ASSERT(!in_bounds(you.pos()) || !cell_is_solid(you.pos()) || you.wizmode_teleported_into_rock) in 'movement.cc' at line 471 failed. Version: Dungeon Crawl Stone Soup 0.24.0-13-gcf9b319 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 15799595814867868347, deterministic pregen: 1 Command line: /usr/games/crawl-0.24 -name Erg -rc /dgldir/rcfiles/crawl-0.24/Erg.rc -macro /dgldir/rcfiles/crawl-0.24/Erg.macro -webtiles-socket /crawl-master/webserver/sockets/Erg:spr-0.24.sock -morgue /dgldir/morgue/Erg/ -sprint RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 13 stack frames. /usr/games/crawl-0.24(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x611793]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.24(_Z13do_crash_dumpv+0x419) [0x6193a9]: do_crash_dump() /usr/games/crawl-0.24(_Z20crash_signal_handleri+0x9c) [0x611a1c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7fd10f5870b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fd10f921b7b]: /usr/games/crawl-0.24() [0x618979] /usr/games/crawl-0.24() [0x618ce1] /usr/games/crawl-0.24(_Z18move_player_action9coord_def+0x107) [0x99b247]: move_player_action(coord_def) /usr/games/crawl-0.24(_Z15process_command12command_type+0x10a4) [0xc4bed4]: process_command(command_type) /usr/games/crawl-0.24() [0xc4dda9] /usr/games/crawl-0.24(main+0x555) [0xc52165]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fd10f5727ed]: /usr/games/crawl-0.24() [0x56a7b9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fd10f92184e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fd10f92184e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000611e4b in call_gdb(_IO_FILE*) () No symbol table info available. #2 0x00000000006193c9 in do_crash_dump() () No symbol table info available. #3 0x0000000000611a1c in crash_signal_handler(int) () No symbol table info available. #4 No symbol table info available. #5 0x00007fd10f921b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000618979 in ?? () No symbol table info available. #7 0x0000000000618ce1 in AssertFailed(char const*, char const*, int, char const*, ...) () No symbol table info available. #8 0x000000000099b247 in move_player_action(coord_def) () No symbol table info available. #9 0x0000000000c4bed4 in process_command(command_type) () No symbol table info available. #10 0x0000000000c4dda9 in ?? () No symbol table info available. #11 0x0000000000c52165 in main () No symbol table info available. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.24/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.24/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.24/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #11, type 0 at (11, 68): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The javelin pierces through the human!! The human shouts! The human is almost dead. Unknown command. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 23 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (almost dead) You throw a javelin. The javelin pierces through the ghost moth!!! You kill the ghost moth! Trog accepts your kill. Your Shields skill increases to level 14! The javelin pierces through the human!! You kill the human! That felt strangely unrewarding. The javelin pierces through the human but does no damage. The human is almost dead. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 22 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (almost dead) You throw a javelin. The javelin closely misses the human. Throwing (i - inventory. (/) - cycle) D - 21 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (almost dead) You throw a javelin. The javelin pierces through the human!! You kill the human! That felt strangely unrewarding. You see here the human corpse of Kirke. You butcher the human corpse of Kirke. z - a chunk of flesh You see here the human skeleton of Kirke. You see here a ghost moth corpse. The ghost moth corpse isn't edible. D - 21 javelins (gained 1) You see here a human corpse. D - 23 javelins (gained 2) You see here a human corpse. You butcher the human corpse. z - 4 chunks of flesh (gained 3) You see here a human skeleton. D - 28 javelins (gained 5) You see here a hog corpse. You butcher the hog corpse. z - 7 chunks of flesh (gained 3) You see here a hog skeleton. Unknown command. You feel the effects of Trog's Hand fading. A hell knight comes into view. It is wielding a +2 battleaxe of flaming. Unknown command. Unknown command. The hell knight mumbles some strange words. The hell knight seems to speed up. Your skin stops crawling. You feel less resistant to hostile enchantments. Throwing (i - inventory. (/) - cycle) D - 28 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - hell knight Aim: a hell knight, wielding a +2 battleaxe of flaming and wearing a +0 chain mail (fast) You throw a javelin. The javelin pierces through the hell knight but does no damage. Throwing (i - inventory. (/) - cycle) D - 27 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hell knight Aim: a hell knight, wielding a +2 battleaxe of flaming and wearing a +0 chain mail (fast) You throw a javelin. The javelin pierces through the hell knight. The hell knight is lightly wounded. Throwing (i - inventory. (/) - cycle) D - 26 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hell knight Aim: a hell knight, wielding a +2 battleaxe of flaming and wearing a +0 chain mail (lightly wounded, fast) You throw a javelin. The javelin pierces through the hell knight. The hell knight is lightly wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - hell knight Aim: a hell knight, wielding a +2 battleaxe of flaming and wearing a +0 chain mail (lightly wounded, fast) You reach to attack! You slice the hell knight!! The hell knight is poisoned. The hell knight is heavily wounded. Your +1 glaive of venom stops dripping with poison. You feel magic leave you. e - a +0 antimagic bardiche (weapon) You block the hell knight's attack. You hit the hell knight but do no damage. The hell knight is heavily wounded. You block the hell knight's attack. You slice the hell knight!! The hell knight's magic leaks into the air. The hell knight is almost dead. The hell knight falters for a moment. You slash the hell knight! You kill the hell knight! Trog accepts your kill. Trog appreciates your killing of a magic user. Something appears at your feet! Trog grants you ammunition! Your Fighting skill increases to level 20! Unknown command. You can't carry that many items. You see here a hog skeleton. You see here 3 boomerangs of dispersal. You see here a hog skeleton. