Dungeon Crawl Stone Soup version 0.23-a0-189-gc87c613 (console) character file. 82 Ex the Chopper (level 4, -2/33 HPs) Began as a Formicid Skald on Sept 23, 2018. Slain by an orc priest ... wielding a +0 falchion (8 damage) ... on level 4 of the Dungeon. The game lasted 00:06:47 (2916 turns). Ex the Chopper (Formicid Skald) Turns: 2916, Time: 00:06:48 Health: -2/33 AC: 3 Str: 16 (19) XL: 4 Next: 70% Magic: 5/7 EV: 11 Int: 17 (19) God: Gold: 176 SH: 0 Dex: 8 (10) Spells: 2/7 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn y - ring of positive energy MPRegen 0.10/turn w - +4 ring of strength @: brilliant, infused (expiring), drained A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) f - a +1 dagger of draining j - a +1 whip of venom p - a +1 vampiric spear Missiles e - 23 bolts i - 153 stones (quivered) k - 32 poisoned needles m - 2 curare-tipped needles n - 8 sling bullets v - 6 needles of confusion x - 20 arrows Armour b - a +0 leather armour (worn) Jewellery w - a +4 ring of strength (right hand) y - a ring of positive energy (left hand) Scrolls c - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} o - 2 scrolls of amnesia {unknown} r - a scroll of enchant armour {unknown} s - a scroll of noise {unknown} Potions g - a potion of curing l - a potion of magic {unknown} q - a potion of brilliance t - a potion of flight {unknown} u - 3 potions of degeneration Comestibles d - 5 rations Skills: - Level 2.1(1.6) Fighting + Level 4.5(3.9) Axes - Level 1.1(0.5) Armour - Level 1.7(1.2) Dodging - Level 2.1(1.6) Spellcasting - Level 3.0(2.4) Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger d - Infusion Chrm ###. 1% 1 ##..... g - Shroud of Golubria Chrm/Tloc ###....... 2% 2 ###.... y - Song of Slaying Chrm ###..... 1% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ###....... 5% 3 ####... Spectral Weapon Hex/Chrm ###..... 5% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:1 Come back for the gnolls, exclusions: draconian, 2 dwarves, felid, 2 formicids, gargoyle, ghoul, 2 gnolls, human, kobold, 2 octopodes, spriggan, troll, vampire and 2 vine stalkers Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You aren't carrying any items that you can evoke. Unknown command. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest closely misses you. It was a potion of brilliance. You feel clever all of a sudden. The orc priest barely misses you. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest closely misses you. You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a falchion. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The orc priest hits you with a falchion! You die... #............# #..###..# #..# #..########..###### #.................. #................$. #........##..# #+###....##'###### #..##....##......+ #...............@# #...............o# #..####..##.....## #..####..##.....# #................. #.................. #................... ###################+ You could see an orc priest. Vanquished Creatures 3 adders 2 dart slugs (D:1) 2 leopard geckos 4 ball pythons 5 bats 4 giant cockroaches 3 goblins (D:1) 6 hobgoblins 2 jackals (D:2) A quokka (D:2) 5 frilled lizards 4 kobolds 8 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ex the Formicid Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Noticed a vine stalker 0 | D:1 | Noticed a vampire 2 | D:1 | Noticed an octopode 4 | D:1 | Noticed an octopode 6 | D:1 | Noticed a spriggan 7 | D:1 | Noticed a vine stalker 8 | D:1 | Noticed a formicid 11 | D:1 | Noticed a human 13 | D:1 | Noticed a dwarf 13 | D:1 | Noticed a formicid 15 | D:1 | Noticed a ghoul 15 | D:1 | Noticed a dwarf 17 | D:1 | Noticed a felid 17 | D:1 | Noticed a troll 19 | D:1 | Noticed a draconian 23 | D:1 | Noticed a gargoyle 265 | D:1 | Reached XP level 2. HP: 19/22 MP: 5/5 312 | D:1 | Reached skill level 3 in Axes 401 | D:1 | Learned a level 2 spell: Song of Slaying 404 | D:1 | Learned a level 2 spell: Shroud of Golubria 721 | D:2 | Reached XP level 3. HP: 26/27 MP: 6/6 1787 | D:1 | Reached skill level 4 in Axes 1787 | D:1 | Reached XP level 4. HP: 18/33 MP: 7/7 2796 | D:3 | You fall through a shaft! 2915 | D:4 | HP: 1/33 [orc priest/falchion (2)] 2916 | D:4 | Slain by an orc priest Vault maps used: D:1: shiori_arrival_whats_in_store_for_you D:4: first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 | 4.5 Fighting | | 2.1 Armour | | 1.1 Dodging | | 1.7 Spellcasting | | 2.1 Charms | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 118 | 69 || 187 Cast: Infusion | 1 | 1 || 2 Shroud of Golubri | 2 | 1 || 3 Song of Slaying | 1 | || 1 Abil: Dig | 1 | || 1 Shaft Self | | 1 || 1 Use: Potion | | 3 || 3 Eat: Chunk | 3 | 4 || 7 Armor: Leather armour | 41 | 14 || 55 Dodge: Dodged | 82 | 48 || 130 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 118 | 0 | 0.0 | 49 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 45 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 31 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------