Dungeon Sprint DCSS version 0.21.2 (webtiles) character file. 0 Fang the Skirmisher (level 1, -1/21 HPs) Began as a Gargoyle Berserker on Dec 20, 2018. Was a Follower of Trog. Killed from afar by a gargoyle (22 damage) ... with a stone arrow ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:34 (28 turns). Fang the Skirmisher (Gargoyle Berserker) Turns: 28, Time: 00:00:35 Health: -1/21 AC: 4 Str: 25 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking (expiring), very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Burn Spellbooks, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.6 Axes + Level 2.1 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. An iron imp comes into view. The iron imp shouts! There is a huge open gate to the Metal Vault (Medium) here. As you close the huge gate, it creaks loudly! Something unseen opens the huge gate. A gargoyle comes into view. It is wielding a dire flail. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a lot more hungry. You feel a strong urge to attack something. You barely miss the iron imp. You hit the gargoyle but do no damage. The gargoyle barely misses you. You barely miss the iron imp. You hit the gargoyle but do no damage. The gargoyle hurls a stone arrow at you. The stone arrow hits you! Ouch! That really hurt! You die... ##########++###### #................# #......#..#......# #......5.........+ +.....@9.........+ #......#..#......# #................# ####'#####''###### #.......##+'# #.......##..# #.......##..# #...<...##..# #.......##..# You could see a gargoyle and an iron imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fang the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 11 | D | Noticed an iron imp 23 | D | Noticed a gargoyle 28 | D | Killed from afar by a gargoyle Action || total -------------------------++------- Melee: Hand axe || 2 Invok: Berserk || 1 Dodge: Dodged || 1