Dungeon Crawl Stone Soup version 0.20-a0-449-g96be121 (webtiles) character file. Fandango the Conjurer (Human Conjurer) Turns: 1240, Time: 00:05:26 Health: 24/24 AC: 4 Str: 9 XL: 3 Next: 25% Magic: 0/6 EV: 12 Int: 15 God: Gold: 73 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . SeeInvis . i - +0 short sword rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . p - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . d - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: very slightly contaminated A: no striking features a: no special abilities You are on level 2 of the Dungeon. You are hungry. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 73 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) k - a whip (You found it on level 1 of the Dungeon) Missiles g - 47 stones (quivered) h - 7 steel tomahawks j - 19 sling bullets Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) p - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Scrolls f - a scroll labeled ZUT BUELUR l - 2 scrolls labeled QAFIV JOCLA m - 2 scrolls labeled AHIECRY GACOTINUXE o - 2 scrolls labeled MIBIOR DIFIFEI Potions e - a white potion r - a fuming sapphire potion t - a coppery potion Books b - a book of Conjurations Comestibles c - 2 bread rations {@e1} n - a meat ration {@e2} q - a chunk of flesh {@w0} s - 4 fruits Skills: + Level 2.2 Dodging + Level 2.4 Stealth + Level 2.3 Spellcasting + Level 4.3 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... b - Searing Ray Conj ##.... 8% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You regained 3 hp, and now have 13/24 hp. You now have 0/6 mp. You are alive. You are quite poisoned (13 -> 8). Your movement speed is average. Your attack speed is below average. You start resting. You feel sick. x6 You are no longer poisoned. You take 5 damage, and have 8/24 hp. MASSIVE DAMAGE!! There is a stone staircase leading up here. You start resting. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. You are feeling hungry. You regained 2 hp, and now have 10/24 hp. You regained 2 mp, and now have 4/6 mp. You start resting. All of the chunks of flesh in your inventory have rotted away. Health restored: 24; MP restored: 6 f - a scroll labeled ZUT BUELUR You open the door. A bat comes into view. Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is an open door here. You see here a bat corpse. You butcher the bat corpse. q - a chunk of flesh {@w0} r - a fuming sapphire potion MP restored: 6 s - 4 fruits You open the door. There is an open door here. Found a stone staircase leading up. m - 2 scrolls labeled AHIECRY GACOTINUXE (gained 1) You now have 44 gold pieces (gained 3). You now have 56 gold pieces (gained 12). You open the door. There is an open door here. There is an open door here. A hobgoblin comes into view. l - 2 scrolls labeled QAFIV JOCLA (gained 1) There are no items here. You now have 65 gold pieces (gained 9). There are no items here. Aim: a hobgoblin (resting) The magic dart hits the hobgoblin. The hobgoblin shouts! You now have 5/6 mp. Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin. You now have 4/6 mp. Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 3/6 mp. You now have 73 gold pieces (gained 8). You start resting. MP restored: 6 o - 2 scrolls labeled MIBIOR DIFIFEI (gained 1) t - a coppery potion You open the door. There is an open door here. A worm comes into view. You are feeling hungry. Found a stone staircase leading down. Aim: a worm You miscast Magic Dart. You are very lightly contaminated with residual magic. Your hair stands on end. You now have 5/6 mp. Aim: a worm The magic dart hits the worm. You now have 4/6 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 3/6 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. You now have 2/6 mp. There is an open door here. Aim: a worm (moderately wounded) The magic dart hits the worm. You now have 1/6 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. You now have 1/6 mp. Aim: a worm (heavily wounded) The magic dart hits the worm. You now have 0/6 mp. You hit the worm. The worm misses you. You don't have enough magic to cast that spell. Aim: a worm (heavily wounded) Okay, then. #........# #........## #..........+ #.........## #.#######... ##'########## #..w......... #........## #....@...# # #........# # #........# # #........# ##### #........# ..#. #........###### #.#. #.............. #.#. #.........#######+#... #####.....##........#. You can see a worm. Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:1) 3 hobgoblins 4 bats 2 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fandango the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 316 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 547 | D:1 | Learned a level 2 spell: Searing Ray 871 | D:2 | Reached XP level 3. HP: 12/24 MP: 0/6 Action || total -------------------------++------- Melee: Unarmed || 11 Short sword || 15 Cast: Magic Dart || 41 Eat: Chunk || 1 Armor: Robe || 12 Dodge: Dodged || 23 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 7.7 | 6.2 | 162.0 Dungeon | 100.0 | 100.0 | 0.3 | 7.7 | 6.2 | 162.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.5 +-------+-------+-------+-------+-------+----------------------