Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971 (webtiles) character file. Game seed: 5170537013893839571, levelgen mode: deterministic 34 Fade the Skirmisher (level 3, 22/29 HPs) Began as a Demonspawn Fighter on Sept 1, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:19 (828 turns). Fade the Skirmisher (Demonspawn Fighter) Turns: 828, Time: 00:01:19 Health: 22/29 AC: 6 Str: 17 XL: 3 Next: 14% Magic: 3/3 EV: 6 Int: 9 God: Gold: 46 SH: 8 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... i - amulet of the acrobat HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: mildly poisoned (22 -> 16) A: nightstalker 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) o - a +2 dagger of protection Missiles n - 7 poisoned darts p - 2 silver javelins (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) m - a +0 large shield Jewellery i - an amulet of the acrobat (around neck) l - an uncursed ring of ice Scrolls e - a scroll of fog h - 2 scrolls of remove curse Potions d - a potion of might g - 2 potions of curing {unknown} Comestibles f - 4 rations Skills: - Level 3.2 Fighting + Level 2.8 Axes - Level 2.9 Armour - Level 2.7 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. You sometimes gain a little power by taking damage. Message History You block the adder's attack. x2 You hit the adder but do no damage. The adder is heavily wounded. The adder bites you. x2 You are poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You feel sick. The adder completely misses you. x2 You completely miss the adder. The adder is heavily wounded. You feel sick. You block the adder's attack. x2 You slash the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # ######### #.# #.#####.......#.... #..@ggrr.......[... ######........#.## #..........# #........#.# #........!... #........####. ......##.## ##..#.# .# ...#. .. You could see 2 hobgoblins and 2 rats. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fade the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 217 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 217 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 827 | D:2 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 827 | D:2 | Reached XP level 3. HP: 22/29 MP: 3/3 828 | D:2 | Quit the game Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, hex_large D:2: minmay_diamond_boxcup, layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.8 Fighting | | 3.2 Armour | | 2.9 Shields | | 2.7 Action || total -------------------------++------- Melee: War axe || 87 Use: Scroll || 4 Armor: Scale mail || 57 Dodge: Dodged || 26 Block: Shield || 61 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 49 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 13 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------