Dungeon Sprint DCSS version 0.21.2 (webtiles) character file. 0 Fang the Skirmisher (level 1, -5/21 HPs) Began as a Gargoyle Berserker on Dec 19, 2018. Was a Follower of Trog. Slain by a merfolk siren ... wielding a +0 spear (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (18 turns). Fang the Skirmisher (Gargoyle Berserker) Turns: 18, Time: 00:00:11 Health: -5/21 AC: 4 Str: 25 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Burn Spellbooks, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.6 Axes + Level 2.1 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You feel a strong urge to attack something. The merfolk siren hits you with a spear. There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the merfolk siren. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a spear! * * * LOW HITPOINT WARNING * * * You slash the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren hits you with a spear! You die... # ## ##. #+# #.## #..w##.##...# #+.<.@m# #..w##.##...# ##. #+# #.## # H#H ## .# #. ## ## You could see a merfolk siren. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fang the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a hippogriff 1 | D | Noticed a hippogriff 9 | D | Noticed a tyrant leech 9 | D | Noticed a tyrant leech 13 | D | Noticed a merfolk siren 16 | D | Killed a crocodile 18 | D | Slain by a merfolk siren Action || total -------------------------++------- Melee: Hand axe || 3 Invok: Berserk || 1