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 shield. You see here 3 boomerangs of dispersal. F - 3 boomerangs of dispersal Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 boomerangs of dispersal. Things that are here: a +2 battleaxe of flaming; a +0 chain mail D - 26 javelins (gained 1) D - 27 javelins (gained 1) A necromancer comes into view. It is wielding a +0 dagger. You see here a javelin. Unknown command. Throwing (i - inventory. (/) - cycle) D - 27 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - necromancer Aim: a necromancer, wielding a +0 dagger and wearing a +0 robe (hasn't noticed you) You throw a javelin. The necromancer shouts! The javelin pierces through the necromancer!! The necromancer is almost dead. Throwing (i - inventory. (/) - cycle) D - 26 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - necromancer Aim: a necromancer, wielding a +0 dagger and wearing a +0 robe (almost dead) You throw a javelin. The javelin closely misses the necromancer. The necromancer casts a spell. The necromancer binds the souls of nearby monsters. Throwing (i - inventory. (/) - cycle) D - 25 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - necromancer Aim: a necromancer, wielding a +0 dagger and wearing a +0 robe (severely wounded) You throw a javelin. The javelin barely misses the necromancer. The necromancer casts a spell. The necromancer flickers and vanishes for a moment. Throwing (i - inventory. (/) - cycle) D - 24 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - necromancer Aim: a necromancer, wielding a +0 dagger and wearing a +0 robe (severely wounded, slightly transparent) You throw a javelin. The javelin pierces through the necromancer!!! You kill the necromancer! Trog accepts your kill. Trog appreciates your killing of a magic user. Your Armour skill increases to level 20! Unknown command. Unknown command. Margery the Dragonslayer comes into view. She is wielding a +0 great sword of draining. Unknown command. Throwing (i - inventory. (/) - cycle) D - 23 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - Margery Aim: Margery, wielding a +0 great sword of draining and wearing +0 fire dragon scales (bound soul, hasn't noticed you) Okay, then. Unknown command. Throwing (i - inventory. (/) - cycle) D - 23 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - Margery Aim: Margery, wielding a +0 great sword of draining and wearing +0 fire dragon scales (bound soul, hasn't noticed you) You throw a javelin. Margery shouts! The javelin pierces through Margery. Margery is lightly wounded. Louise the Corrupted comes into view. She is wielding a +2 eveningstar of flaming. Unknown command. Throwing (i - inventory. (/) - cycle) D - 22 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Margery Aim: Margery, wielding a +0 great sword of draining and wearing +0 fire dragon scales (lightly wounded, bound soul) Okay, then. Unknown command. Margery screams, "You must be punished!" Things that are here: a +2 battleaxe of flaming; a +0 chain mail Throwing (i - inventory. (/) - cycle) D - 22 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Margery Aim: Margery, wielding a +0 great sword of draining and wearing +0 fire dragon scales (bound soul) You throw a javelin. The javelin closely misses Margery. You hear a shout! Throwing (i - inventory. (/) - cycle) D - 21 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Margery Aim: Margery, wielding a +0 great sword of draining and wearing +0 fire dragon scales (bound soul) You throw a javelin. The javelin pierces through Margery!! Margery is lightly wounded. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 20 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - Louise, p - Margery Aim: Louise, wielding a +2 eveningstar of flaming, wearing a +0 chain mail and wearing a +0 large shield (bound soul) You throw a javelin. The javelin pierces through Margery!!! Margery is heavily wounded. The javelin pierces through Louise!! Louise is moderately wounded. Margery gestures at you while chanting. The fireball explodes! The fireball engulfs you!! You resist. Louise gestures wildly while chanting. Louise blinks! Unknown command. Unknown command. You feel magic returning to you. The +2 rapier "Nacea" {freeze, +Blink rF+++ rC++} glows with a cold blue light! f - the +2 rapier "Nacea" (weapon) {freeze, +Blink rF+++ rC++} Margery gestures at you while chanting. The fireball explodes! The fireball engulfs you! You resist. Okay, then. Unknown command. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 19 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - Margery Aim: Margery, wielding a +0 great sword of draining and wearing +0 fire dragon scales (heavily wounded, bound soul) You throw a javelin. The javelin pierces through Margery!!! Margery is severely wounded. Throwing (i - inventory. (/) - cycle) D - 18 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Margery Aim: Margery, wielding a +0 great sword of draining and wearing +0 fire dragon scales (severely wounded, bound soul) You throw a javelin. The javelin pierces through Margery!! Margery is almost dead. A hell knight comes into view. It is wielding a +0 halberd of flaming. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 17 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - hell knight, p - Margery Aim: a hell knight, wielding a +0 halberd of flaming and wearing a +0 chain mail (translocational energy, bound soul) You throw a javelin. The javelin pierces through Margery! Margery is almost dead. The javelin closely misses the hell knight. Margery points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you! You resist. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 16 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hell knight Aim: a hell knight, wielding a +0 halberd of flaming and wearing a +0 chain mail (bound soul) You throw a javelin. The javelin pierces through Margery!!! You kill Margery! Trog accepts your kill. Something appears at your feet! Trog grants you a weapon! Trog appreciates your killing of a magic user. The javelin pierces through the hell knight! The hell knight is moderately wounded. Unknown command. