Dungeon Crawl Stone Soup version 0.24-a0-583-g87330a4 (webtiles) character file. Game seed: 1285032591078724400, levelgen mode: deterministic 0 Esekla the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Aug 28, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:02:51 (186 turns). Esekla the Skirmisher (Formicid Abyssal Knight) Turns: 186, Time: 00:02:52 Health: 18/18 AC: 0 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 10 (11) God: Lugonu [......] Gold: 36 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (no armour) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Missiles e - 15 poisoned darts (quivered) Armour b - a +0 leather armour d - a +0 ring mail Comestibles c - a ration Skills: + Level 3.2 Fighting * Level 2.0 Axes * Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 leather armour. x4 The quasit gives a chilling moan. You finish taking off your +0 leather armour. A fire bat and a bone dragon come into view. A neqoxec comes into view. The neqoxec shouts! The neqoxec gestures. The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! The neqoxec gestures at you. Something tries to feed on your intellect! You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! { ####### ##≈≈≈≈≈#### ##........8# #..@........ ##........8# ##≈≈≈≈≈#### ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 134 | Abyss:1 | Noticed a quasit 144 | Abyss:1 | Noticed a bone dragon 144 | Abyss:1 | Noticed a fire bat 152 | Abyss:1 | Noticed a neqoxec 154 | Abyss:1 | Noticed an iron imp 154 | Abyss:1 | Noticed a quasit 182 | D:1 | Escaped the Abyss 186 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_corners, minmay_tiny_reverse_x Action || total -------------------------++------- Invok: Depart the Abyss || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------