Dungeon Crawl Stone Soup version 0.20-a0-204-ge9bc5e3 (webtiles) character file. 0 Faca the Sneak (level 1, 15/15 HPs) Began as a Formicid Wanderer on Nov 24, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (11 turns). Faca the Sneak (Formicid Wanderer) Turns: 11, Time: 00:00:41 Health: 15/15 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis + d - +0 club rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) e - a +0 dagger Armour c - a +0 robe (worn) Potions b - 2 potions of curing Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles f - a bread ration Skills: + Level 1.1 Fighting + Level 1.0 Short Blades + Level 1.7 Dodging + Level 2.4 Stealth Level 1.2 Shields Level 1.7 Conjurations Level 1.1 Transmutations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Faca the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You sense a monster nearby. As you open the large door, it creaks loudly! You hear a bellow! x2 There is a large open door here. You sense a monster nearby. Press: ? - help, v - describe, . - travel A tree. Press: ? - help, v - describe, . - travel Here: a death yak (fire blocked by a translucent stone wall) The floor. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ♣♣♣.<♣♣♣ ♣Y♣..♣Y♣ { ####..#### #..#''#..# #......@.# #♣♣.♣♣♣♣♣# #.# #.# ... ### You could see a death yak. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faca the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Faca set off with: a book of Conjurations, 2 potions of curing, a +0 robe, a +0 club, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 4 | D:1 | Noticed a death yak 9 | D:1 | Noticed a death yak 11 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_2, lexackson_kobold_supper