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 15 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hell knight Aim: a hell knight, wielding a +0 halberd of flaming and wearing a +0 chain mail (moderately wounded, bound soul) You throw a javelin. The javelin pierces through the hell knight but does no damage. The hell knight is moderately wounded. The hell knight casts a spell at you. The bolt of fire misses you. Throwing (i - inventory. (/) - cycle) D - 14 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hell knight Aim: a hell knight, wielding a +0 halberd of flaming and wearing a +0 chain mail (moderately wounded, bound soul) You throw a javelin. The javelin pierces through the hell knight but does no damage. The hell knight is moderately wounded. Throwing (i - inventory. (/) - cycle) D - 13 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hell knight Aim: a hell knight, wielding a +0 halberd of flaming and wearing a +0 chain mail (moderately wounded, bound soul) You throw a javelin. The javelin pierces through the hell knight! The hell knight is heavily wounded. Throwing (i - inventory. (/) - cycle) D - 12 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hell knight Aim: a hell knight, wielding a +0 halberd of flaming and wearing a +0 chain mail (heavily wounded, bound soul) You throw a javelin. The javelin pierces through the hell knight!!! The hell knight is almost dead. Throwing (i - inventory. (/) - cycle) D - 11 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - Louise, p - hell knight Aim: Louise, wielding a +2 eveningstar of flaming, wearing a +0 chain mail and wearing a +0 large shield (moderately wounded, bound soul) Okay, then. Unknown command. Unknown command. Your skin crawls. You feel resistant to hostile enchantments. You feel somewhat more hungry. Throwing (i - inventory. (/) - cycle) D - 11 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - Louise, p - hell knight Aim: Louise, wielding a +2 eveningstar of flaming, wearing a +0 chain mail and wearing a +0 large shield (moderately wounded, bound soul) You throw a javelin. The javelin pierces through the hell knight!! You kill the hell knight! Trog accepts your kill. Trog appreciates your killing of a magic user. The javelin barely misses Louise. Louise says, "Need a shortcut to the ORB? Here, let me help!" Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 10 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Louise Aim: Louise, wielding a +2 eveningstar of flaming, wearing a +0 chain mail and wearing a +0 large shield (moderately wounded, bound soul) You throw a javelin. The javelin barely misses Louise. Throwing (i - inventory. (/) - cycle) D - 9 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Louise Aim: Louise, wielding a +2 eveningstar of flaming, wearing a +0 chain mail and wearing a +0 large shield (moderately wounded, bound soul) You throw a javelin. The javelin pierces through Louise!!! Louise is heavily wounded. Throwing (i - inventory. (/) - cycle) D - 8 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Louise Aim: Louise, wielding a +2 eveningstar of flaming, wearing a +0 chain mail and wearing a +0 large shield (heavily wounded, bound soul) You throw a javelin. The javelin barely misses Louise. Throwing (i - inventory. (/) - cycle) D - 7 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Louise Aim: Louise, wielding a +2 eveningstar of flaming, wearing a +0 chain mail and wearing a +0 large shield (heavily wounded, bound soul) You throw a javelin. The javelin pierces through Louise!!! Louise is almost dead. Throwing (i - inventory. (/) - cycle) D - 6 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Louise Aim: Louise, wielding a +2 eveningstar of flaming, wearing a +0 chain mail and wearing a +0 large shield (almost dead, bound soul) You throw a javelin. The javelin pierces through Louise!!! You kill Louise! Trog accepts your kill. Trog appreciates your killing of a magic user. A freezing mist starts to gather... Louise the human simulacrum comes into view. Unknown command. The +2 rapier "Nacea" {freeze, +Blink rF+++ rC++} stops glowing. Your +2 glaive of flaming bursts into flame! b - a +2 glaive of flaming (weapon) Unknown command. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - Louise Aim: Louise the human simulacrum You reach to attack! Your gold dragon scales prevents you from hitting Louise. You slice Louise!! You melt Louise. Louise is severely damaged. You slice Louise!! You melt Louise. Louise vapourises! You see here 3 boomerangs of dispersal. Things that are here: a +0 shield; a hog skeleton You see here a human skeleton. You see here a ghost moth corpse. You see here the human skeleton of Kirke. Your +2 glaive of flaming stops flaming. You feel magic leave you. e - a +0 antimagic bardiche (weapon) You feel the effects of Trog's Hand fading. You see here the human skeleton of Kirke. You see here a ghost moth corpse. You see here a human skeleton. Your skin stops crawling. You feel less resistant to hostile enchantments. Things that are here: a +0 shield; a hog skeleton You see here 3 boomerangs of dispersal. Things that are here: a glowing demon trident {god gift}; a +2 battleaxe of flaming; a +0 chain mail F - a glowing demon trident {god gift} You see here 3 boomerangs of dispersal. Things that are here: a +0 shield; a hog skeleton You feel magic returning to you. You feel magic leave you. F - a +2 antimagic demon trident (weapon) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You feel magic returning to you. You are now empty-handed. You drop a +2 antimagic demon trident. Your +1 glaive of venom begins to drip with poison! a - a +1 glaive of venom (weapon) Things that are here: a +0 shield; a hog skeleton You see here 3 boomerangs of dispersal. Things that are here: a +2 battleaxe of flaming; a +0 chain mail D - 7 javelins (gained 2) Items here: )) [[[ † You butcher the human corpse of Louise. z - 10 chunks of flesh (gained 3) Items here: )) [[[ ÷ Okay, then. Unknown command. Unknown command. Cloak : w - a +0 cloak Helmet : (unavailable) Gloves : m - a +0 pair of gloves Boots : Z - a +1 pair of boots Shield : q - a +1 large shield of protection Armour : K - +0 gold dragon scales Unknown command. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop the cursed +1 hand axe "Iratydwi" {drain, rPois rF+ rC++ Dex-4}. Items here: )) [[[ ÷ Okay, then. Unknown command. D - 9 javelins (gained 2) Things that are here: a +0 great sword of draining; +0 fire dragon scales D - 15 javelins (gained 6) D - 20 javelins (gained 5) D - 23 javelins (gained 3) A hell knight comes into view. It is wielding a +1 demon blade. The hell knight shouts! A hell knight comes into view. It is wielding a +3 battleaxe of chopping. Unknown command. Throwing (i - inventory. (/) - cycle) D - 23 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - hell knight Aim: a hell knight, wielding a +3 battleaxe of chopping and wearing a cursed +0 chain mail (hasn't noticed you) Okay, then. Unknown command. Your +1 glaive of venom stops dripping with poison. The +8 trident of Elitism {freeze, rPois rF++} glows with a cold blue light! h - the +8 trident of Elitism (weapon) {freeze, rPois rF++} The hell knight shouts! The hell knight mumbles some strange words. The hell knight seems to speed up. Throwing (i - inventory. (/) - cycle) D - 23 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - hell knight Aim: a hell knight, wielding a +3 battleaxe of chopping and wearing a cursed +0 chain mail You throw a javelin. The javelin pierces through the hell knight but does no damage. The javelin pierces through the hell knight!! The hell knight is moderately wounded. Throwing (i - inventory. (/) - cycle) D - 22 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hell knight Aim: a hell knight, wielding a +3 battleaxe of chopping and wearing a cursed +0 chain mail (moderately wounded) You throw a javelin. The javelin pierces through the hell knight! The hell knight is lightly wounded. The javelin pierces through the hell knight. The hell knight is moderately wounded. The hell knight gestures at you while chanting. The puff of flame hits you but does no damage. