Dungeon Sprint DCSS version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 2429997164559775077, levelgen mode: deterministic 0 Ezzic the Shield-Bearer (level 1, -12/22 HPs) Began as a Troll Fighter on Feb 4, 2020. Mangled by a freezing wraith (19 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:08 (32 turns). Ezzic the Shield-Bearer (Troll Fighter) Turns: 32, Time: 00:00:09 Health: -12/22 AC: 6 Str: 23 XL: 1 Next: 0% Magic: 0/0 EV: 8 Int: 4 God: Gold: 0 SH: 8 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm + c - +0 shield rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.47/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - 2 rations Skills: + Level 2.4 Fighting + Level 1.7 Maces & Flails + Level 2.4 Dodging + Level 2.4 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate leading to the Armoury (Hard) here. A freezing wraith comes into view. There is a huge open gate here. A deep elf mage comes into view. It is wielding a +0 long sword. The deep elf mage shouts! There is a huge open gate here. There is a huge open gate leading to the Armoury (Hard) here. The deep elf mage casts a spell. The deep elf mage conjures a globe of magical energy! A battlesphere comes into view. The freezing wraith hits you! Ouch! That really hurt! The freezing wraith freezes you!! Ouch! That really hurt! You die... ##########++########## #................##..# #......#..#......##..# #................''..# +.............@W.'*e.# #......#..#......##......... #................##......... ####'#####++################ #.......# #.......# #.......# #...<...# #.......# You could see a freezing wraith, a deep elf mage and a battlesphere. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Ezzic the Troll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 22 | D | Noticed a freezing wraith 23 | D | Noticed a deep elf mage 32 | D | Mangled by a freezing wraith Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_5, final_vault]