You butcher the human corpse. r - 8 chunks of flesh (gained 3) Things that are here: a hand axe; an animal skin You start resting. Eating one of 8 chunks of flesh. You eat one of the 8 chunks of flesh. This raw flesh tastes terrible. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - ice beast Fragment what (e.g. wall or brittle monster)?: an ice beast (hasn't noticed you) The ice beast shatters! The ice beast is almost dead. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f/p - ice beast Fragment what (e.g. wall or brittle monster)?: an ice beast (almost dead) The ice beast shatters! You blow up the ice beast! Vehumet accepts your kill. Your Spellcasting skill increases to level 9! You start resting. Magic restored. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Memorise Flame Tongue, consuming 1 spell level and leaving 17? Vehumet grants you knowledge of Flame Tongue. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'd'. There is an open door here. There is an open door here. N - a wand of paralysis (10) Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes terrible. Some of the chunks of flesh in your inventory have rotted away. A scorpion comes into view. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (hasn't noticed you) The stone arrow hits the scorpion. You kill the scorpion! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. All of the chunks of flesh in your inventory have rotted away. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:7, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An ice beast comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - ice beast Fragment what (e.g. wall or brittle monster)?: an ice beast (resting) The ice beast shatters! The ice beast is heavily wounded. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded) The stone arrow hits the ice beast. You kill the ice beast! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You open the door. There is an open door here. As you open the door, it creaks loudly! Found 23 bolts. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. A killer bee zombie comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - killer bee zombie Aim: a killer bee zombie The stone arrow misses the killer bee zombie. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - killer bee zombie Aim: a killer bee zombie The blast of sand hits the killer bee zombie. You destroy the killer bee zombie! Vehumet accepts your kill. You feel your power returning. p - 84 stones You start resting. Magic restored. You now have 464 gold pieces (gained 15). You are feeling hungry. Found a stone staircase leading down. You open the door. Found a hand crossbow. There is an open door here. An adder comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) The stone arrow hits the adder. You kill the adder! Vehumet accepts your kill. You feel your power returning. You see here an adder corpse. You butcher the adder corpse. r - 2 chunks of flesh You see here an adder skeleton. You now have 480 gold pieces (gained 16). You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Magic restored. You open the door. A quasit comes into view. The quasit gives a chilling moan. Found 12 gold pieces. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - quasit Aim: a quasit The blast of sand hits the quasit. You kill the quasit! Vehumet accepts your kill. You feel your power returning. p - 83 stones There is an open door here. You now have 492 gold pieces (gained 12). An ogre comes into view. It is wielding a giant club. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (resting) The blast of sand hits the ogre. The ogre is almost dead. The ogre shouts! p - 82 stones Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (almost dead) The blast of sand hits the ogre. You kill the ogre! Vehumet accepts your kill. Your Shields skill increases to level 3! p - 81 stones Things that are here: a giant club; an ogre corpse You butcher the ogre corpse. r - 2 chunks of flesh (gained 1) You see here a giant club. You start resting. Magic restored. You see here a giant club. c - 3 potions of curing (gained 1) You open the door. There is an open door here. You see here an adder skeleton. There is an open door here. There is a stone staircase leading down here. Found a staircase to the Lair. A crimson imp comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp The stone arrow hits the crimson imp. You kill the crimson imp! Vehumet accepts your kill. You start resting. The komodo dragon completely misses the plant. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon Your line of fire to the komodo dragon is blocked by a plant. Continue anyway? Okay, then. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon Your line of fire to the komodo dragon is blocked by a plant. Continue anyway? The stone arrow hits the plant. The plant is lightly damaged. The komodo dragon bites the plant. The komodo dragon bites the plant!! The komodo dragon bites the plant. The komodo dragon bites the plant! The komodo dragon bites the plant! The komodo dragon bites the plant. The komodo dragon bites the plant. The komodo dragon bites the plant!! The plant is destroyed! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon The stone arrow hits the komodo dragon. The komodo dragon is lightly wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) The blast of sand hits the komodo dragon. The komodo dragon is heavily wounded. p - 80 stones Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded) The blast of sand hits the komodo dragon. The komodo dragon is heavily wounded. p - 79 stones The komodo dragon bites you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded) The blast of sand hits the komodo dragon. The komodo dragon is severely wounded. p - 78 stones The komodo dragon closely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) The blast of sand misses the komodo dragon. p - 77 stones The komodo dragon bites you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) The blast of sand hits the komodo dragon. The komodo dragon is severely wounded. p - 76 stones The komodo dragon misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) The blast of sand hits the komodo dragon. The komodo dragon is almost dead. p - 75 stones The komodo dragon bites you!! Ouch! That really hurt! Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, p - komodo dragon The wall shatters! The blast of rock fragments hits the komodo dragon. You kill the komodo dragon! Vehumet accepts your kill. You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. All of the chunks of flesh in your inventory have rotted away. Magic restored. You start resting. HP restored. You now have 499 gold pieces (gained 7). A centaur comes into view. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. You reflect the arrow off an invisible shield around you! The arrow hits the centaur. Found an arrow. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a shortbow (lightly wounded) The stone arrow hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. You reflect the arrow off an invisible shield around you! The arrow hits the centaur. The centaur shoots an arrow. The arrow hits you but does no damage. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a shortbow (severely wounded) The blast of sand hits the centaur. You kill the centaur! Vehumet accepts your kill. p - 74 stones Found a shortbow. Things that are here: a shortbow; 17 arrows; a centaur corpse You butcher the centaur corpse. r - 3 chunks of flesh Things that are here: a shortbow; 17 arrows p - 106 stones (gained 32) Found a stone staircase leading up. A hound comes into view. You see here 17 gold pieces. You now have 516 gold pieces (gained 17). Found a hand axe. You see here a shortbow. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (resting) The stone arrow hits the hound. The hound is almost dead. The hound barks! The hound moves out of view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead) The blast of sand misses the hound. p - 105 stones The hound bites you but does no damage. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead) The blast of sand hits the hound. You kill the hound! Vehumet accepts your kill. p - 104 stones You see here a hound corpse. You butcher the hound corpse. r - 5 chunks of flesh (gained 2) F - 4 scrolls of remove curse (gained 1) You now have 529 gold pieces (gained 13). A quasit comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - quasit Aim: a quasit The blast of sand hits the quasit. You kill the quasit! Vehumet accepts your kill. Vehumet offers you knowledge of Shock. You feel your power returning. p - 103 stones Okay, then. You open the door. Found a stone staircase leading up. There is an open door here. You open the door. There is an open door here. Found a hand axe. You see here a hand axe. An orc comes into view. You see here 16 gold pieces. You now have 545 gold pieces (gained 16). A quokka comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The helpless quokka fails to defend itself. You hit the quokka. The quokka is almost dead. The quokka barely misses you. You miss the quokka. The quokka is almost dead. The orc shouts! You block the quokka's attack. You hit the quokka. You kill the quokka! Vehumet accepts your kill. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wearing a leather armour The blast of sand misses the orc. p - 102 stones Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wearing a leather armour The blast of sand hits the orc. The orc is almost dead. p - 101 stones You block the orc's attack. Okay, then. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wearing a leather armour (almost dead) The blast of sand hits the orc. You kill the orc! Vehumet accepts your kill. p - 100 stones You see here a leather armour. You start resting. Magic restored. z - 2 potions of might (gained 1) You now have 555 gold pieces (gained 10). You open the door. A hound, 2 orcs, a quasit and a zombie come into view. The orc wizard shouts! The orc shouts! The hound barks! The orc wizard casts a spell. The orc wizard blinks! An orc comes into view. It is wielding a whip. The orc shouts! You hear a chilling moan. The hound barely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound The blast of sand misses the hound. p - 99 stones The hound bites you. You block the hound's attack. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You closely miss the hound. The hound bites you but does no damage. The orc wizard casts a spell. The orc wizard blinks! You miss the hound. You block the hound's attack. The hound bites you but does no damage. You barely miss the hound. The hound bites you. The hound bites you but does no damage. You hit the hound. The hound is lightly wounded. The hound closely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, p - hound The wall shatters! The blast of rock fragments hits the hound. You kill the hound! Vehumet accepts your kill. The blast of rock fragments hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the water moccasin zombie. The water moccasin zombie is heavily damaged. You are feeling hungry. You barely miss the water moccasin zombie. The water moccasin zombie is heavily damaged. You block the water moccasin zombie's attack. x2 You hit the water moccasin zombie. The water moccasin zombie is severely damaged. You block the water moccasin zombie's attack. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the quasit. The quasit is almost dead. The blast of rock fragments hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. Your Earth Magic skill increases to level 14! The blast of rock fragments hits the orc. You kill the orc! Vehumet accepts your kill. You block the water moccasin zombie's attack. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Okay, then. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [FangTR18] Species: Gargoyle Job: Earth Elementalist HP: 48/50; mods: 0/0 MP: 15/23; mod: 0 Stats: 11 (11) 20 (20) 10 (10) Position: (23, 43), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/42 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 2 | 221 | 9/212 Stealth | X | 0 | 0 | 3 | 212 | 0/141 Shields | X | 1 | 33 | 3 | 360 | 108/168 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 9 | 2680 | 5/654 Conjurations | X | 0 | 0 | 3 | 261 | 9/168 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 51 | 51/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 2 | 66 | 14 | 4242 | 0/743 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #80: 60 Attributes: #12: 555 #23: 8327 #24: 293466369 #27: 8692 #49: 601 #59: 1 Mutations: negative energy resistance: 1 (innate) electricity resistance: 1 (innate) unbreathing: 1 (innate) petrification resistance: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #6: +3 whip of draining eq slot #1, inv slot #18: scarf of cloud immunity eq slot #5, inv slot #23: +0 buckler eq slot #6, inv slot #32: +1 robe of fire resistance eq slot #7, inv slot #1: ring of resist corrosion eq slot #8, inv slot #7: +3 ring of protection eq slot #9, inv slot #34: +6 amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# #.# #.# ## ####.###...# #..........# #.##.###...# ..####.#...## ... ............# . #.######.@.## ##Z## #5# #)# #)# ... ..... o...... .o....... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>