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 21 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hell knight Aim: a hell knight, wielding a +3 battleaxe of chopping and wearing a cursed +0 chain mail (moderately wounded) You throw a javelin. The javelin pierces through the hell knight but does no damage. The hell knight is lightly wounded. The javelin pierces through the hell knight! The hell knight is heavily wounded. The hell knight casts a spell. The hell knight seems to speed up. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 20 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hell knight Aim: a hell knight, wielding a +3 battleaxe of chopping and wearing a cursed +0 chain mail (heavily wounded, fast) You throw a javelin. The javelin barely misses the hell knight. The javelin pierces through the hell knight!!! You kill the hell knight! Trog accepts your kill. Trog appreciates your killing of a magic user. Training target 15.0 for Shields reached! Your Shields skill increases to level 15! Unknown command. Throwing (i - inventory. (/) - cycle) D - 19 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - hell knight Aim: a hell knight, wielding a +1 demon blade and wearing a +0 plate armour (lightly wounded, fast) You throw a javelin. The javelin pierces through the hell knight!! The hell knight is heavily wounded. The +8 trident of Elitism {freeze, rPois rF++} stops glowing. You feel magic leave you. e - a +0 antimagic bardiche (weapon) You hit the hell knight but do no damage. The hell knight is heavily wounded. You block the hell knight's attack. You hit the hell knight but do no damage. The hell knight is heavily wounded. You block the hell knight's attack. You slice the hell knight!! The hell knight's magic leaks into the air. The hell knight is almost dead. You block the hell knight's attack. The hell knight falters for a moment. You hit the hell knight but do no damage. The hell knight is almost dead. The hell knight falters for a moment. You closely miss the hell knight. The hell knight is almost dead. You block the hell knight's attack. You hit the hell knight but do no damage. The hell knight is almost dead. The hell knight misses you. You hit the hell knight but do no damage. The hell knight is almost dead. The hell knight casts a spell at you. Pain shoots through your body! You block the hell knight's attack. You hit the hell knight. The hell knight's magic leaks into the air. The hell knight is almost dead. You block the hell knight's attack. Your gold dragon scales prevents you from hitting the hell knight. The hell knight is almost dead. The hell knight points at you and mumbles some strange words. You resist with some effort. You cut the hell knight into ribbons!!! You kill the hell knight! Trog accepts your kill. Something appears at your feet! Trog grants you ammunition! Trog appreciates your killing of a magic user. Unknown command. Unknown command. R - 20 atropa-tipped darts (gained 2) You feel magic returning to you. Your +1 glaive of venom begins to drip with poison! a - a +1 glaive of venom (weapon) Things that are here: a +1 demon blade; a +0 plate armour; a human corpse You butcher the human corpse. z - 13 chunks of flesh (gained 3) Things that are here: a +1 demon blade; a +0 plate armour; a human skeleton D - 23 javelins (gained 5) Things that are here: a +0 dagger; a +0 robe D - 24 javelins (gained 1) Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. D - 27 javelins (gained 3) Things that are here: a +3 battleaxe of chopping; a cursed +0 chain mail; a human corpse You butcher the human corpse. z - 15 chunks of flesh (gained 2) Things that are here: a +3 battleaxe of chopping; a cursed +0 chain mail; a human skeleton D - 28 javelins (gained 1) Press: ? - help, v - describe, . - travel A closed door to Snake:4. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Cloak : w - a +0 cloak Helmet : (unavailable) Gloves : m - a +0 pair of gloves Boots : Z - a +1 pair of boots Shield : q - a +1 large shield of protection Armour : K - +0 gold dragon scales Unknown command. Unknown command. Search for what [Enter for "shield", or ? for help]? cloak Unknown command. Unknown command. Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel A closed door to Snake:4. Unknown command. Your +1 glaive of venom stops dripping with poison. You feel magic leave you. e - a +0 antimagic bardiche (weapon) Unknown command. Unknown command. Unknown command. Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Your movement speed is average. Your attack speed is above average. Your base attributes are Str 21, Int 10, Dex 15. Unknown command. Unknown command. Unknown command. You open the door. A naga, 2 naga warriors, a naga mage and 2 nagarajas come into view. The naga is wielding a +2 flail of holy wrath. The naga warrior shouts! x2; The naga shouts! The nagaraja shouts! x2 The naga mage shouts! The nagaraja casts a spell at you. The bolt of poison hits the naga mage. The bolt of poison hits you! You resist. Unknown command. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 28 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - naga warrior Aim: a naga warrior, wielding a +0 dire flail You throw a javelin. The javelin pierces through the naga mage!! The naga mage is severely wounded. The javelin barely misses the nagaraja. The javelin pierces through the nagaraja!! The nagaraja is moderately wounded. The javelin pierces through the naga! The naga is heavily wounded. The javelin pierces through the naga warrior. The naga warrior is lightly wounded. The javelin pierces through the naga warrior! The naga warrior is lightly wounded. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 27 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 dire flail (lightly wounded) You throw a javelin. The javelin pierces through the naga mage. The naga mage is almost dead. The javelin pierces through the nagaraja! The nagaraja is lightly wounded. The javelin pierces through the nagaraja!!! The nagaraja is almost dead. The javelin pierces through the naga!!! You kill the naga! Trog accepts your kill. The javelin pierces through the naga warrior!!! The naga warrior is heavily wounded. The javelin pierces through the naga warrior. The naga warrior is moderately wounded. The nagaraja gestures at you while chanting. The orb of energy hits the naga mage!! The naga mage dies! The nagaraja casts a spell. The nagaraja seems to speed up. Unknown command. Throwing (i - inventory. (/) - cycle) D - 26 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 dire flail (moderately wounded) You throw a javelin. The javelin closely misses the nagaraja. The javelin barely misses the nagaraja. The javelin barely misses the naga warrior. The javelin pierces through the naga warrior!!! The naga warrior is severely wounded. Unknown command. Unknown command. