Dungeon Sprint DCSS version 0.20.1-1-g8b1a95d (webtiles) character file. 0 Fang the Skirmisher (level 1, -4/21 HPs) Began as a Gargoyle Berserker on Oct 19, 2018. Was a Follower of Trog. Slain by a hippogriff (9 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:14 (18 turns). Fang the Skirmisher (Gargoyle Berserker) Turns: 18, Time: 00:00:15 Health: -4/21 AC: 4 Str: 25 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: berserking, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Burn Spellbooks, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.6 Axes + Level 2.1 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Okay, then. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. You open the large door. A hippogriff and a worm come into view. The hippogriff screeches! Something hits you! Ouch! That really hurt! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. There is a large open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel quite a bit more hungry. Something hits you. * * * LOW HITPOINT WARNING * * * The hippogriff bites you! You die... +................+ #......#..#......# #................# ####'#####''##### #.......##''##### #.......##......# #.......##......# #...<...###....## #.......# ##@'## #.......# #H.w.# #.......##......# ##########......+ #......# ##....## ##++## You could see a hippogriff and a worm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fang the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 16 | D | Noticed a hippogriff 18 | D | Slain by a hippogriff Action || total -------------------------++------- Invok: Berserk || 1 Armor: Animal skin || 1