Dungeon Sprint DCSS version 0.21.2 (webtiles) character file. 0 Fang the Skirmisher (level 1, 0/21 HPs) Began as a Gargoyle Berserker on Dec 20, 2018. Was a Follower of Trog. Slain by a river rat (7 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:03 (15 turns). Fang the Skirmisher (Gargoyle Berserker) Turns: 15, Time: 00:00:04 Health: 0/21 AC: 4 Str: 25 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Burn Spellbooks, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.6 Axes + Level 2.1 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A river rat comes into view. The river rat bites you. There is an open door to the Storerooms (Easy) here. You hit the river rat. The river rat is heavily wounded. The river rat bites you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a lot more hungry. The river rat barely misses you. You closely miss the river rat. The river rat is heavily wounded. The river rat bites you! You die... ##########++ #........... + #......#..#. #####.##........... ......r@........... ##+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fang the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 15 | D | Slain by a river rat Action || total -------------------------++------- Melee: Hand axe || 2 Invok: Berserk || 1 Dodge: Dodged || 1