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 25 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 dire flail (severely wounded) You throw a javelin. The javelin pierces through the nagaraja!!! The nagaraja is almost dead. The javelin pierces through the nagaraja!! You kill the nagaraja! Trog accepts your kill. Something appears at your feet! Trog grants you a weapon! Trog appreciates your killing of a magic user. The javelin pierces through the naga warrior! The naga warrior is heavily wounded. The javelin closely misses the naga warrior. You hear a shout! A nagaraja comes into view. It is wielding a +0 spear. Unknown command. Throwing (i - inventory. (/) - cycle) D - 24 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - nagaraja, p - naga warrior Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (hasn't noticed you) You throw a javelin. The javelin pierces through the nagaraja. The nagaraja is almost dead. The javelin pierces through the naga warrior!! The naga warrior is almost dead. The javelin closely misses the naga warrior. The javelin barely misses the nagaraja. Unknown command. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 23 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe You throw a javelin. The javelin pierces through the nagaraja. The nagaraja is almost dead. The javelin barely misses the naga warrior. The javelin pierces through the naga warrior! The naga warrior is almost dead. The javelin pierces through the nagaraja. The nagaraja is lightly wounded. Unknown command. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 22 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (lightly wounded) You throw a javelin. The javelin pierces through the nagaraja!!! You kill the nagaraja! Trog accepts your kill. Trog appreciates your killing of a magic user. Your Throwing skill increases to level 19! The javelin pierces through the naga warrior! You kill the naga warrior! Trog accepts your kill. The javelin pierces through the naga warrior!! You kill the naga warrior! Trog accepts your kill. The javelin pierces through the nagaraja!! The nagaraja is moderately wounded. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 21 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (moderately wounded) You throw a javelin. The javelin barely misses the nagaraja. The nagaraja points at you and mumbles some strange words. You feel a strange sense of stasis. Throwing (i - inventory. (/) - cycle) D - 20 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (moderately wounded) You throw a javelin. The javelin pierces through the nagaraja!! The nagaraja is severely wounded. Throwing (i - inventory. (/) - cycle) D - 19 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (severely wounded) You throw a javelin. The javelin barely misses the nagaraja. You hear a shout! A naga comes into view. It is wielding a +0 hand axe. Unknown command. Throwing (i - inventory. (/) - cycle) D - 18 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - naga, p - nagaraja Aim: a naga, wielding a +0 hand axe You throw a javelin. The javelin pierces through the nagaraja!! The nagaraja is almost dead. The javelin pierces through the naga! The naga is severely wounded. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 17 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga Aim: a naga, wielding a +0 hand axe (severely wounded) You throw a javelin. The javelin pierces through the nagaraja!! You kill the nagaraja! Trog accepts your kill. Trog appreciates your killing of a magic user. Your Polearms skill increases to level 23! The javelin barely misses the naga. A naga warrior comes into view. It is wielding a +0 mace. Unknown command. Throwing (i - inventory. (/) - cycle) D - 16 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - naga warrior Aim: a naga warrior, wielding a +0 mace and wearing a +0 large shield (hasn't noticed you) You throw a javelin. The javelin pierces through the naga warrior! The naga warrior is lightly wounded. Throwing (i - inventory. (/) - cycle) D - 15 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 mace and wearing a +0 large shield (lightly wounded) You throw a javelin. The javelin pierces through the naga warrior but does no damage. The naga warrior is lightly wounded. Throwing (i - inventory. (/) - cycle) D - 14 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 mace and wearing a +0 large shield (lightly wounded) You throw a javelin. The javelin pierces through the naga warrior!! The naga warrior is moderately wounded. Throwing (i - inventory. (/) - cycle) D - 13 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 mace and wearing a +0 large shield (moderately wounded) You throw a javelin. The javelin pierces through the naga warrior! The naga warrior is heavily wounded. Throwing (i - inventory. (/) - cycle) D - 12 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 mace and wearing a +0 large shield (heavily wounded) You throw a javelin. The javelin barely misses the naga warrior. Throwing (i - inventory. (/) - cycle) D - 11 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 mace and wearing a +0 large shield (heavily wounded) You throw a javelin. The javelin pierces through the naga warrior!! The naga warrior is severely wounded. The naga warrior spits poison at you. The splash of poison hits you. You are poisoned. You resist. Unknown command. Throwing (i - inventory. (/) - cycle) D - 10 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - naga, p - naga warrior Aim: a naga, wielding a +0 hand axe (severely wounded) You throw a javelin. The javelin closely misses the naga warrior. The javelin closely misses the naga. You feel sick. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 9 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga Aim: a naga, wielding a +0 hand axe (severely wounded) You throw a javelin. The javelin barely misses the naga warrior. The javelin pierces through the naga! You kill the naga! Trog accepts your kill. Something appears at your feet! Trog grants you ammunition! Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 8 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - naga warrior Aim: a naga warrior, wielding a +0 mace and wearing a +0 large shield (severely wounded, catching its breath) You throw a javelin. The javelin barely misses the naga warrior. You feel sick. Throwing (i - inventory. (/) - cycle) D - 7 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 mace and wearing a +0 large shield (severely wounded, catching its breath) You throw a javelin. The javelin pierces through the naga warrior!! You kill the naga warrior! Trog accepts your kill. Q - 5 curare-tipped darts (gained 2) You feel sick. You feel sick. You start resting. HP restored. You feel sick. A naga warrior comes into view. It is wielding a +0 dire flail. Unknown command. Throwing (i - inventory. (/) - cycle) D - 6 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - naga warrior Aim: a naga warrior, wielding a +0 dire flail (hasn't noticed you) You throw a javelin. The javelin closely misses the naga warrior. The naga warrior shouts! Throwing (i - inventory. (/) - cycle) D - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 dire flail You throw a javelin. The javelin barely misses the naga warrior. A naga warrior comes into view. It is wielding a +0 morningstar. Unknown command. Throwing (i - inventory. (/) - cycle) D - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - naga warrior, p - naga warrior Aim: a naga warrior, wielding a +0 morningstar (hasn't noticed you) You throw a javelin. The javelin pierces through the naga warrior!! The naga warrior is lightly wounded. The javelin pierces through the naga warrior!!! The naga warrior is heavily wounded. Throwing (i - inventory. (/) - cycle) D - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 morningstar (heavily wounded) You throw a javelin. The javelin pierces through the naga warrior!! The naga warrior is moderately wounded. The javelin pierces through the naga warrior!!! You kill the naga warrior! Trog accepts your kill. Something appears at your feet! Trog grants you ammunition! Your Fighting skill increases to level 21! The naga warrior spits poison at you. The splash of poison misses you. Unknown command. Unknown command. Throwing (i - inventory. (/) - cycle) D - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - naga warrior Aim: a naga warrior, wielding a +0 dire flail (moderately wounded, catching its breath) You throw a javelin. The javelin barely misses the naga warrior. You feel sick. Throwing (i - inventory. (/) - cycle) D - a javelin (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 dire flail (moderately wounded, catching its breath) You throw a javelin. The javelin pierces through the naga warrior!! The naga warrior is severely wounded. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering E - 24 silver javelins for throwing. Throwing (i - inventory. (/) - cycle) E - 24 silver javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - naga warrior Aim: a naga warrior, wielding a +0 dire flail (severely wounded, catching its breath) You throw a silver javelin. The silver javelin pierces through the naga warrior!!! You kill the naga warrior! Trog accepts your kill. Your Armour skill increases to level 21! Unknown command. Unknown command. i - 7 javelins A nagaraja comes into view. It is wielding a +0 spear. Unknown command. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) i - 7 javelins Adjust to which letter? (? for menu, Esc to quit) D - 7 javelins Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering D - 7 javelins for throwing. Throwing (i - inventory. (/) - cycle) D - 7 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (hasn't noticed you) You throw a javelin. The javelin closely misses the nagaraja. The nagaraja shouts! Throwing (i - inventory. (/) - cycle) D - 6 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe You throw a javelin. The javelin barely misses the nagaraja. You feel sick. Some of the chunks of flesh in your inventory have rotted away. Throwing (i - inventory. (/) - cycle) D - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe You throw a javelin. The javelin barely misses the nagaraja. Throwing (i - inventory. (/) - cycle) D - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe You throw a javelin. The javelin closely misses the nagaraja. Throwing (i - inventory. (/) - cycle) D - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe You throw a javelin. The javelin closely misses the nagaraja. The nagaraja spits poison at you. The splash of poison hits you but does no damage. You resist. Throwing (i - inventory. (/) - cycle) D - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (catching its breath) You throw a javelin. The javelin pierces through the nagaraja!! The nagaraja is moderately wounded. Throwing (i - inventory. (/) - cycle) D - a javelin (quivered) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (moderately wounded, catching its breath) You throw a javelin. The javelin pierces through the nagaraja!!! The nagaraja is almost dead. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering E - 23 silver javelins for throwing. Throwing (i - inventory. (/) - cycle) E - 23 silver javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a +0 spear and wearing a +0 robe (almost dead, catching its breath) You throw a silver javelin. The silver javelin pierces through the nagaraja!! You kill the nagaraja! Trog accepts your kill. Trog appreciates your killing of a magic user. Something appears at your feet! Trog grants you a weapon! You feel sick. Okay, then. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. You start waiting. You feel sick. You are no longer poisoned. i - a runed lajatang {god gift} You feel magic returning to you. You hear the crackle of electricity. i - a +6 lajatang of electrocution (weapon) Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) Your +6 lajatang of electrocution stops crackling. You are now empty-handed. You drop a +6 lajatang of electrocution. i - a runed spear {god gift} You feel magic leave you. i - a +4 antimagic spear (weapon) Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) You feel magic returning to you. You are now empty-handed. You drop a +4 antimagic spear. You feel magic leave you. e - a +0 antimagic bardiche (weapon) Welcome back, Erg the Formicid Fighter. Trog says: Kill them all! Press ? for a list of commands and other information. Welcome back, Erg the Formicid Fighter. Trog says: Kill them all! Press ? for a list of commands and other information. Welcome back, Erg the Formicid Fighter. Trog says: Kill them all! Press ? for a list of commands and other information. Welcome back, Erg the Formicid Fighter. Trog says: Kill them all! Press ? for a list of commands and other information. Welcome back, Erg the Formicid Fighter. Trog says: Kill them all! Press ? for a list of commands and other information. Welcome back, Erg the Formicid Fighter. Trog says: Kill them all! Press ? for a list of commands and other information. Found a serpentine rune of Zot. A naga, 2 naga warriors, a naga mage and 3 nagarajas come into view. The naga is wielding a +2 flail of holy wrath. Save game and exit? Welcome back, Erg the Formicid Fighter. Trog says: Kill them all! Press ? for a list of commands and other information. