Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 0 Fang the Skirmisher (level 1, -1/14 HPs) Began as a Gargoyle Berserker on June 27, 2018. Was a Follower of Trog. Slain by an adder (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:03 (19 turns). Fang the Skirmisher (Gargoyle Berserker) Turns: 19, Time: 00:00:04 Health: -1/14 AC: 4 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Burn Spellbooks, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.6 Axes + Level 2.1 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. An adder comes into view. The adder hisses angrily. The adder barely misses you. The adder misses you. There is an open door to the Storerooms (Easy) here. You closely miss the adder. The adder bites you. You barely miss the adder. The adder closely misses you. You closely miss the adder. The adder barely misses you. x2 You barely miss the adder. The adder bites you. You hit the adder but do no damage. The adder bites you. The adder barely misses you. You miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is heavily wounded. The adder bites you. You die... ##########++ #........... + #......#..#. #####.##........... ......S@........... ##+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fang the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 19 | D | Slain by an adder Action || total -------------------------++------- Melee: Hand axe || 7 Dodge: Dodged || 6