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.24.0-13-gcf9b319 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Erg] Species: Formicid Job: Fighter HP: 152/152; mods: 0/0 MP: 5/5; mod: 0 Stats: 27 (27) 10 (10) 15 (15) Position: (39, 61), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: closed door Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 21 | 13542 | 298/1639 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 25 | 23 | 20340 | 540/2250 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 25 | 19 | 13119 | 819/1650 Armour | X | 1 | 25 | 21 | 13474 | 230/1639 Dodging | X | 0 | 0 | 14 | 7198 | 63/1248 Stealth | X | 0 | 0 | 0 | 0 | 0/29 Shields | X | 0 | 0 | 15 | 4987 | 2/813 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/35 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/35 Poison Magic | | 0 | 0 | 0 | 0 | 0/29 Invocations | | 0 | 0 | 0 | 0 | 0/35 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 1924 #13: 1917 #27: 135335 #49: 1961 #59: 1 Mutations: antennae: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 antimagic bardiche eq slot #1, inv slot #22: +0 cloak eq slot #3, inv slot #12: +0 pair of gloves eq slot #4, inv slot #51: +1 pair of boots eq slot #5, inv slot #16: +1 large shield of protection eq slot #6, inv slot #36: +0 gold dragon scales eq slot #7, inv slot #19: +2 ring of slaying eq slot #8, inv slot #32: +6 ring of strength eq slot #9, inv slot #34: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓N▓ ▓N▓ ▓N▓ ▓N▓ ▓N▓ ▓N▓ ▓N▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ..▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (11, 3): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 1 at (11, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 2 at (11, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 3 at (11, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 4 at (11, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 5 at (11, 35): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 6 at (11, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 7 at (11, 52): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple }}}} Lua marker 8 at (11, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 9 at (11, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 10 at (11, 64): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 12 at (15, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 13 at (15, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 14 at (15, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 15 at (15, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Lair:6 }}}} Lua marker 16 at (15, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 17 at (15, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 18 at (15, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair }}}} Lua marker 19 at (15, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 20 at (19, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 21 at (19, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 22 at (19, 28): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Orc:2 }}}} Lua marker 23 at (19, 41): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 24 at (19, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 25 at (19, 55): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 26 at (23, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 27 at (23, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 28 at (23, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 29 at (23, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 30 at (26, 24): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 31 at (26, 25): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 32 at (26, 26): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 33 at (26, 27): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 34 at (26, 28): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 35 at (26, 29): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 36 at (26, 30): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 37 at (26, 31): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 38 at (26, 32): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 39 at (26, 33): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 40 at (27, 13): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 41 at (27, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 42 at (27, 23): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 43 at (27, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 44 at (27, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Swamp }}}} Lua marker 45 at (27, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 46 at (27, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Spider Nest }}}} Lua marker 47 at (27, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 48 at (27, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Shoals }}}} Lua marker 49 at (28, 24): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 50 at (28, 25): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 51 at (28, 26): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 52 at (28, 27): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 53 at (28, 28): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 54 at (28, 29): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 55 at (28, 30): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 56 at (28, 31): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 57 at (28, 32): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 58 at (28, 33): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 59 at (31, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 60 at (31, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 61 at (31, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vaults }}}} Lua marker 62 at (31, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 63 at (31, 51): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 64 at (35, 11): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 65 at (35, 56): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 66 at (38, 6): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 67 at (38, 7): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 68 at (38, 8): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 69 at (38, 9): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 70 at (38, 10): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 71 at (38, 11): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 72 at (38, 12): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 73 at (38, 13): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 74 at (38, 14): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 75 at (38, 15): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 76 at (38, 16): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 77 at (38, 17): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 78 at (38, 18): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 79 at (38, 19): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 80 at (39, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 81 at (39, 19): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 82 at (39, 19): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Swamp:4 }}}} Lua marker 83 at (39, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 84 at (39, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Shoals:4 }}}} Lua marker 85 at (39, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 86 at (39, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Spider:4 }}}} Lua marker 87 at (39, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 88 at (39, 61): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Snake:4 }}}} Lua marker 89 at (40, 6): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 90 at (40, 7): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 91 at (40, 8): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 92 at (40, 9): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 93 at (40, 10): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 94 at (40, 11): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 95 at (40, 12): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 96 at (40, 13): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 97 at (40, 14): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 98 at (40, 15): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 99 at (40, 16): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 100 at (40, 17): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 101 at (40, 18): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 102 at (40, 19): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 103 at (43, 4): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 104 at (43, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 105 at (43, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 106 at (43, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 107 at (43, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Vaults:5 }}}} Lua marker 108 at (47, 7): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 109 at (47, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 110 at (51, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 111 at (51, 15): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 112 at (51, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 113 at (51, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 114 at (51, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 115 at (51, 42): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Realm of Zot }}}} Lua marker 116 at (51, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 117 at (51, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 118 at (51, 65): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to D:27 }}}} Lua marker 119 at (55, 3): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 120 at (55, 3): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the ~*~Extended Endgame~*~ }}}} Lua marker 121 at (55, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 122 at (55, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 123 at (55, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 124 at (55, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 125 at (55, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 126 at (55, 59): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Zot:5 }}}} Lua marker 127 at (58, 42): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 128 at (58, 43): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 129 at (58, 44): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 130 at (58, 45): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 131 at (58, 46): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 132 at (58, 47): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 133 at (58, 48): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 134 at (58, 49): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 135 at (58, 50): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 136 at (58, 51): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 137 at (58, 52): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 138 at (58, 53): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 139 at (59, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 140 at (59, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 141 at (59, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Slime Pits }}}} Lua marker 142 at (59, 41): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 143 at (59, 41): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Elven Halls }}}} Lua marker 144 at (59, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 145 at (59, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Forest }}}} Lua marker 146 at (59, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 147 at (59, 65): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crypt }}}} Lua marker 148 at (60, 42): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 149 at (60, 43): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 150 at (60, 44): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 151 at (60, 45): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 152 at (60, 46): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 153 at (60, 47): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 154 at (60, 48): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 155 at (60, 49): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 156 at (60, 50): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 157 at (60, 51): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 158 at (60, 52): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 159 at (60, 53): {{{{ CLASS: PropertiesDescriptor props: veto_fire: veto veto_shatter: veto veto_dig: veto }}}} Lua marker 160 at (63, 7): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 161 at (63, 19): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 162 at (63, 19): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Abyss }}}} Lua marker 163 at (63, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 164 at (63, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 165 at (63, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 166 at (63, 63): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 167 at (63, 63): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb }}}} Lua marker 168 at (67, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 169 at (67, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 170 at (67, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Hell & Pan }}}} >>>>>>>>>>>>>>>>>>>>>>